Batch 17 is a story focused, online multiplayer third person shooter with Campaign, PVP and Coop.
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Release Date:
Jan 23, 2018
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Batch 17 is a work in progress. We want to release content over time slowly until the game is complete and ready for a 1.0 release.”

Approximately how long will this game be in Early Access?

“Batch 17 has undergone a massive rewrite over the last few months to move towards procedurally generated content. As such we continue to add content and fixes on a weekly basis. We expect to stay in Early Access until all scenes are completed and the story fleshed out. We have no ETA at this time.”

How is the full version planned to differ from the Early Access version?

“The full version of our game will have 5 playable scenes. Our current build has only 2 of those available to the public. Besides that players can expect better performance and gameplay as EA progresses.”

What is the current state of the Early Access version?

“After several months of feedback on the game, we feel very confident this version is welcoming to new players, and enjoyable to play. There are still some bugs - being worked every single day, but there's a ton of content to find, and with a procedural system for leveling, loot, and AI encounters, there's hours and hours worth of farming and encounters to play through.”

Will the game be priced differently during and after Early Access?

“We reduced the price for the game for early access - to entice more players to have fun and give us their valuable feedback. This game is designed for the community after all. When the game is released fully - we expect to put a price tag on the game, commiserate with player feedback.”

How are you planning on involving the Community in your development process?

“Our discord channel is always monitored by the devs. Additionally we involve the community through our twitter, facebook, and mailing list. If anyone has a question - we definitely encourage them to reach out to us on discord, we are literally always on!”
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About This Game

Batch 17 is a 3rd person shooter that puts you in the shoes of a clone soldier fighting for the ISI Corporation. Stirred from your long slumber in a stasis chamber, you are ordered to deal with a rebel incursion that is disrupting business opportunities for ISI.

Below this point is information that will be regularly updated as the game progresses towards a 1.0 release…

CURRENT CONTENT

This list will contain information on what content / features are currently playable in Batch 17

MISSIONS

Complete missions for friendly NPC characters that not only reward you with gear but progress you through the story in Batch 17.

CO-OP / PvP

Either invite your friends to join you on your journey or remain open to PvP / friendly fire while exploring all the game has to offer.

LEVEL UP / SCALING SYSTEM

In Batch 17 you gain levels by wearing gear that is both rewarded to you by completing missions and by killing enemies. As you gain levels the difficulty of the AI encounters level with you to create a continually engaging experience.

2 LOCATIONS (Out of 5)

Osiris Space Station (Tutorial / player HUB) – This scene introduces you to the basic gameplay and story of Batch 17 while also being the place players choose which other scenes to visit.

Agdal Asteroid – Open-world jungle scene with missions and plenty of AI encounters where ISI and the rebels clash on a daily basis.

FUTURE CONTENT



More Scenes

We only have 2 out of the 5 planned scenes playable currently. Once we have the functionality and performance levels where we want them to we will begin introducing the other 3 and allowing players to experience not only the different environments each bring to the table but the story we want to tell through the MISSIONS.

Further Gameplay Mechanics

- More weapons
- More armor types
- PvP specific maps / encounters
- Story expansion / PvE scenes

Controller Support

The basics of functionality are there… but we need to get it enabled and do some testing

Steam Achievements

We have them planned, just need to get them enabled and functioning for the parts of the game that are publicly available.

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: I5
    • Memory: 8192 MB RAM
    • Graphics: GTX 750
    • Storage: 6000 MB available space
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