Explore galactic worlds and decide the future of deep space in Project Genesis, a fast-paced, multiplayer first-person shooter that features deep space combat in sci-fi battle craft. Fight as a conscious AI in sci-fi environments and navigate the complex forces competing for stellar domination.
Alla recensioner:
Blandade (27) - 62% av 27 användarrecensioner för det här spelet är positiva.
Utgivningsdatum:
22 maj, 2020
Utvecklare:
Utgivare:

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Early Access-spel

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Vad utvecklarna har att säga:

Varför Early Access?

“Early Access lets us provide exclusive DLC content to players who support Project Genesis during development by purchasing the game. It also provides us with invaluable feedback from players who love contributing to the creation of a game that fuses space combat with first person shooter mechanics.”

Ungefär hur länge kommer det här spelet att vara i Early Access?

“We are currently targeting late Summer 2023 for general access.”

Hur är det tänkt att den fullständiga versionen ska skilja sig från versionen i Early Access?

“Project Genesis is slated for full release as FREE-TO-PLAY. However, Early Access players can support the development of Project Genesis through game purchase and receive exclusive DLC content unavailable to general access players.

Upon full release, Project Genesis is slated for release as free-to-play, with premium cosmetic items and additional lore themed game modes funding the live service.”

Hur är det nuvarande läget i versionen med Early Access?

“The game’s core control features and combat are already in place and the current version is fully playable with PVP 3 game modes and 2 PVE modes to get used to the game mechanics. The game is stable and performant with online multiplayer battles tested regularly with up to 16 players.”

Kommer spelet att prissättas annorlunda under och efter Early Access?

“Project Genesis is slated for release FREE-TO-PLAY, with premium cosmetic items and additional lore themed game modes funding the live service. We use small progressions as a way to keep the game feeling purposeful, and legendary items meaningful, not as a way to segregate or monetize players through grind.”

Hur planerar ni att involvera gemenskapen i er utvecklingsprocess?

“We already have a team devoted to managing our community partnerships, regularly reporting plans and status, organizing playtests and feedback sessions, and generally being model members themselves. We value the feedback that our community provides us and work to incorporate community insights and ideas into the development of Project Genesis. Additionally, we currently delegate profile and in-game badges for Ambassadors, Ace Pilots, Test Pilots, and Creators.”
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Recensioner

“To be honest, it's too good to be a pre-alpha game.”
7/10 – LAWOD

Om detta spel

Fly ships in third-person space combat & breach-and-board massive capital ships in FPS combat.

Influence development! Play and connect with us as we go. Contribute to a small, growing community that organizes daily playtest sessions with us to build the science fiction dream we all share. Watch us update according to your feedback on our way to full release.





Project Genesis is a sci-fi PVP shooter that fuses two types of gameplay:

1. Ship to ship combat
2. FPS close-quarter battles

All made possible via one key game mechanic: THE BREACH AND BOARD SEQUENCE





Designed with the FPS player in mind, space combat is played in third-person with free look targeting:

- Steer the ship and freely aim weapons at targets

The flight model is simple and designed without complicated flight controls. Weapons are easy to use, targeting and HUD are built to be intuitive and clear by borrowing from FPS industry standards.

The FPS mode uses standard WASD controls common in FPS combat games. The emphasis in Project Genesis is seamlessly merging two genres without having to adjust to new control configurations and viewing perspectives.





Across 3rd person space combat, and FPS modes, the controls use a common paradigm:

- HP: Hull or Health, the primary damage resource
- Energy (E): the consumable resource for shields, weapons, and abilities
- Two main weapons: a primary and a secondary
- Abilities, Utilities: passive and active

Spacecraft and avatar designs set up familiar relationships
- Tank
- Support
- DPS

With multiple levers at play…
- Boost and sprint
- Shields
- Recharge and cell capacities
- Weapon loadouts
- Countermeasures
- Abilities and utilities
- Throw-able ordinance
…the rest is dominating with weaponized support craft in space.

Systemkrav

    Minimum:
    • Kräver en 64-bitars processor samt operativsystem
    • OS *: Windows 7 64-bit
    • Processor: Quad-core Intel or AMD processor, 2.5 GHz or faster
    • Minne: 8 GB RAM
    • Grafik: Nvidia GTX 660 or AMD Radeon HD 7870 equivalent DX11 GPU
    • Nätverk: Bredbandsanslutning
    • Lagring: 15 GB ledigt utrymme
    Rekommenderade:
    • Kräver en 64-bitars processor samt operativsystem
* Från och med den 1 januari 2024 kommer Steam-klienten endast att ha stöd för Windows 10 och senare versioner.

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