I Am Overburdened is a silly roguelike full of crazy artifacts and a "hero" who has 20 inventory slots.
All Reviews:
Positive (39) - 87% of the 39 user reviews for this game are positive.
Release Date:
Nov 2, 2017
Developer:
Publisher:

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Buy Magic Item Tech RETRO Bundle BUNDLE (?)

Includes 2 items: Operation KREEP, I Am Overburdened

 

Recent updates View all (21)

June 7

I Am Overburdened, 1.1.8. tiny achievement update



Hi there artifact hunters!

It is time for another tiny update. 1.1.8 is online, featuring mostly fixes and fine-tunings, but lets see in detail what it has to offer!

Changes

Achievement bug fixed



Due to some timing and file-reading mistakes in rare cases some achievements were not unlocked. The boss, monsters and the four artifact unlocking related trophies may have been affected for some players.
Now the problem is solved and I added an extra step to the startup logic of the game so that achievements missed by previous versions will be unlocked automatically (e.g.: if you unlocked all the monsters, but the achievement is missing).

My apologies for each of you who run into this problem.

Item pickup and shop enhancements

Item pickups (especially buying one in the shop) bugged quite a few people, due to not knowing what kind of item one receives. I wanted to leave item collection as a "mystery" and unlocking artifacts being both a reward and a learning process, but I understand the inconvenience of this. To alleviate it a little I added a simple item slot notification when the player moves next to an artifact.



Another hopefully useful addition is the "same item speech" in the shop, which triggered before when you tried to pick up an item you already own, but now it triggers before buying items you have equipped too.



What's next?

Finally the Mac and Linux ports are getting closer to the finish line and the save-game feature is already functional :) ! It will still take a week or two to stabilize and complete them, but they are next and will be out later this month ;)

I'm also working on a bigger update. I may have mentioned it before, but it is still too early to show anything in action, however it will see the light of day by the end of summer.

Thanks everyone for your patience, understanding and for your continued support.
Good luck and have fun in the dungeons!
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April 24

I Am Overburdened, 1.1.7. first language update



Hello there dungeon crawlers!

It's been a long while since my last I Am Overburdened update and I haven't posted anything online for more than a month now :steamsad: . Version 1.1.7 is online now containing some nice additions :steamhappy: , so I'll showcase the changes and I'll go into what happened to me.

Changes



The game has been localized to French ( ...), Danish ( ...) and Romanian ( ...)! These are the first bunch of official translations besides English and Hungarian. I'm hoping the game will reach more players with new languages added. Of course I would like to add even more in the near future and I already started talking to translators to make this happen.

Special thanks to the translators for their work:
Nicolas Fourcroy (French), Victor Fisker (Danish), Fazekas Sándor-Imre and Vezsenyi Ákos (Romanian)



Another addition is the "developer" tools for localization and QA. In the latest build of the game three debug screens can be accessed. Of course these were developed for internal use, primarily to test translations, but I thought they could help anyone who would like to localize the game.

So I cleaned them up and added an option to access them in the release builds too. I also created an official guide how these tools can be used and how new languages can be added to the game.

P.S.: I guess using them could be considered cheating :steammocking: (spoiler alert!), since you can see all the items and monsters the game has to offer even if you have not unlocked or seen them previously.

What is up?

So yeah, long time no see and this update isn't a huge one neither. What is going on with Magic Item Tech?!

Last month I stopped focusing on my projects and made the decision to find a full-time job. I already have a position secured at a studio. This does not mean goodbye, my contract allows me to keep my company and I'm not abandoning my games. Magic Item Tech and I Am Overburdened will not be forgotten, only they are becoming a secondary commitment.

Besides job hunting, organizing and integrating the translations, I also worked on new features. If you checked my Trello board recently you already know that the "save game" feature is getting close to completion and I'm still planning to release ports and content updates in the future! They will take more time due to working on them on the side, but I will try to make all the ideas I mentioned before a reality :steamhappy: .

Thanks everyone for your understanding and patience and for all the support I got from you. Currently I'm not sure when, but sooner or later more updates will follow.

Take care!
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Reviews

“Perfectly pleasant roguelike; ... this is a tongue-in-cheek take on loot acquisition-based permadeath RPGs”
Rock, Paper, Shotgun

“I Am Overburdened promises some roguelike dunegon crawling fun, but also with a pun-filled sense of humor for those who don't like to take their adventuring too seriously.”
IndieGames Blog

About This Game

I Am Overburdened is a silly roguelike with a fun twist to the tried and true classical formula. The player takes the role of an artifact hunter, who has a surprisingly large carrying capacity, embarking on a quest to search through dungeon after dungeon for mystical artifacts and answers, in a world where magic has long been forgotten...


  • Turn based rogue-like with permanent death.
  • Run focused campaign, playable in short bursts.
  • Fill a huge inventory having 20 slots.
  • Find more than 100 crazy artifacts, all of them unique.
  • Learn the ins and outs of an RPG system which feels approachable and fresh, but familiar and deep at the same time.
  • Crawl in procedural dungeons generated from hand authored layouts.
  • Collect details about monsters and artifacts in your journal.
  • Unfold a funny story, packed with vicious evils, puns and jokes.
  • Immortalize your best playthroughs in the "Hall of Fame".


What is this 20 slots, 100+ unique artifacts RPG nonsense?
Simple, your "hero" does not get more powerful magically by beating some orcs to death and he is not a wizard either. In the world of I Am Overburdened the art of magic wielding was lost, but legendary artifacts and relics retained their power. If you equip these you become stronger, sometimes immeasurably, and you may even learn reactive skills and otherworldly abilities, but no sane person wears two pants...

System Requirements

    Minimum:
    • OS: Windows XP / Vista / 7 / 8 / 10
    • Processor: 1.5 GHz
    • Memory: 1024 MB RAM
    • Graphics: DirectX compatible graphics card
    • DirectX: Version 9.0c
    • Storage: 80 MB available space
    • Sound Card: DirectX compatible sound card

What Curators Say

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