Infliction is an interactive nightmare, a journey into the dark secrets of a fractured home. Wander through the heartbreaking remnants of a once-happy family, piecing together clues and trying to atone for past sins. All the while a malevolent force dogs your footsteps, seeking violent retribution.
Recent Reviews:
Very Positive (10) - 100% of the 10 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (93) - 79% of the 93 user reviews for this game are positive.
Release Date:
Oct 18, 2018

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Recent updates View all (15)

December 12

Chinese and German coming soon + more content

Hi there!

I’ve been hard at work on the next update for Infliction, which will release next week. Importantly, i’m excited to confirm that this update adds both Chinese and German subtitles to the game!

The update also includes more treats and some new content, plus continued bug fixing and optimisation. For the full details, please keep an eye out for the update! :)

Here’s a hint for some of the additions coming soon:

Thank you for your continued support of Infliction - your reviews mean the world to me!

1 comments Read more

November 16

Update 1.13 – Optimization update!

Thank you all for being so patient for this update. Update 1.13 has been mostly focused on optimization – Making improvements to areas where performance issues had been reported by the player community. This update also focuses on fixing reported bugs and implementing a few ‘quality of life’ improvements based on your feedback. Thank you so much!

Without further ado, the Infliction 1.13 update contains the following:

  • After waking up from the basement sequence there was a significant performance drop. The culprit was found and could be attributed to overdraw. The result is a 50% performance increase for this area of the game and several other subsequent areas
  • Areas of the game preceding the above-mentioned area have also seen a 20% performance increase due to improvements to the dynamic lighting optimization system
  • Volumetric lighting in fog has been tweaked for a small performance gain
  • Areas of the game that use heavy post processing effects have been optimized for a small performance gain
  • All lights have had an optimization pass for a small performance gain
  • Some areas have lights that cannot be switched on or off. These lights have been changed from dynamic to stationary resulting in a small performance gain
  • Fixed a bug causing some lights to not cast light when turned on
  • Fixed a shader that was causing overdraw and performance issues
  • Fixed a bug that caused odd collision and behaviour from cloth simulated shower curtain
  • Fixed an issue where the player could clip with wall sconce lights
  • Fixed an issue where items of interest would still flash once discovered if the player reloaded their game after discovering something and reloading the same area
  • Fixed an issue where sometimes, particularly after finding the plane tickets, the players maximum walk speed was extremely slow
  • Removed the ability to use the camera in some sequences where the player controller is disabled but the camera is not
  • Fixed an issue that caused a fresh install of the game to use invert Y as the default
  • Fixed an issue causing hiding under some beds to cause the player to get stuck
  • Fixed an issue where the player could be killed during a transition (to new areas or to a hiding spot)
  • Fixed an issue that would prevent the ability to pass through the final doors in the game
  • Fixed minor clipping issues with sliding boxes
  • Fixed a few instances where items on top of a box weren’t moving with the box when sliding
  • Fixed an issue where you could be killed twice only seconds apart causing you to witness your own death again
  • Fixed the pose of a ‘hiding’ ghost
  • Minor tweaks to text used for the subtitle system
  • Fixed an issue where lamp light reflection would show while lamp was not casting any light
  • Fixed an issue causing the ‘collect all memories’ achievement from popping. It now has a secondary check which should circumvent those whom experienced this bug. If you have finished the game and have all the memories but the achievement didn’t pop, simply continue your game and when the whiteout screen fades your achievement should pop
  • Fixed an issue where screen mode and resolution would sometimes reset themselves for the menu and loading screen
  • Fixed an issue where crouching in the elevator could cause the player to become stuck
  • Fixed an issue where the players position would be offset in the elevator
  • Fixed an issue causing subtitles to become stuck on screen
  • Fixed a few lighting inconsistencies
  • Fixed minor issues with clipping meshes
Updates and changes:
  • Moved the counselling pamphlet memory item to a new position that makes sense given the order in which they’re listed
  • Added Vsync on/off option to video options
  • Added the ability to skip the opening cutscene
  • Added additional sound occlusion to the ghost in instances where you’re not on the same floor. If you’re not on the same floor, the ghost ambience volume is lessened by 75%
  • Added a new respawn point in ‘Crave’s lair’
  • Added subtitles to places that were intended to have subtitles but did not
  • Added new reflections to areas that lacked reflections
  • Updated some key art images on steam
  • Updated achievement text for the ‘Master chef’ achievement to better reflect how the achievement is earned (this can currently only be earned near the start of the game)

Thanks to all for being so patient with this update. I’m really happy with the optimization results and performance gains. A huge thanks and shout out to a few very active members of my community that have gone above and beyond when it comes to bug reporting and general feedback. Your input continues to make Infliction better. Thank you!

I’ll be working on a content update next. This will contain lots of additions to content as well as reported bugs and optimization fixes. I can’t wait to show off the new changes. This is going to be exciting! Thanks for joining me on this journey and the evolution of Infliction.

5 comments Read more

About This Game

“A horror masterpiece that doesn’t let go” - GameRevolution

“Infliction unrelentingly preys on the player’s nerves and sanity” - CulturedVultures

“This game is a journey directly through the bowels of madness and horror” - EK Gaming

Infliction is an interactive nightmare, a horrific exploration of the darkness that can lurk within the most normal-looking suburban home.

Wander through the remnants of a once-happy family, reading letters and journals, listening to voicemails, and piecing together clues to understand the terrible events that led you here.

However, you are not alone. Something else has remained in this house, a being of infinite grief and rage. While you hunt for clues, it hunts you, waiting for its chance to unleash its anger on you.

Can you survive long enough to find atonement?

You are not alone
A restless AI enemy will be stalking you, and you really don’t want to be caught. Will you hide, or find some way to fight back?

Warped reality
Explore a realistic, interactive suburban house that gets more fractured and twisted the deeper you go.

Piece it together
Read letters, find diaries, and examine the precious mementos of a broken family to understand the terrible events that led you here.

Almost too real
The story is grounded in real-world domestic tragedy, the fears and hurts that we all know: broken hearts, betrayed trust, grief, and loss.

Light and dark
The power of Unreal renders a photorealistic environment with dynamic lights and shadows that can dazzle you or plunge you into darkness.

Choose your challenge
Standard difficulty will occasionally point you in the right direction, but in hard mode you will be on your own.

Mature Content Description

The developers describe the content like this:

Infliction is not intended for persons under 15 years of age. It contains adult themes and content such as:
depictions of violence, physical abuse, drug abuse, alcohol abuse, and self-harm.

System Requirements

    • OS: 64 bit, Windows 7 and above
    • Processor: Intel® i5-4590 / AMD FX 8350 equivalent or greater
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 660 2GB / AMD Radeon HD 7870
    • DirectX: Version 11
    • Storage: 5436 MB available space
    • Additional Notes: Infliction will run at an acceptable frame rate on its lowest settings using the Minimum System Requirements.

What Curators Say

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