DEADHUNTERS is a cooperative rogueplaying game. Choose your hero, embark on missions and make decisions together. Loot, level up and die again and again in an ever changing world of darkness. Conquer the damned and earn your rightful place in the Guild of Deadhunters!
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Recent updates View all (12)

April 13

Life in the Guild - 11

Hello Hunters!
We’ve been having more and more headaches over our unfriendly voice over the past weeks so much so that we even found yet another skeleton in our closet (as if those looking to have fun in our local area weren’t enough), but you should be familiar with that story by now.

Anyways, we have been thinking really hard, at least five tenth of a minute every second day, about how to get rid of the voice, and we finally have a plan that is guaranteed to work! We will ask the arcane smith, who creates magical weapons and whose recordings you’ve seen as well, to forge a container that could hold this entity, for a relatively long time, like forever.

We still haven’t found all the crafting materials and we also need to proceed with extreme caution, imagine if it knew what we were planning and could even read what I’m writing right now. That would most likely entail an extremely unpleasant outcome for us.

However, I doubt that this archaic voice is intelligent enough to see through our masterful plot or that it’s able to read my handwriting! Besides, we’ve collected a few more magic artifacts for it so it should be pleased with us.

For whatever reason there are more and more cultist showing up in the area around us, maybe they got taken in by those strange messages as well. I thought they would prefer their partners to have more meat on their bones but on the other hand like this there are truly no barriers between them.

Also they may just as well be looking for subjects for their experiments, which could definitely become troublesome, but right now we have a more vocal matter to deal with. Just in case please study with great attention and reverence these codex entries of Master Zela, who went to great lengths to gather this invaluable knowledge!


Well, we better get back to looking for more ingredients because we are slowly getting used to this voice in our head and that would be just terrible. Imagine if I had, I mean we had a split personality disorder with one more voice speaking in our head. Truly terrifying!

Check out these recordings before you go and hang on till next time!
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April 6

Life in the Guild - 10

Hello Hunters!

So last time there was a little hiccup with the communication channel, it's barely anything important but just in case we wanted to tell you that everything is completely under control.

The message you received was an unfortunate accident of our long lost chef. Or so we thought, as it turned out he just got stuck in a closet and couldn't come out due to somebody, we have absolutely no idea who, putting an axe in front of the very closet he was in.

And just recently the axe was nudged to the left a little bit and he could finally emerge from his prison. In fact, as far as I can remember he was quite plump the last time I saw him. Time sure works wonders on even the fattest of persons.

All in all, we figured it would be best to escort him back to his recently abandoned home, therefore ending any and all of his plans of skeletal supremacy.

P.S. The lesson learnt from this incident is that perspective changes everything, just think about our late chef's size!
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About This Game


A cooperative rogueplaying game.
Choose your hero, embark on missions and make decisions together.
Loot, level up and die again and again in an ever changing world of darkness.
Conquer the damned and earn your rightful place in the Guild of Deadhunters!



  • Enjoy the game alone or with your friends in up to 4 player online coop
  • Choose from a set of ragtag characters that each have their unique skills
  • Take on quests and make decisions on the go, influencing the outcome together
  • Level up, gain loot and adventure further each time
  • Survive for as long as you can in this dark and unforgiving place
  • Always find new challanges and decisions to make thanks to procedural generation

System Requirements

    Minimum:
    • DirectX: Version 11
    Recommended:
    • DirectX: Version 11
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