Genesis Alpha One blander en spændende roguelike med detaljeret skibsbygning og hæsblæsende førstepersons-action med dig selv i rollen som pioner mellem stjernerne.
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January 2019

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Tilgængelig: January 2019


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6. september

What we’re currently working on!

Greetings captains!

As announced last month, we’re currently working on several improvements to make Genesis: Alpha One the best it can be. We’re not only adding a lot of improvements that we were originally going to add post-launch but are also adding several requests from all of you. Today we would like to give you a taste of what exactly it is we’re working on!

Please bear in mind that the game is still in active development, and any features listed below are subject to change.

Improved Crew
You’ve asked for more control over your crew, and we’re very excited to confirm that we’ve added several new gameplay options for you to utilise your crew in brand new ways. One of your main requests was for the crew to defend themselves and take up arms if the need arises – so that’s what we’ve done! Your crew will now help you fight aliens if they get close, and their pistol will get upgraded as you upgrade your own.

We’ve also added crew commands, which allows you to give orders to your fellow clones. Whether you want them to focus on harvesting resources, defend themselves or run away if aliens get close, or just retreat to the ship for a quick extraction, you’ve now got full control. Furthermore your clones can help you with things aboard the U.S.S Genesis, like repairing energy nodes damaged by aliens – or by you.

Improved Alien Behaviour
We’ve made improvements to alien behaviour, which allows for greater diversity in enemy encounters. The aliens can now move individually as opposed to in a group, which allows certain aliens to potentially flank you and even sprint after you if needed. This should create more varied and unpredictable combat scenarios!

New Ammunition System
We’ve completely revamped the ammo system. Previously you were able to use resources to regain ammo at ammo stations throughout the ship. Now you will be able to get ammo from planets, from killing certain aliens equipped with firearms, or from the weapons rack. Each weapon type has its own ammo type, and should you run low on a certain type of ammo, you’ll have to produce more in the workshop module, after which you can restock from the weapons rack.

Improved Tutorials
Genesis: Alpha One has an extended tutorial meant to teach you the most important things to survive the Alpha One quadrant. We’re currently in the process of improving these tutorials even further, which includes adding a tutorial for the hyperjump, which is what allows you to get around and explore your very own randomly generated galaxy.

It’s important to us that you’re able to make the U.S.S Genesis your very own. You are the captain of the ship after all, and it’s all about your adventure through the stars. For this reason we’ve added a number of additional ways you can customise your experience to help make Genesis: Alpha One your very own.

You are now able to not only rename parts of the U.S.S Genesis to easily identify which parts of the ship might be under attack, but you can also rename the ship itself – as well as your crew members! If you’d like to add in your favourite sci-fi movie references, your friends and family, or whatever you want, you’ll be able to do it in Genesis: Alpha One!

We’ve also added in a toggle for damage numbers, if you’d like to take your immersion to the next level, as well as a number of smaller improvements like the ability to automatically hide parts of the interface.

We hope you’re as excited about these improvements as we are, and we want to thank you for your continued feedback and support, allowing us to make Genesis: Alpha One as good as it can be. As always, do let us know your thoughts in the comments below, over on the community hub, or chat with fellow captains on the Team17 Discord server right here

We’re super excited for all of you to get your hands on our playable preview version later this year ahead of the full launch of Genesis: Alpha One in January 2019.

For brief footage of some of these new additions, see here.
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8. august

Important update regarding Genesis: Alpha One

Greetings, captains!

We’re letting you know today that we’ve taken the decision to delay the release of Genesis: Alpha One to January 2019, to continue balancing, polishing and fine-tuning the game. We appreciate that many of you will be disappointed with this news, however we believe that this is the right decision and will ultimately deliver a better game into the hands of our players.

We’ve had a lot of feedback since we announced Genesis: Alpha One way back in February 2017 and there are several key aspects which we feel need more time to ensure that the game is as good as it can possibly be. We’ve outlined these below so please read on for more detail.

Pre-Launch Hands on
There’s also a silver lining we’re bringing you today. Moving the release date back means that we’re able to give you access to Genesis before the final launch. We’ll be sharing more details about this as soon as we can, and we’re excited to get all of you into the game to start sharing your interstellar adventures with us!

Good Things Take Time
First and foremost, Genesis: Alpha One has never looked better. The team at Radiation Blue have been working incredibly hard on polishing and balancing to get to a point where the game is ready to launch. However, Genesis: Alpha One is a very complex game with many key systems and features and the simple fact is that it’s taking longer to get ‘just right’ than we anticipated.

The game has come a long way since we first debuted a trailer and gave players hands on in 2017. Now we find ourselves looking at what’s been achieved and thinking we can still do more to bring this from a great experience to a truly breath-taking one. As a result, we have identified more features that we want included along with further updates on existing items in game.

These additions will take the game to the next level which is exactly where it deserves to be and we are certain that you, the players, will love what we have in store.

A lot of these features were planned for post launch, but after careful consideration we have decided that we want these available to you from day one. This will require more time and so that is why we have made this tough decision.

To give you a flavour, here are a few of the things the teams are working on and what you can expect in the final game:

Extended Crew Features
You’ve asked for more options in the ways you can interact with your crew, and we’re very excited to confirm that we’re working on this. As captains, you will have more options on how you interact with and deploy your crew, giving you more gameplay options and greater tactical depth whilst you carry out your mission.

Improved Alien behaviours
Adding in different behaviours and characteristics for aliens in the game. Creating more challenges both on planets and with ship infestations requiring a more in-depth tactical approach.

Enhanced Tutorial
There’s a lot to learn with Genesis, and we would not want to send you to quadrant Alpha One without any training!

A whole bunch more!
From ship customisations through to things to discover on Planets there are a raft of other features that we will be including.

Once again, we do apologize for the delay, and hope you’ll appreciate the improved gameplay experience along with the chance to get your hands-on Genesis: Alpha One before launch in January 2019.
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Om dette spil

I en nær fremtid hærget af krig, korrupte regeringer og ødelæggende forurening har indflydelsesrige virksomheder oprettet Genesis-programmet i et sidste forsøg på at redde menneskeheden.
Som kaptajn på et Genesis-stjerneskib rejser du ud i det uudforskede rum på den ultimative mission. Byg og administrér et rumfartøj, udvind råstoffer, stands faretruende infestationer af rumvæsner, klon væsner og udforsk et udstrakt, tilfældigt genereret univers.

Dit mål: Find nye hjem til menneskehedens DNA, og red arten fra at uddø.


Hver rejse i Genesis Alpha One begynder med en kolossal, tilfældigt dannet galakse fyldt med eventyr og farer. Opdag nye planeter, find asteroidefelter og overlev møder med fjendtlige rumvæsener, mens du udforsker det ydre rum.
Døden er uigenkaldelig, så hvert besætningsmedlems liv tæller, og hver beslutning skal overvejes grundigt.


Du begynder med et lille fartøj som du skal bygge om til en intergalaktisk ark ved at kombinere dusinvis af opgradérbare rumskibsmoduler, herunder besætningskvarterer, værksteder, hangarer, kloningslaboratorier og drivhuse.
Brug den intuitive byggemenu til at sætte skibsdelene sammen og tilpasse skibet til din spillestil. Når du har udviklet dit fartøj, kan du udforske det i første person.


Infestationer kan sprede sig hurtigt og ramme skibet og besætningen. Det er vigtigt at udrydde dem, inden de overvælder jer og ødelægger skibet.
Du kan udvikle et arsenal af våben og forsvarssystemer til kampen mod de truende rumvæsner. Brug kanontårne, kraftfelter, laservåben, haglgeværer, rifler, granatkastere, raketstyr, flammekastere eller rumvæsenernes egne våben til at udrydde de fjendtlige livsformer.


Efterhånden som dit skib vokser, skal størrelsen på din besætning det også. Brug banebrydende kloningsteknologi til at udvide din besætning så den passer til skibets behov.
Stjæl DNA-prøver fra de rumvæsner, du støder på omkring i galaksen, splejs deres gener med besætningens, og giv menneskeheden en chance for at blomstre med evner, der overstiger fantasien.


Du kan ikke rejse omkring i det udstrakte rum uden at samle råstoffer. Elementer såsom jern, kobber, uran og plutonium skal udvindes fra planeter og raffineres om bord på skibet. De kan bruges til at bygge nye moduler, våben, kloner og redskaber.

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