Ignis is a skill-based game of the battle arena category. The core mechanic is the ability to control trajectories of projectiles. There are also multiple spells of all other sorts: AoE, summoning spells, battle cries, curses.
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Release Date:
Q4 2018

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Available: Q4 2018


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February 23

I used to be a wizard like you... then I took a magical arrow to the knee

Welcome back to the discussion on the epic 1v1 battle arena tournament where witches, mages and wizards beat the crap out of each other with spectacular spells, devastating sorcery and eye-candy fireworks.

Last time we introduced you to the wonders of four different, but equally deadly, types of magic and the basics of spellcasting. Well, let's go one step back and look a bit closer at a basic offensive trick called The Ancient Projectile. Think of it as a magical Beretta. Every mage knows how to use it – it's fast, handy and universally effective. If you don't need anything fancy, if you just want to burn your opponents face, it gets the job done.

Everyone knows a good warrior needs to constantly polish his skills. That rule applies to magical warriors as well. Even the art of The Ancient Projectile can be refined as you gain more experience battling in the arena. A little tip: if your opponents are easily evading your magical arrows, make them bigger!

Every wizard has access to his own skill tree which, when planned carefully, can make him into a super powerful foe! We're gonna teach you about that next time, I promise. This time we just wanted to let you know, and it is very important, that The Ancient Projectile has its own skill tree. Since it is a universal magic technique, announcements from the four main types of magic, it can be developed independently from your other abilities.

Stay tuned for other announecements about Ignis, and if you're sure you're not worried about taking a magical arrow to the knee, please add our game to your wishlist!
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February 7

Spell me the details

Have you ever played a fighting game like Street Fighter or Tekken? Ignis is totally unlike either of them but still offers loads of competitive fun! Choose one of many powerful wizards and take part in a competition of spells! Make no mistake, this is no spelling competition. Ignis is epic, spectacular and - above all – magical!

Let's get into the details, shall we? Every character has one unique passive ability, a few spells and one ultimate incantation available to use. Wizards can launch projectiles, which serves as a basic means of damaging your opponent, or his pride at least. In case of a magical barrage, you can always hide behind a magical barrier or use a summoned familiar as cannon fodder.

There are four types of spells in Ignis: The Magic of Destruction, which is pretty self explainatory. The Magic of Life restores health, creates barriers and buffs characters, The Magic of Nature allows the user to transform the terrain and to control... well, nature. Lastly, there's The Magic of Secrets, which involves curses. All four categories are very diverse on their own. For example, The Magic of Nature can be used to create defensive blocks or attack the enemy with vines or even spawn a destructive black hole.

Every type of magic also has its flaws. It's super tough to battle against a skilled shaman but his cursing abilities aren't as relevant as one might think. The Magic of Secrets is a powerful force that can change the course of battle in no time but it actually needs a bit of luck to take effect on the opponent! So remember – even the mightiest foe has a weakness that can be used against him.

If you want to know more about the magical nature of Ignis, please add the game to your wishlist and stay up to date with all future announcements!
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  • Original idea for a battle arena with an innovative spell-casting mechanic
  • Short, intense ranked duels
  • 6 playable characters
  • At least 5 additional single-player mode extensions
  • 3 arenas
  • Controls designed both for keyboard and controller input
  • Split-screen mode
  • Multiplayer mode with ranked duels
  • Advanced AI
  • 8 summonable creatures
  • Approximately 50 diverse spells, each of which can be upgraded

About This Game

Ignis: Duels of Wizards is a skill-based game of the battle arena category.

The core mechanic is the ability to control trajectories of projectiles.
It is crucial to so thoughtfully, as the arena may contain huge amounts of magical objects.
There are also multiple spells of all other sorts: AoE, summoning spells, battle cries, curses.
All of those can be dynamically upgraded in-game, allowing through conscious game design for an enemy to be dominated not only by the sheer power of one’s spells, but also by one’s unique playstyle.

The single-player mode will offer an array of varied game modes modifying the rules - projectiles bouncing off walls, power-ups appearing randomly on the map, a challenge mode in which the AI is much more difficult to beat, etc.
There will also be training, challenge and duel modes available in single-player.

The game will also offer multiplayer, both in split-screen and online modes.
There will also be a elo-esque ranking system, extendable to make League of Legends-style divisions and seasons possible.

System Requirements

    • OS: Windows 7 / 8 / 10
    • Processor: Intel Core 2 Duo E4500 @ 2.2GHz or AMD Athlon 64 X2 5600+ @ 2.8 GHz
    • Memory: 4 GB RAM
    • Graphics: GeForce 240 GT or Radeon HD 6570
    • Storage: 2 GB available space
    • Sound Card: DirectX compatible sound card
    • OS: Windows 7 / 8 / 10
    • Processor: Intel Core i5 2300 or AMD FX6120
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 550 Ti or Radeon HD 6770
    • Storage: 2 GB available space
    • Sound Card: DirectX compatible sound card
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