Never Split the Party is an ultra social rogue-like! You're one of four adventurers joining together to explore a procedurally generated dungeon, amass powerful upgrades, and cooperate with your fellow adventures to conquer and crush the evil dungeon champions!
All Reviews:
Mostly Positive (540) - 71% of the 540 user reviews for this game are positive.
Release Date:
Sep 14, 2018
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Everything is on fire. We are desperately trying not to completely suck.”

Approximately how long will this game be in Early Access?

“Probably six months.”

How is the full version planned to differ from the Early Access version?

“For initial early access release we have 54 unique upgrades. For release we would like to have over 120, including 10 familiars (initially there's only 1 familiar implemented).

Also there's initially only 2 character classes in the game. Paladin and Cleric. We hope to ship with 6 of them when we exit early access. While the Paladin will be free to play for everyone (so that you can always play with your friends), the other 5 will require the paid DLC.

Initially, there's no story cinematics in the game. We'd like to add intro and multiple ending cinematics before exiting early access.

We'd also like to add a short single player tutorial level to explain the basic elements clearly to new players.

In addition our servers record reports from every game and we will analyze those to ensure proper balance and fix any problem areas in the game.”

What is the current state of the Early Access version?

“The game is roughly feature complete and is playable from start to finish.

We currently have 54 upgrades, 19 magical potions, 19 dangerous enemies, 9 unique bosses, and over 425 room designs spread among 5 programmatically generated dungeon levels for maximum replayability!

There are may be run ending bugs in the game. We apologize for any frustration and appreciate your patience. Often these will generate crash reports that will be sent to us for analysis and prompt fixes.”

Will the game be priced differently during and after Early Access?

“The game will still be free to play.

The price may increase for the character class unlock DLC that unlocks the 5 classes other than the Paladin.”

How are you planning on involving the Community in your development process?

“We'd love to see feedback and suggestions from the community on the Steam forums.

We'd also love to collaborate via:
Twitch https://www.twitch.tv/legend_studio
Twitter https://twitter.com/BryanLivingston
Facebook https://www.facebook.com/legendstudiogames/
Discord https://discordapp.com/invite/bFNVWNV
Direct Contact https://legendstudio.com/contact/

We also have analytics in place and will adjust the game balance based on feedback from every run. Also, every time the game crashes it emails a crash report to the lead devs inbox.”
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Recent updates View all (10)

October 14

New Build Posted! 1.0.6860

Enhanced enemy movement.
Slimes no longer clump up.
A few boss movements are less predictable.
Lower enemy health to game player count. (1 player = 50%, 2 player = 66%, 3 player = 83%)
More thorough removing of enemies from rooms when boss defeated.
Remove projectiles from room when boss defeated.
Disable touch damage from room when boss defeated.
Stop spawning moves after boss defeated.
Turned off auto invite.
Changed Lord Hargreaves.
Turned off development build.
New mouse cursor.
Fix for zombie lobbies.
Refactored lobby code.
Removed unused icons.
/netstatus lists all versions.
Stop region limiting server browser.
Added anti-zombie lobby checks.
Removed region limit on matchmaking.
Restored lobby player limit to steam.
Changed lobby game start delay from 10s to 30s.
0 comments Read more

October 5

New Build Posted! 1.0.6852

-= Full Release Notes =-
Fixed players getting locked in rooms when fighting the Countess.
Removed surf music.
Bombs are placed on ground by default now.
Cleaned up initial player experience menus.
Fixed mouse click not working when a touch screen is present.
Remove slime from lobby room.
Polished menus.
Removed many superfluous system messages from chat spam.
Removed more spam messages.
Overhauled create/edit character menu.
Fixed keyboard not working on create game menu.
Ring of Vengance won't stop dropping bomb when rez another player.
Fixed bad room design on level 4
More crash fixes.
Updated localizations.
Freeze rotation on upgrades.
Fixed several crashes.
More crash fixes.
More crash fixes.
Fixed crash on exit of controls menu.
Worked on saving custom key binds.
7 comments Read more
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Feature List

- Cooperate with your friends and cover each others backs in this 4 Player Co-op
- Explore a procedurally-generated megadungeon that spans 5 progressively difficult floors
- Destroy a wide variety of dangerous enemies in over 425 unique dungeon rooms
- Dodge devious hazards that split the party
- Revive your companions when they get knocked down
- Discover and amass over 120 devastating abilities and artifacts
- Share the knowledge of one of four unique specialist roles
- Unlock new upgrades through a variety of achievements
- Always available to play with your friends because it's FREE!

About This Game

Never Split the Party is an ultra social rogue-like! You're one of four adventurers entering an epic dungeon to take down the evil vampire known only as The Countess, who killed your parents and is now constantly bombarding you with insults.

Explore a procedurally generated dungeon, amass powerful upgrades, and cooperate with your fellow adventures to conquer and crush the vile dungeon bosses!

Never Split the Party has over 120 upgrades, 21 magical potions, 28 unique enemies, and over 425 room designs spread among 5 procedurally generated dungeon levels for maximum replayability!

Each player has both a role and a character class.

The four unique roles in the game each provide vital info to the party.
- The Cartographer tracks the dungeon maps.
- The Treasurer tracks each players inventory.
- The Vitalist tracks each players health.
- The Loremaster tracks all knowledge of the upgrades.

If you were to be split from the party, say through an Skeleton Wizard's teleportation or a Punter that knocks you into the next room, then everyone else would lose access to your roles vital info until you're reunited.

You'll also get to unlock and choose your character class. While the initial Fighter class will be FREE for everyone (so that you can always play with your friends), access to the other 5 classes require the Fellowship DLC.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7+
    • Processor: SSE2 instruction set support.
    • Memory: 1 GB RAM
    • Graphics: DX11 capabilities
    • Storage: 1 GB available space
    Minimum:
    • OS: 10.7+
    • Processor: SSE2 instruction set support.
    • Memory: 1 GB RAM
    • Graphics: DX11 capabilities
    • Storage: 1 GB available space
    Minimum:
    • OS: Ubuntu 12.04+, SteamOS+
    • Processor: SSE2 instruction set support.
    • Memory: 1 GB RAM
    • Graphics: DX11 capabilities
    • Storage: 1 GB available space

What Curators Say

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