Steel Shadows is a standalone RPG set in the epic universe of Ancient Frontier. Take command of a rag tag band of pirates and outlaws as you fight your way across the Frontier for treasure and glory. Delve into our latest turn based tactical RPG.
All Reviews:
Mostly Positive (12) - 75% of the 12 user reviews for this game are positive.
Release Date:
Dec 11, 2018

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Recent updates View all (10)

January 4

Steel Shadows - Patch 1.04



Greetings Commanders and Happy New Year! Today we bring you Steam Achievements, a new Mercenary, and several minor bug fixes and tweaks.

Steam Achievements

75 Achievements are now live and working. Almost all of these were already being tracked by the game, so when you first load up a new game you should automatically get credit for the ones you have already completed. We are happy to be able to support this feature now in this title like in all of our other games.


New Mercenary Mission

We have added another unique ship, the Hellraiser, who is sneaking around Crosius. This unique pirate carrier is sure to help late game fleets who are able to find and unlock it.


Tweaks

We slightly altered the deployment values of several of the mercenary ships. In addition we fixed the mission reward for unlocking the Scion. That mission is no longer worth zero.


And that is all for now. We have the trading cards ready to go but are still waiting on Valve's approval to release those, so we can't promise a timeline on that. We are still reading the forums and emails for feedback and bug reports. Finally, we continue to look into adding voice acting to this game perhaps early this year.

Thank you for playing our games!
3 comments Read more

December 28, 2018

Steel Shadows - Patch 1.03



Greetings Commanders!

We have not had any more major bug reports since the last patch, and so we were able to spend a little time working on balance tweaks and small quality of life improvements. We are still listening to all feedback in the forums and by email. Now that we have several weeks of player data we have made a few adjustments. Read on for all of the tweaks in this patch.

Optional Mission Display
A user suggestion was that we hide all optional missions when there are none available, as they clutter up the interface. After talking about it, we saw no advantage to displaying all of the Optional Missions when a player has no Optional Deployments remaining. So, we have tweaked the display to hide optional missions when you can't take them.


Final Dialogue
Some of you had reached out to us with questions about how the game ended. To clarify the ending for all users we added a few lines of dialogue to the final conversation. Hope that clears everything up!


Added 9 New Bounty Missions
We heard from several of you that you thought the endgame could be too restrictive at the point where Bounty Missions stop showing up. Due to this it was possible for a campaign to get "stuck" very near the end. While some players appreciated the increased tension and resource management, we decided that giving more options to players near the end game would improve the experience for everyone.

To accomplish this we have added optional mission refresh to several of the later missions, along with 9 new high level bounty missions that randomly generate (plus two new simulator missions). These eleven new missions give you more opportunities to gain resources, experience and crew right before the final battle.

We hope the addition of these missions improves the late game experience.


Balance Changes
  • Slightly reduced the difficulty of the final mission.
  • Slightly reduced the difficulty of all Bounty Missions in Crosius.
  • Increased the drop rate of capital and escort crew members from all missions that drop a random crew member. You will now promote less fighter pilots.


And that is it for the tweaks made based on player data and player feedback so far. We are still working on achievements and trading cards, and hope to be able to roll those out soon in another patch.

Thank you for playing our games!
4 comments Read more

About This Game


A new chapter in the world of Ancient Frontier!

Steel Shadows is a standalone RPG set in the epic universe of Ancient Frontier. You do NOT need to own or have played Ancient Frontier to enjoy this content. Take command of a rag tag band of pirates and outlaws as you fight your way across the Frontier for treasure and glory. Delve into our latest turn based tactical RPG.



You play as Rogan Harker, a recently freed convict. He travels to the Frontier to find old friends and start a new life. But the overpowering Federation still controls most of the Frontier, and the new and budding Alliance is no fan of outlaws. Hated and feared, the pirate life is one of constant danger. Friends and allies are hard to find and harder still to keep. Beset on all sides can Rogan find fame and fortune with his fledgling pirate fleet?




  • A full campaign with over 20 story missions
  • Over 50 procedurally generated side missions
  • Dynamic initiative-based turn-based combat
  • Purchase, outfit and control the unique Pirate faction ships
  • Hire and assign crew members that gain experience and power along with your ships
  • Hidden unique mercenaries and ships to add to your fleet
  • Experience over 50 random events
  • Customize your play style by unlocking technologies in an extensive Tech Tree
  • Large, detailed space maps to fight across
  • Three different strategic resources to manage
  • Dozens of different weapon systems and abilities to control
  • Includes both free DLCs; Ancient Frontier - The Crew and Ancient Frontier - Quests and Events

Will you survive the frontier?

Do you like Steel Shadows? Check out the original Ancient Frontier for more!
https://store.steampowered.com/app/521790/Ancient_Frontier

System Requirements

    Minimum:
    • OS: Windows XP or newer (may not work on all 32 bit systems)
    • Memory: 8 GB RAM
    • Graphics: Must be able to display 1024x768 resolution or higher.
    • Storage: 8 GB available space
    • Additional Notes: Ensure your Microsoft Visual C++ Libraries are up to date if you get runtime errors.
    Recommended:
    • OS: Windows 10 (64 bit)
    • Memory: 16 GB RAM
    • Storage: 8 GB available space
    • Additional Notes: Ensure your Microsoft Visual C++ Libraries are up to date if you get runtime errors.

What Curators Say

3 Curators have reviewed this product. Click here to see them.

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