You accidently stepped into a mysterious land and started an epic adventure only to return home. You build shelters, explore biomes, fight with monsters, and discover ancient ruins to uncover the myth of the world.
All Reviews:
Mostly Positive (140) - 78% of the 140 user reviews for this game are positive.
Release Date:
Sep 15, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We have done the overall framework of the game with some playable contents and we are going to the next development stage of adding more contents to the game. As a small team of 3 members, developing such a game is challenging for us. So we are eager to hear from our players' advice to help us make the game better with less time.”

Approximately how long will this game be in Early Access?

“We need at least 12 more month to polish this game before we decide to lease the full version, and this may change depending on feedback we receive from you.”

How is the full version planned to differ from the Early Access version?

“There will be more biomes, more creatures, more magic, more items and equipment with a complete story mode.”

What is the current state of the Early Access version?

“There are 6 different biomes as Savanna, Jungle, Coast, Nether, Snow Mountain and Underground, each with its unique creatures and monsters, 200 more items, equipment and alchemy artifact and dozens of magic effects. Generally you can go through all the content of the game in about 4 to 5 hours if you do not dig into creative mode or multiplayer.”

Will the game be priced differently during and after Early Access?

“The price will be slightly increased upon release.”

How are you planning on involving the Community in your development process?

“Your feedbacks is essential for our team to make the game better. We are looking forward to players joining our development. Whenever you found a bug or thought of a great idea about how to make the game more fun, just let us know!”
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Recent updates View all (17)

June 14

Update 0.13.0

  • At 0.13.0 f3
  • Bug fixed: Entering the option page cause the game to freeze.
  • Bug fixed: Magic Spiky Rock at LV3 has too little damage.
  • Bug fixed: Rune Stones can be used to charge magic even when it is not active.

  • These features has gradually been pushed during past few months.

  • Boss [Fortress Guardian] added. Once defeated it gives you a magic book of [Petrification].
  • New Maigic [Petrification]. It can turn a creature into a stone statue that can be digged into collectable item, or later dispetrify back into a living creature.
  • New Placement [Iron Door]
  • New Placement [Pendulum Clock], tells the time of the day.
  • New Placement [Calendar], tells how many days you have spent in this world.
  • New Wall [Iron Fence].
  • Start Interface has a new design.

7 comments Read more

January 22

0.12.0 Update

Including content updated in version 0.11.0 at December 5th, 2018

  • In 0.12.2
  • Many Multiplayer bugs fixed.

  • In 0.12.1
  • Alpaca kept in a [Stable] will slowly recover its HP
  • This update may cause some mud walls to be undiggable. You can use command "wall.erase" to clear out the wall.

  • New block [Fortress Stone Block].
  • New block [Savanna Leaf Block].
  • New block [Savanna Wood Block].
  • New wall [Savanna Wood Wall].
  • New wall [Fortress Stone Wall].
  • New wall [Fortress Pillar Wall].
  • New plant [Apple Tree].
  • New plant [Pumpkin].
  • New placement [Fortress Torch].
  • New placement [Fortress Stair].
  • New placement [Armor Stand]. You can put your armor and cloth on it
  • New placement [Wooden Cabinet].
  • New placement [Painting].
  • New placement [Pot].
  • New placement [Well].
  • New placement [Street Lamp].
  • New Equipment [Straw Hat].

  • Visual FX improvement for magic [Spiky Rock] and [Summon Undead].
  • New weather system with rain and snow.
  • Console commands have been tweaked. Check the thread "Some Usefull Console Commands" at Discussion for new commands.
  • Now you can plant sapling in flower pot.
  • Network connection stability slightly improved.
  • Now you can customize your character's hair color when creating new character.
  • Add player chat bubble.
  • [Wooden Fence] is moved to wall layer and has a new look.
  • It is now possible to place transparent walls like [Glass Wall] underground.
  • Add several predefined structures like a deserted village and ancient ruins in map generation.

  • Bug Fixed: Sometimes your alpaca kept in a [Stable] get lost.

  • As the chance for a rain to come is low, if you are very eager to see it, use command "event.start 500103" to summon a rain.
  • This update may cause placements as [Crating Table], [Furnace], [Alchemy Table] firstly created at an old version be lost. You may need to craft them again.
  • If there is an empty tile on which you can not place any other tile, point your mouse cursor at it and type in command "tile.erase" at Console to clear it.

    Actually, the development for this game has already been suspended and our team has been assigned other tasks to do, mainly to assist in the development of other projects by our publisher. We are still able to work on Alchemage, but we can only do this during the breaks of our assigned jobs, for the last couple of months. That means later update period for Alchemage is uncertain. It is sad that it turned out like this after so many efforts we put into this game, but we are not yet giving up on it.

10 comments Read more
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About This Game

You play as an alchemist who got accidently transported into an uncharted world when trying to perform sorcerous acts. To find a way back home, you need to set off for your adventure in this mysterious world.
In your exploration searching for materials building a transport portal to return home, you will set your foot into various biomes, battle with strange creatures and monsters, discover arcane ancient monuments deal with inhabitants and uncover the myth under anything that happened.


Explore and make your own modification to a massive procedurally generated world. Build a sweet home, a huge castle, a magic tower or anything you can image.


Gather raw materials by mining ores, raising plants and defeating monsters. Craft them into building blocks, useful items, and reliable equipment to help you survive.


Collect magic scrolls and study different magic during your adventure and prepare yourself and the environment to cast a powerful magic to give your enemy a hardest strike.


Make magical artifact and all kinds of potions by boiling mixture of ingredients in your Alchemy Table and use them to give yourself special boosts, perform more advanced magic or throw them directly at your enemy’s faces.

System Requirements

    • OS: Window 7
    • Processor: 2.0 Ghz Dual Core
    • Memory: 4 GB RAM
    • Graphics: 1 GB graphics memory and DirectX 11 compatible
    • DirectX: Version 11
    • Storage: 1 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers
    • OS: Window 7 or higher
    • Processor: 3.0 Ghz Dual Core or higher
    • Memory: 8 GB RAM
    • Graphics: 2 GB graphics memory and DirectX 11 compatible
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • Sound Card: DirectX Compatible Sound Card with latest drivers

What Curators Say

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