Albion Online is a fantasy sandbox MMORPG featuring a player-driven economy, classless combat system, and intense PvP battles. Explore a vast open world full of danger and opportunity. Grow your wealth, forge alliances, and leave your mark on the world of Albion.
Recent Reviews:
Mixed (119) - 61% of the 119 user reviews in the last 30 days are positive.
All Reviews:
Mixed (643) - 69% of the 643 user reviews for this game are positive.
Release Date:
Jul 17, 2017

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Recent updates View all (21)

July 17

Albion Online Turns One

Today is the one-year anniversary of the launch of Albion Online! We wouldn't be anything without our community, and we want to take this opportunity to thank you for your support over the past year.

To mark the occasion, we've put together a retrospective on everything that's happened since launch, with memories and insights from the Albion Online dev team. Click here to check it out:
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July 12

Albion Online Dev Talk - Faction Warfare, Part 2

The Merlyn update comes to the world of Albion on July 31, bringing an all-new Faction Warfare system. In this Dev Talk, Robin Henkys, Game Director of Albion Online, follows up his introductory Faction Warfare video with a more in-depth look at the various activities and rewards this feature will offer.
No time to watch the video? Read on for a written summary of his talk.

1. Outpost Capturing
What are Outposts?

Outposts are small military installations found all over the Royal Continent, with their position and status visible on the world map. Initially, an outpost will be controlled by the city closest to it, but this will soon change based on player actions.

Capturing Outposts
  • A outpost is always guarded by a champion of the faction that currently owns it. To take an outpost, players have to defeat the champion and stand uncontested within the control circle for a specified period of time.
  • Defeating a champion is not a trivial task. At the very least, it requires three well-coordinated players, but it is more easily done in a group of five or six players.
  • Claiming an outpost grants faction points and fame, as well as some Silver from the champion.
  • The rewards earned for taking an outpost are split between the participants, so to maximum profits, try to capture an outpost using as few players as possible.
  • Once an outpost has been captured, it goes into a cooldown period during which it cannot be recaptured. The cooldown ends when the new owner’s champion spawns.
Gameplay for Outposts

In order to ensure enough variety in this activity, and to bring out the character of each faction, we’ve given each champion a unique fighting style and set of abilities:
  • The Mountain Champion is stoic and formidable, summoning the strength of the mountains while fighting.
  • The Forest Champion is agile and confident, relying on his trusted animal companion in battle.
  • The Steppe Champion is sly and cunning, and uses tricks and the power of the desert wind to overcome her opponents.
  • The Highland Champion is rough and brutish, and uses sheer force to take his opponents down.
  • And finally, the Swamp Champion is ancient and wise, and in battle will cast powerful fire spells.
Of course, the champion is not the only thing you'll need to worry about - before attempting to capture an outpost, it's worth making sure there are no enemy faction players nearby! Given the relatively high number of outposts, you'll often find them unguarded, but it always pays to check.

Design Goals of Outposts
  • As you can see, outpost gameplay is focused on taking enemy outposts rather than defending your own.
  • This ensures that players participating in outpost capture do not spend their time waiting to see if opponents will turn up, but instead can move outpost to outpost and earn significant rewards if they go unopposed by other factions.
  • Focusing on attack is also a key component of our self-balancing philosophy for Faction Warfare: the more outposts a faction already owns, the fewer attack targets will become available, making it less desirable to work for this faction.
2. Faction Trading
If you’re less inclined to fight but still want to profit off the Faction Warfare system, you can always participate in trade missions for your faction. Here's how it works:
  • Each city will be the sole source of a unique resource called Fragments of the City Heart. Players can acquire this resource at the faction leader NPC by spending their earned faction points.
  • These city heart fragments are powerful magic resources which can be used as a stand-in resource in refining, effectively bringing down the raw resources needed for refining by a small degree.
  • Each city wants to get their hands on the other cities' resources, and to do so has made secret deals with the Black Market Boss of Caerleon. His minions have set up secret smuggling outposts near the cities where they trade in city heart fragments.
  • While signed up with a faction, players can acquire a trade pack consisting of that faction's resources..
  • This trade pack can be taken to a smuggling outpost near a designated enemy city and exchanged for a pack containing a higher amount of that enemy city resource.
  • The pack must be carried the entire time by the faction-flagged player in order to make the exchange. If the item is traded away or lost, the mission will be a failure.
  • If a player is killed while carrying a trade pack, the pack will be broken down into city heart fragments which can then be looted.
There are different sizes of trade packs available, differing in weight, cost, and reward. This allows players to decide between a solo run on a fast horse, a group/escort run on slower, stronger mounts such as oxen, or something in between.

There are two ways you can profit from trade missions:
  • All trade missions offer the straightforward profit of trading a smaller quantity of resources for a larger one.
  • Additionally, the resource you’re trading for may be worth more than the one you’re investing. This of course depends on the player market, which requires comparing prices of different resources for your desired location.
Faction trading adds to the Faction Warfare system in two ways:
  • For traders and transporters, it provides an opportunity to profit from signing up with a faction, which might otherwise not offer enough incentive.
  • For PvPers, it adds faction-flagged players who are transporting valuable goods through the world as a target, opening up the opportunity for ambushes, escorts, and all sorts of PVP opportunities with high-value targets.
3. Rewards
City Heart Fragments
  • As mentioned already, city heart fragments can also be used in refining, where they stand in for a single regular resource of any tier or enchantment level. Each type of heart fragment is limited to that city's most common resource type and can only replace one such resource in any given recipe, so at least some of the actual resource will be required for refining.
  • The fact that they can be used at any tier or enchantment level means they are ideally used in place of truly valuable high-end resources.
  • They are also required in order to make the corresponding faction cape (see next section).
  • Their use as a stand-in for high-end resources and in the production of faction capes secures their value in the Albion economy, and by extension ensures the ongoing value of faction points.
City Crests and Capes
City crests can be combined with a regular cape item (as well as a quantity of city heart fragments) to create a faction cape. Faction capes will be the first set of capes to feature strong passive abilities which can be used to synergize existing builds.

The idea of these capes is to make an additional item slot available for combat builds, and to strengthen the "You Are What You Wear" system. The effects of this new slot will be noticeable in combat, but as capes will have especially high cooldown times, they will need to work closely in tandem with the rest of a build to be truly successful.

The cape abilities are as follows:
  • Bridgewatch Cape:
    • Your first auto attack spawns a sandstorm in front of you, which moves forward and slows enemy attack and move speed.
  • Fort Sterling Cape:
    • The mountain cape automatically triggers to remove the first stun or silence you receive.
  • Lymhurst Cape:
    • If you use a spell and are low on energy, the cape triggers an energy-over-time regeneration.
  • Martlock Cape:
    • When you take damage and are at low health, you automatically receive a short invulnerability shield.
  • Thetford Cape:
    • Your first auto attack triggers a chain lightning effect which hits up to four enemies near your original target.
All of these effects can recur after their cooldown is finished. Cooldown durations, as well as spell strengths, will also scale with item power.
Faction Mounts
The final type of item obtainable as a faction reward are baby animals, which can be grown into one of the new faction mounts:
  • Bighorn Ram (Martlock):
    • Similar to an ox, but it trades in some transport ability for a higher speed.
  • Moabird (Bridgewatch):
    • Very fast mount - not quite as fast as a direwolf, but faster than horses, though is quite vulnerable.
  • Winter Bear (Fort Sterling):
    • Very tough mount with decent speed and good transport ability.
  • Wild Boar (Lymhurst):
    • Faster than the bear, but not quite as tough and can’t transport quite as much.
  • Swamp Salamander (Thetford):
    • Has no gallop ability, but its base speed is higher than any other mount’s, making it hard to slow down.
That's all for today, but there's much more to come with the Merlyn update - we hope you're as excited for it as we are. Stay tuned for the next Dev Talk, where we’ll be covering the changes coming to gathering, crafting, and refining in Albion.
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About This Game

Albion Online is a sandbox MMORPG set in an open medieval fantasy world. The game features a player-driven economy where nearly every item is player-crafted. Combine armor pieces and weapons suited to your playstyle in a unique, classless "you are what you wear" system. Explore the world, take on other adventurers in thrilling battles, conquer territories, and build a home.

Craft. Trade. Conquer.
Dive in now and become part of a living fantasy world where everybody matters.

Key Features

From basic tools and clothes to mighty armors and powerful weapons – nearly every item in the game is crafted by players, in player-constructed buildings, from resources gathered by players. Buy, sell, and trade with other players at local marketplaces all across the world of Albion. Craft rare and powerful items, then sell them to the highest bidder and grow your fortune.

With Albion Online's classless combat system, switching playstyles is as easy as switching gear. Test out new equipment anytime and swap out weapons, armor, and mounts to suit any situation. Hone your character’s skills by crafting new items, or by simply using your favorite equipment.

From solo to small-group to large-scale battles, you'll need strategy, tactics and skill to prevail. Test your skills against other adventurers in high-risk, high-reward full-loot fights, and use every tactic at your disposal to emerge victorious.

Join a guild and carve out your own piece of Albion in tactical guild-versus-guild battles. Take over territories for access to incredible resources. Build guild halls and crafting stations, and conquer entire cities to levy taxes and grow your wealth. Track your guild's progress on a constantly-updated leaderboard, and take on leadership roles to bring your guild to new heights of glory.

Claim a city plot or private island and make it your own. Plant crops to sell or craft into food, raise your own livestock and mounts, and place crafting stations for other players to use for a fee. Stock your house with custom furniture and trophies, build chests to store your growing collection of loot, and hire laborers to keep everything at your homestead running smoothly.

From small scouting bands to massive bosses, from dungeons to full-blown faction bases, the inhabitants of Albion’s open world await your challenge. Explore five beautiful biomes, each with its own challenges. Take on six different factions, each with unique enemies that require their own strategy. Partake in solo or group expeditions – or seek out the ultimate thrill by facing demons and other players alike in Hellgates.

Albion Online is a true cross-platform MMO experience. Whether you prefer Windows, Mac, Linux, or even Android or iOS (mobile currently in beta), one account lets you play on all platforms, with all players on a single shared server. Forge alliances with other players worldwide and take part in massive battles to determine the fate of Albion.

Purchase includes:
  • Unlimited access to Albion Online
  • 30 Days of Premium Status
  • 2,000 Gold

To play Albion Online on Steam, it is necessary to purchase the game through Steam and create a new Albion Online account. Pre-existing Albion Online accounts that were created anywhere other than Steam will not be able to play through the Steam client.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7, 8 or 10
    • Processor: Intel/AMD CPU with SSE2
    • Memory: 4 GB RAM
    • Graphics: Graphics card with DirectX 10 support or better
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • OS: Windows 10
    • Processor: Intel/AMD CPU with SSE2
    • Memory: 8 GB RAM
    • Graphics: Graphics card with DirectX 10 support or better
    • Network: Broadband Internet connection
    • OS: Mac OS X 10.7 or higher
    • Processor: Intel/AMD CPU with SSE2
    • Memory: 4 GB RAM
    • Graphics: Graphics card with OpenGL 3.3 support or better
    • Network: Broadband Internet connection
    • OS: Mac OS X 10.7 or higher
    • Processor: Intel/AMD CPU with SSE2
    • Memory: 8 GB RAM
    • Graphics: Graphics card with OpenGL 3.3 support or better
    • Network: Broadband Internet connection
    • OS: Ubuntu 14.04 - 16.04 LTS 64 bit or SteamOS (other distributions may work, but are not officially supported)
    • Processor: Intel/AMD CPU with SSE2
    • Memory: 4 GB RAM
    • Graphics: Graphics card with OpenGL 3.3 support or better
    • Network: Broadband Internet connection
    • Sound Card: SDL2: libsdl2-2.0-0
    • OS: Ubuntu 14.04 - 16.04 LTS 64 bit or SteamOS (other distributions may work, but are not officially supported)
    • Processor: Intel/AMD CPU with SSE2
    • Memory: 8 GB RAM
    • Graphics: Graphics card with OpenGL 3.3 support or better
    • Network: Broadband Internet connection
    • Storage: 8 GB available space
    • Sound Card: SDL2: libsdl2-2.0-0
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