Infliction is an interactive nightmare, a journey into the dark secrets of a fractured home. Wander through the heartbreaking remnants of a once-happy family, piecing together clues and trying to atone for past sins. All the while a malevolent force dogs your footsteps, seeking violent retribution.
All Reviews:
Very Positive (124) - 83% of the 124 user reviews for this game are positive.
Release Date:
Oct 18, 2018
Developer:
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Recent updates View all (21)

April 4

Infliction Update 2.4 – Spanish & bonus content



I’m happy to announce Infliction update 2.4. This update adds Spanish subtitles and UI as well as unlockable bonus content, changes, improvements and fixes. I’ve heard folks say the paintings in the game are interesting. I thought I’d set the bonus content in the Tall Pines art gallery showing most of the art work off. Enjoy!

Without further ado, Infliction update 2.4 contains:

Additions:
  • Added Español/Spanish - Spain language subtitles and UI
  • Added a bonus level containing extra/bonus content (You’ll need to trigger the credits to unlock. Will be accessed via title menu)
  • Added bonus content: videos, images, deleted sequences, un-used placeholder character models and more.
  • Added hidden additional extra content once a particular achievement has been met
Bugs:
  • Fixed incorrect prompt shown while hiding under beds and tables
  • Fixed an issue where the title menu options would not update the in-game options
  • Fixed an issue where the title menu would not display correctly on the first load
  • Fixed an instance where some options would not save correctly
  • Fixed a bug where a contextual sequence could be triggered more than once
  • Fixed an instance of incorrect prompts showing when using the hide mechanic
  • Fixed some instances of objects being too close in examine mode
  • Fixed minor lighting inconsistencies
  • Fixed an issue where objects could sometimes clip with drawers
  • Fixed an instance where crouching and standing could cause clipping
  • Fixed an instance of inaccurate collision
  • Fixed an issue where menu buttons would lose their highlight when using gamepad
  • Fixed an issue where a couple of objects would not rotate on examine while using gamepad
Changes:
  • Minor contextual edits/updates to French language
  • Retimed a couple of kill sequences
  • Separated level select and continue to be their own functions
  • Made safe tumbler interaction easier with gamepad by slowing it down and adding rumble
  • Made one demon less ‘shiny’
  • You can now back out of menus with right face button on gamepad (B button)
  • Updated end credits
  • Put a flashlight mesh in player models hand
  • Changed placement of decals in some locations
  • Removed crosshair from cinematic moments

Thank you so much for your continued support and enjoy.
12 comments Read more

March 13

Infliction Update 2.3 – Russian, French & Japanese



I’m happy to announce Infliction update 2.3. This update adds Russian, French and Japanese subtitles and UI as well as some small additions, changes, improvements and fixes based on community feedback. Apologies for the slight delay of this update, it turned out to be larger than I expected.
Without further ado, Infliction update 2.3 contains:

Additions:
  • Added Russian language subtitles and UI
  • Added French language subtitles and UI
  • Added Japanese language subtitles and UI
  • Added medium option to Post Processing option in menu. This option disables dynamic depth of field
  • Added confirmation prompt for starting a new game and overwrite old game
  • Added a level select screen to the continue option from the main menu. This will only show up once the player has finished the game. It allows the player to continue from any area of the game while retaining collectable progress. Note: If you have a save where you have finished the game, you will need to complete the last level again to trigger this option. Triggered on credits rolling
  • Added gamepad rumble to some impacts and kills
  • Made a few objects interactable that weren’t before
  • Added a new clue to a difficult part of the game
  • Added new sound effects including UI sounds
  • Wind now affects the trees in the woods
  • Added two new ‘scare’ moments that can occur at random
  • Added some rogue shadows
  • Four profile images added to Steam
  • Made accommodations in UI for the addition of more languages

Fixes:
  • Fixed an issue where the phone would ring to offer a clue but would play another audio file instead of the clue
  • Fixed an issue in the menus where buttons highlight incorrectly
  • Fixed an issue where gamepad selection in menus didn’t show until selection took place
  • Fixed an issue where clipping would occur when crouching in front of a vent
  • Fixed a bug where hugging a wall and hiding under a table could cause the player to clip through that wall
  • Fixed a bug where instructions would not show correctly when reading books
  • Fixed a bug where sliding a box would trigger an unintended event
  • Fixed instances where decal textures were stretching over geometry causing an ugly stretch effect
  • Fixed an instance where an ambient sound would suddenly cut off
  • Fixed a few instances where crouching could cause clipping with some objects due to the size of their collision box
  • Fixed an issue where on occasion, loading screen text wouldn’t show until the load was finished
  • Fixed an instance where objective text wouldn’t display correctly after death in one particular part of the game
  • Fixed instances where examined object was too close to the camera
  • Fixed instances where the flashlight was too weak when examining some objects
  • Fixed an issue where tutorial text would overlap with subtitle text in very specific instances
  • Fixed an instance where incorrect subtitles were shown
  • Fixed a few minor lighting discrepancies where meshes were incorrectly lit
  • Fixed an issue where picking up a flashlight during a sequence could cause the game to become stuck
  • Fixed a clipping issue with shower curtains being affected by wind
  • Fixed a bug where you could un-pause the game while watching a tutorial causing the pause menu to close while the tutorial screen stayed open

Optimisation
  • Limited the number of active lights in some levels for a small performance gain
  • Removed some assets from memory when they’re no longer going to be used in some areas of the game resulting in a minor performance increase
  • Lowest post processing option (medium) now disables dynamic depth of field. This option can see a performance gain on older PCs in certain areas of the game
  • Lowest post processing option (medium) now disables effects in scenes with heavy post processing. This results in better performance on older PCs in certain areas of the game
  • Reduced the amount of texture memory needed overall. This will help users with less video memory to maintain fidelity

Changes
  • Reduced font size on text overlay/plain text as some text would get cut off if the string was too long
  • A key objective will now flash where it didn’t before
  • A couple of key moments have been retimed
  • Removed and replaced an ambient track that was causing issues with the YouTube content ID system
  • Fixed a few typos
  • Updated discrepancies with a couple of in game documents
  • Updated end credits
  • Cleaned up gamepad UI button images
  • Radios will not begin their broadcast until the player is within earshot

Thank you so much for your continued support. I will add more languages over time so keep an eye out in future. Thanks everyone and I hope you enjoy the update.

Cheers,
Clinton.

*Edit* Hot-fix 2.3.1 addresses a glitch introduced in 2.3 where checkpoints were not saving. This has been patched out. Sorry for the inconvenience.
11 comments Read more

About This Game



“A horror masterpiece that doesn’t let go” - GameRevolution

“Infliction unrelentingly preys on the player’s nerves and sanity” - CulturedVultures

“This game is a journey directly through the bowels of madness and horror” - EK Gaming



Infliction is an interactive nightmare, a horrific exploration of the darkness that can lurk within the most normal-looking suburban home.

Wander through the remnants of a once-happy family, reading letters and journals, listening to voicemails, and piecing together clues to understand the terrible events that led you here.

However, you are not alone. Something else has remained in this house, a being of infinite grief and rage. While you hunt for clues, it hunts you, waiting for its chance to unleash its anger on you.

Can you survive long enough to find atonement?



You are not alone
A restless AI enemy will be stalking you, and you really don’t want to be caught. Will you hide, or find some way to fight back?

Warped reality
Explore a realistic, interactive suburban house that gets more fractured and twisted the deeper you go.

Piece it together
Read letters, find diaries, and examine the precious mementos of a broken family to understand the terrible events that led you here.

Almost too real
The story is grounded in real-world domestic tragedy, the fears and hurts that we all know: broken hearts, betrayed trust, grief, and loss.

Light and dark
The power of Unreal renders a photorealistic environment with dynamic lights and shadows that can dazzle you or plunge you into darkness.

Choose your challenge
Standard difficulty will occasionally point you in the right direction, but in hard mode you will be on your own.

Mature Content Description

The developers describe the content like this:

Infliction is not intended for persons under 15 years of age. It contains adult themes and content such as:
depictions of violence, physical abuse, drug abuse, alcohol abuse, and self-harm.

System Requirements

    最低配置:
    • 操作系统: 64 bit, Windows 7 and above
    • 处理器: Intel® i5-4590 / AMD FX 8350 equivalent or greater
    • 内存: 8 GB RAM
    • 图形: Nvidia GTX 660 2GB / AMD Radeon HD 7870
    • DirectX 版本: 11
    • 存储空间: 需要 5617 MB 可用空间
    • 附注事项: Infliction will run at an acceptable frame rate on its lowest settings using the Minimum System Requirements.

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