Bad North is a charming but brutal real-time tactics roguelite. Defend your idyllic island kingdom against a horde of Viking invaders, as you lead the desperate exodus of your people. Command your loyal subjects to take full tactical advantage of the unique shape of each island.
Recent Reviews:
Mostly Positive (28) - 71% of the 28 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (811) - 78% of the 811 user reviews for this game are positive.
Release Date:
Nov 16, 2018

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Bad North

DAILY DEAL! Offer ends May 22


Buy Bad North - Deluxe Edition BUNDLE (?)

Includes 2 items: Bad North, Bad North - Deluxe Edition


Recent updates View all (5)

January 23

Patch 1.07 Released

1.07 is a smaller patch which is predominantly for a Unity Engine upgrade that improves stability, along with a number of bug fixes (including fixing some issues that were introduced in Patch 1.06).

Patch Notes

Bug Fixes
- Fix for Game crashing on Windows systems with Citrix, or other virtual display drivers
- Fix for reduced total campaign gold (introduced by 1.06)
- Fix for viking brute archers having too much stun damage (introduced in 1.06)
- Fix for Game Over being triggered if the final level is the only level left
- Fix for blurry fatigue icon in loadout screen
- Fix for gamepad movement pointer disappearing if rapidly reselecting units
- Fix for certain enemies occasionally teleporting off of their ships when disembarking
7 comments Read more

December 19, 2018

Patch 1.06 Released: Including new Easy Difficulty and more!

Patch Notes

New Features

- Added Easy Difficulty mode
- Added Controller layout cheatsheets
- Loadout / Deployment order is retained from turn to turn
- Game will detect if you trap yourself on the campaign map and trigger a game over

Bug Fixes

- Plunge can now drop from a height of 2 at upgrade level 1 and 2
- Slight buff to archers
- Replenish can begin before all units make it to the house, if some are delayed
- Fixes progression blocker if commander is stunlocked
- Early game enemy types appear a little sooner
- Improved Island Generation so failures are less likely
- Should reduce the chance of having islands stuck under the fog
- Improved some framerate spikes due to garbage collection
- Fixed a very rare crash related to navigation
- Corrected the %age completion on Game Over, so it’s more accurate and doesn’t show 100% if you lose the final level
- Popups can be closed with the back button
- Fixed issue where hover effects on soldiers stick when pausing / winning the level
- Fixed issue where full squads could be sent to replenish
- Possible fix for occasional soft-lock in the campaign map
- Fixed a bug where clicking commander portraits in the map screen would result in incorrect audio
- Fixed one issue that could cause an infinite loading screen on new Campaign
- Possible fix for game sometimes hanging at start
- Fix for archers sometimes shooting through cave walls
- Fixed issues where units would occasionally stick on each other (introduced in 1.04)
- Fix for potential progression blocker if some soldiers made it into a house but the commander gets stunlocked on their way there
- Fix for squads occasionally forgetting to follow their commander back out of a house
- Improved handling of corrupted campaign save files
- Fix for commander flags getting stuck on houses
- Cycling through squads will show godrays, indicating the selected squad
- Fleeing archers will be able to shoot from the ship before their commander arrives
- Fix for the squad destination marker sometimes becoming invisible
- Campaign Map updated with new visuals / animations / workflows
- Various aesthetic improvements to the islands
- Added several new island pieces to the island generator
- Pathways between levels on islands are more visible
- New fire effects
- Various additional UI / flow tweaks
- Squads will now exit the house and pretend they were helping, if they were replenishing when the battle was won
- Corpses get highlighted like grass
- Flee will popup an icon once the ship is considered fully fled (50% to the fog)
- Added sparklier snow ❄️
14 comments Read more


“Bad North strips away just the right amount of complexity and headache that real-time strategy games tend to have, resulting in a core experience that is challenging, rewarding, and very replayable.”
4/5 – StrategyGamer

“Do not be fooled by the cute sound effects or adorable sprites: Bad North is not a lovely new friend. It's here to steal your time, beat you up and possibly burn your house down.”
78/100 – PCGamer

About This Game

Position and relocate your troops to fend off the Vikings, who each have their own counters to the threats you pose. Pick your battles and plan your evacuations carefully! Lose a commander and they’re gone forever; lose everything, and it’s game over!

You command the broad strokes of your defenses and monitor positioning — your soldiers do the rest, navigating and engaging intuitively in response to the situation at hand.

Each island is both stylistically charming and unique in its layout. Plan your strategies around every nook and cranny, for you only get one chance to save them from the enemy invasion.

A stronger, smarter defense leads to greater rewards. Use these to develop your subjects from a ragtag militia into seasoned warriors.

Your home is under attack. The king is dead at the hands of Viking invaders. Hope is a distant glimmer in the fog, fading fast with every passing moment. As you rise to take your father’s place as ruler, it will fall to you to stage your defenses. But make no mistake – this is no fight for victory, but a desperate grasp for survival.

Bad North is a charming but brutal real-time tactics roguelite. Defend your idyllic island kingdom against a horde of Viking invaders, as you lead the desperate exodus of your people. Command your loyal subjects to take full tactical advantage of the unique shape of each island. Everything is at stake: fail, and watch the blood of your subjects stain the ground red.

It’s charmingly brutal, with beautiful procedurally-generated islands and adorable soldiers juxtaposed against the blood-stained realities of war. You control the broad strokes of the battle, giving high level commands to your soldiers who try their best to carry them out in the heat of the moment. It’s accessibly deep, with simple player inputs masking a dynamic combat simulation that make it inviting to new players while challenging veterans.

Keep fighting, warriors. Not for power or riches or glory, but for hope of peace to come once again in the harsh lands of the Bad North.

Mature Content Description

The developers describe the content like this:

Bad North features fantasy blood and violence. Blood can be disabled via an in-game option.

System Requirements

Mac OS X
    • OS: Windows 7+
    • Processor: AMD Athlon X4 5350, Intel Core i3-2100T or equivalent
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 480M, Radeon HD 6790 or equivalent
    • DirectX: Version 11
    • Storage: 200 MB available space
    • Sound Card: Yes
    • OS: Windows 7+
    • Processor: AMD Athlon X4 605e, Intel Celeron G1610 or equivalent
    • Memory: 4 GB RAM
    • Graphics: Radeon HD 7850, GeForce GTX 470 or equivalent
    • DirectX: Version 11
    • Storage: 200 MB available space
    • Sound Card: Yes
    • OS: OS X 10.8+
    • Processor: 2,93 GHz Intel core i7
    • Memory: 4 GB RAM
    • Graphics: ATI Radeon HD 5750 1GB
    • Storage: 200 MB available space
    • Sound Card: Yes

What Curators Say

43 Curators have reviewed this product. Click here to see them.

Customer reviews

Review Type

Purchase Type


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph

Display As:
Show graph
Hide graph
Excluding Off-topic Review Activity
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...