A cosmic-horror game inspired by the works of H. P. Lovecraft.
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Release Date:
Sep 12, 2017

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game was released on Early Access because it would allow for a greater freedom for experimentation, to get feedback from the different elements and improve the entire gameplay.

Since the game is inspired by Lovecraft stories, we are going after a specific kind of horror, very different from the usual jump-scare/splatterhouse/shock kind of horror, so the Early Access phase will also help us test our ideas as well, though that doesn't mean we will spoil the story.”

Approximately how long will this game be in Early Access?


How is the full version planned to differ from the Early Access version?


What is the current state of the Early Access version?


Will the game be priced differently during and after Early Access?


How are you planning on involving the Community in your development process?

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Recent updates View all (5)

June 19

"The Nightmare" update on future plans and incoming changes.

Hello all!

Well, I can now share some news to share about this project, although no visual stuff yet. These past weeks I've been working on a big document detailing everything I will be doing for the "reboot" of the game. In not so many words, this is the plan:

  • I'm managing it as a new IP, and that means it will launch as a new game. I already have the title, but right now we can call it "Project Whateley."
  • When the game launches, those who already own this game will get the update through the Steam Client, but I want you current owners to own the "official" build so I will need your help to transition you to the new game via Steam keys, so your libraries show "the new game" and not "project Whateleley."
  • "Project Whateley" is still going to be a Lovecraftian horror game, and it's still going to include platforming and environmental puzzles. However, it will also include gameplay similar to Until Dawn (from PS4), including multiple choices and QTEs that will create a branching story.
  • Due to the "Until Dawn" inspiration, it will include multiple playable characters.
  • It's going to be episodic. I'm doing it this way because I think it will be easier and faster to deliver smaller chunks than a full game.

    I'm hoping I can run some sort of crowd-funding campaign to support the development, but in the meantime I plan to use "alpha-funding", so if you want to help me fund the project, you can either purchase The Nightmare from Beyond on itch.io at a discounted price (knowing that you will then be transitioned to "Project Whateley" when it's on Steam). Another way to help is to get The Domaginarium bundle that includes TNFB and The Dreamlands: Aisling's Quest for an even bigger discount.

    If you'd rather wait to see "Project Whateley" before you decide to purchase, it's perfectly understandable.

    Thanks for your time and your support!
0 comments Read more

May 24

The Nightmare (really) big update

Hello all!

As you have already noticed, the "buy" option is not available. This is something I decided to do for a few reasons, and if you have been following the game for a while, you know about the different problems the game has faced during development. Long story short, this is what has happrned:
- I was the lead of an 8 people team working on no salary until we got some funding.
- Due to the way the game was funded the game suffered from a lot of development troubles.
- When funds were gone, people abandoned the project so the game became a single person game.
- The game ended on an extreeeeeeme early access against my will.
- I tried to find alternate ways to fund the game so development could continue, but after one year and a half, no luck.
- Profit!!!

After taking a break from The Nightmare (mostly to finish The Dreamlands: Aisling's Quest) I was able to take a completely objective look at the game with "fresh eyes" if you know what I mean. Basically this is what I saw: 1. It is impossible to make the game on my own, since was originally supposed to be made by 8 people; 2. Parts of the current game and are not "fun" and need fixing, but I am not a jack of all trades so I can't fix everything on my own; 3. There's not much I can do without funds.

Basically, what I decided to do is to completely and start fresh from the ground up. This means I'm going to work on a new game with a new premise, story, characters, world, creatures, sound... Basically a new game, while keeping the "core" of the game.

So, that is the reason why the game can't be purchased right now. However, I didn't want the store page to be completely removed because I didn't want to give the impression that I was just leaving you people out in the cold, with no explanation.

I'll keep you posted. Right now I have to start working on a new design and plan, because right now I only have a really basic idea of what the game is going to be, but I need to have a really clear plan. I also plan to use the good parts of The Nightmare's design. This means it would be really useful if you told me what elements you liked about "The Nightmare" when you played it!

You know I post updates on games on every store page I have here, so I will keep you people updated on the status of the game and post news as they become available.

And please, also join the mailing list to get updates on this and future projects!
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About This Game

"Project Whateley" (aka "The Nightmare") is a cosmic-horror game inspired by the works of H. P. Lovecraft.

Note: The game is a work in progress and the game plot is subject to change. Your purchases help alpha-fund its development. For more information, read this update.

System Requirements

    • OS: Windows 7
    • Processor: Core i3 2.4Ghz or equivalent
    • Memory: 2 GB RAM
    • Graphics: Nvidia Geforce GTX 770 2GB VRAM
    • DirectX: Version 10
    • Storage: 2200 MB available space
    • Sound Card: DirectSound-compatible sound device
    • OS: Windows 7
    • Processor: Core i5 2.4Ghz or equivalent
    • Memory: 4 GB RAM
    • Graphics: Nvidia Geforce GTX 980 4GB VRAM
    • DirectX: Version 11
    • Storage: 2200 MB available space
    • Sound Card: DirectSound-compatible sound device
    • Additional Notes: This title is compatible with 4K.
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