Galactic Crew is a roguelike sci-fi exploration game. You and your valorous crew members will explore a galaxy far away, with all its dangers and riches. Explore planets, upgrade and retrofit your ship, mine asteroids, trade with merchants, and unlock more content!
Recent Reviews:
Mixed (11) - 63% of the 11 user reviews in the last 30 days are positive.
All Reviews:
Mixed (71) - 60% of the 71 user reviews for this game are positive.
Release Date:
Sep 29, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“I want to give all players the opportunity to influence the upcoming development of the game. Players shall take part in the decision-making process about new features and in which direction the game is to be developed. In addition, players shall express their wishes about new features (e.g. what kind of multiplayer mode they want to have, or what features they miss). Many features and improvements that were made in the first months of the Early Access campaign are based on player feedback.”

Approximately how long will this game be in Early Access?

“The Early Access phase will last at least six to nine months.”

How is the full version planned to differ from the Early Access version?

“All existing features will be expanded. There will be more planets to explore. You will be able to play more ship classes and races. In addition, new rooms, weapons, and pieces of equipment will give you further options to customize your ships. New space and planetary quests will make your games more diversified.”

What is the current state of the Early Access version?

“The game is still in development, and many features will be added or improved soon. Here is a list of features that are currently available:
  • Over 50 space events with multiple outcomes
  • 12 different playable spaceship classes
  • 27 different rooms to customize your ship
  • 12 different weapon systems
  • 4 different playable races
  • Use shield drones and combat drones for tactical advantages
  • Mining lasers and mining drones can be used to mine asteroids
  • Over a dozen different planet types to explore
  • Over a hundred handcrafted dungeons to raid
  • Co-op multiplayer mode
  • Multiple story lines
  • Skill and inventory system for your crew
  • Full support for Steam Achievements, Steam Cloud and more

Will the game be priced differently during and after Early Access?

“No, the price won't change.”

How are you planning on involving the Community in your development process?

“All players of the Early Access version can vote for new features in the game on a regular basis. In addition, all players have the possibility to submit their ideas, bug reports, and wishes to further improve the game by either starting a discussion in Steam’s Community Hub or by sending me an e-mail.”
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Recent updates View all (36)

June 1

Update 33

New Story Line
A new Story Line has been added to Galactic Crew: "Bounty Hunter"! It adds a new planetary mission and new items to the game that are unique for this Story Line. Parts of the new story depend on the selected role (merchant, pirate, ...). You can use it alone or in combination with the other story to create a custom game experience.



Pleasure hubs
Pleasure hubs are a new type of random encounter. They work similar to space stations: They offer missions and they will trade with you. In addition, you also have the option to hire new crew members! However, you can't retrofit your ship and they don't have a static location in the galaxy.



Dump cargo
You can dump goods and items directly from the inventory window, if you have too much stuff in your spaceship. Simply drag an item you want to dump on the trash bin.

User interface
A small help icon has been added to several menu pages. They play audio files and explain the most important features.

Several small improvements were made on the mission UI elements.

The name of a Story Line is displayed in their mission's tool-tip on the Galactic Map.

Bug fixes
I want to apologize for all bugs that were not solved with the last update. I was running out of time. However, I spent a lot of time with testing in the past two weeks and I solved all reported and found bugs. If you find a bug, feel free to contact me and I will fix them as soon as possible.

  • When completing the Archaeological Expedition story, both achievements were achieved.
  • The achievement Hoard 10,000 credits couldn't be achieved.
  • The game could crash when starting a new game, if there no captains were saved before.
  • The Mark II Thruster did not count as thruster when determining if the player can fly to a new sector.
  • Resolved two spelling mistakes in German quest descriptions.
  • In some situations, the last button in a quest dialog was not fully visible.
  • Looting dead enemies did not work when there was a gathered resource nearby.
  • For some missions the wrong target was displayed in the UI.
  • When resizing the game, the crew's equipment in the Crew Overview was displayed with an offset.
  • The hit boxes of Zombies were scaled up, because in some cases it was too hard to aim at them.
  • Fixed tool-tips for beam and particle laser weapon turrets.
  • Dinosaurs, bears and other beasts did not defend themselves when being attacked.
  • Fixed blurred resource descriptions in the inventory.
  • Fixed possible crash source when harvesting asteroid with mining drones.
  • In certain dungeon rooms, there was a chemical barrel that could not be harvested.
  • In some parts of bunker dungeons, end pieces of walls were missing.
  • The life bar wasn't adjusted when the max. hit points of a creature changed, e.g. when using life-enhancing drugs.
  • You could promote too many crew members to officer roles on planets and in dungeons.
  • When selling a lot of different firearms at the same time, the wrong ones could be removed from the inventory.

Coming up next...
Next, I will work on game engine improvements. I do not use a commercial game engine, but I wrote my very own one for this game. I will spend the next weeks to improve it to add shadow and light effects, to improve the laser beam effects and to improve memory management. I plan to publish this update in mid to late July. You can always find the latest progress on my Twitter channel. However, bugs will still be fixed as soon as possible.
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May 18

Update 32

Story Lines

So far, the game was all about surviving in deep space without any long-term goal or winning condition. The new Story Line changes this! Now, you can add the first new Story Line as bonus card to your game. A second one will be available in two weeks!

Each Story Line adds its own story and goals to your game. When starting the game, you will get a message with your first task. After completing a task, you will get a new one, until you completed the story. Completing a story is rewarded with a Steam Achievement and a new powerful unlocked spaceship!

The amazing thing about these Story Lines are that they are added like any other bonus card. That means, you can multiple Story Line cards to your game to create a unique campaign or you can play like you did so far by not using any of these new cards!

Two new spaceships

Two new spaceships with a unique look were added to Galactic Crew. Their sizes and abilities are comparable to the Zeus-class or Horus-class battlecruisers. You can unlock them by completing the Story Lines.



Six new rooms

This update also features six new rooms that can be used to customize your spaceship. There are two completely new rooms: Item Processor and Guest Room. Sending a crew member to interact with a Item Processor opens a crafting dialog you can use to assemble or disassemble items. Guest rooms can be used to transport tourists from one space station to another. You'll find new tourism missions at all space stations.

There are also four upgraded versions of existing rooms: Shield Generator II, Drone Booster II, Storage Room II and Engine II. They are like their Tier 1 counterparts, but more powerful and more expensive.



Four new planets & sixty new dungeons

Four new planetary missions were added including weapon smuggler outposts, a scrapyard and and an archaelogical field lab. I don't want to tell you more about them, because I don't want to spoil any content of the Story Line! You can also explore these planets without the Story Line in new space events!

There are also sixty new handcrafted dungeons waiting for your exploration. These new dungeons also feature many new rooms, new NPCs, new quests and new dungeon styles!



New playable race

You can now play with two new android characters!

Multi selection

Now, you can select and command multiple crew members. Press Strg key when selecting a crew member by clicking on its UI item or by clicking on its model to add this character to the selection.

But wait, there is more...

The goods Firearms and Ammo have been replaced by High-Tech Components and Scrap. All quests and events related to the old goods have been updated and your cargo hold will be converted automatically when continuing your game. The biggest change is that looting a weapon crate now has a 30% chance of looting an equippable firearm and a 10% chance of looting a body armor!

There are also five new items related to the new Story Line, new Steam Achievements you can get after completing the Story Lines.

The bonus cards in the Game Creation view are now color-coded and sorted by type. This makes it easier to find a certain type of card.

Coming up next...

In two weeks, another Story Line will be added to Galactic Crew that can be combined with the first one or used solely.

After that, I will work on visual improvements like shadows, better laser effects, etc. This updated is planned for late June / early July.
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About This Game

Galactic Crew is a roguelike sci-fi game that takes place in a galaxy far away. You start the game as a captain of a small spaceship, with only a few crew members and limited resources. During your journey through outer space, you will meet merchants, miners, scientists and notorious pirates. You will need to trade goods and resources to upgrade your ship and to get better equipment for you and your crew. Equip your ship with a teleporter to explore different types of planets and underground dungeons. Talk with scientists about their work, trade with merchants, rescue crashed pilots, fight raiders and vicious beasts or gather resources to craft new items.

Explore a galaxy


When starting a new game, an entire galaxy is procedurally generated for you to explore. Mine asteroid fields to gather resources, trade with merchants, get missions from space stations, upgrade your ship at shipyards, explore new galaxies with jump gates, explore planets with your crew or raid underground dungeons.

While travelling through the galaxy, you will meet random encounters and some of them want to harm you. Make sure your ship is well-armed and your crew is well-equipped!

Ship customization


All 12 playable spaceships have their own layout. Retrofit your spaceship at any space station or shipyard by replacing rooms, equipping drones and improving your weapon turrets. More than 25 different rooms are available to customize your ship. You can have everything from simple rooms like engines, generators and crew quarters to tactical rooms like teleporters, shield generators and drone boosters. Use rooms like item processors or botanical gardens to even produce your own goods and items!

Mining drones can be used to improve the mining yield of your ship, while combat drones and shield drones give you a great advantage in space combat. Various weapon turrets in different sizes and special abilities are available to arm your spaceship.

Game customization


When starting a new game, you can customize your game by selecting a spaceship, an avatar, a profession and bonus cards. Depending on your selection these bonus cards can improve your ship’s strength, add more objects to the galaxy, alter game mechanics or add story lines! You can add multiple story lines to create your own custom campaign!

Only a small fraction of these cards are available when starting the game for the very first time. You can unlock all of them by getting achievements. Play the game and you will unlock more content!

Explore planets and dungeons


There are over 100 different handcrafted dungeons to raid and over a dozen planets wait for your exploration. These explorations range from meeting scientists at archaeological sites, scrapyards and weapon smuggler outposts to medieval villages, mining outposts and crash sites guarded by large monsters.

System Requirements

    Minimum:
    • OS: Windows 7
    • Processor: Intel(R) Core(TM) i5-4300U CPU @ 1.90GHz
    • Memory: 4096 MB RAM
    • Graphics: AMD Radeon HD 6700 Series
    • DirectX: Version 11
    • Storage: 4250 MB available space
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