Become a real medieval feudal lord: start with a small village and build it up into a great impenetrable castle. You will have to repel enemy raids: hide behind thick walls, lure your enemies into strategically placed traps and even lead your loyal peasants into the battlefield.
All Reviews:
Mostly Positive (136) - 77% of the 136 user reviews for this game are positive.
Release Date:
Nov 30, 2017
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“At this stage, the game features only key gameplay elements. In the future, we plan to improve and extend the game according to the community’s feedback.”

Approximately how long will this game be in Early Access?

“We are planning to release game in 2020.”

How is the full version planned to differ from the Early Access version?

“We will be gradually adding new features and content to the game. Some of the larger updates that we plan to release:
  • Use of traps and other mechanisms to defend settlements. DONE!
  • Introduction of a trading system. DONE!
  • Random events affecting various game aspects: from production efficiency to the quality of the harvest.DONE!
  • Global map where you can interact with other (NPC) villages.
  • Choosing different ways to develop your village (for example choosing nation with unique bonuses) to improve replayability of the game.
Apart from this, we will keep improving the already existing functionality.”

What is the current state of the Early Access version?

“As of today, the game can offer a fascinating gameplay for at least a dozen hours. The current version lets you build, manufacture, grow crops, manage peasants and defend settlements from bandit raids. By advancing your science, you will unlock new buildings, equipment, products, agricultural techniques, and other skills and capabilities.
Please note that you may occasionally experience stability issues.”

Will the game be priced differently during and after Early Access?

“We plan to slightly increase the price after the release.”

How are you planning on involving the Community in your development process?

“We have already implemented a number of ideas that came from our players during early access and plan to continue doing so to make the game even more exciting and diverse. You can leave your comments in Steam discussions.”
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Buy First Feudal

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Includes 2 items: First Feudal, First Feudal - OST

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Localization Mods


Subscribe to user contributed localization mods to play First Feudal in the language of your choice. After subscribe go to the "Mods" menu in game and activate the desired localization mod. New language will appear in the settings, so you have to choose it.
Don't be shy to create your own localization mods and share them with Steam Community.

Read full information about localization mods using, creation, updating and uploading in Localization Mod Guide.

For now German (~70% translated), French (90%+ translated) and Spanish localization mods are available!

About This Game

You start the game with a couple of peasants and limited resources to eventually turn your small settlement into a real medieval castle. Build, mine resources, grow crops, manufacture equipment, trade, and advance science on your own or by delegating tasks to your people. Greedy bandits will regularly raid your settlement, making you gather militia troops and repel the enemy.

Key features

Managing peasants.
Each peasant can have one of nine available professions. Once assigned, they will start executing corresponding tasks and orders — you don’t need to keep track of each individual resident. However, if you think that a regular peasant with three grades of education is not good at tactics, you can directly command groups of units or individual ones in combat
Develop the infrastructure.
Start by processing stone and lumber, then advance your technologies to open new ways of growing your settlement: manufacturing, trade, lighting, comfort, equipment, defense. Your character and peasants will also be able to advance and improve their skills while doing useful work.
Settlers.
In order to make a village attractive to new settlers, you need to take care of its residents’ comfort. Peasants need cozy houses and good food. However, for particularly lazy peasants in addition to carrot there is a whip.
Battles.
Bandits, wolves and bears will regularly attack your settlement. You can lead the militia or stay out of combat by letting your people defend themselves. To reduce casualties, you can hide behind powerful walls or lure the enemy into meticulously placed traps.
Agriculture.
Collection and hunting solve the hunger problem at early stages only. In a highly developed settlement, you need to start growing various crops and farming animals.
Trade.
The village will be regularly visited by merchants. They will offer their goods and buy your produce. With time, you will be able to send trade caravans to other locations.
Events
After random events you must choose important decisions: choose weapon or food, gold or goods for peasants, "take one egg today or a hen tomorrow"
Seasons
To survive during severe medieval winter you should build campfires, houses and stock up provision giving priority for durable food.

System Requirements

    Minimum:
    • OS: Windows 7 or higher
    • Processor: Core 2 Duo or better
    • Memory: 2048 MB RAM
    • Graphics: 128 Mb
    • DirectX: Version 9.0
    • Storage: 150 MB available space
    Recommended:
    • OS: Windows 7 or higher
    • Processor: Core i5 or better
    • Memory: 4096 MB RAM
    • Graphics: 128 Mb
    • DirectX: Version 9.0
    • Storage: 150 MB available space

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