It's a Rogue-like DotA! Escape the Omnochronom! is an experimental turn based single-player strategy game set in a unique quirky fantasy universe from the designer of Auro: A Monster-Bumping Adventure.
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Release Date:
Aug 23, 2018
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About This Game

Escape the Omnochronom! is an experimental single player turn based strategy game that combines Roguelike and MOBA elements into something new.

You just got sucked into the Omnochronom (Om-KNOCK-Row-Nom), an ancient, mysterious device. Inside the device are mechanical minions, strange characters and spirits trapped there for eternity. Some say that the Omnochronom gives its owner eternal life by sapping all the energy from those captured. Some say it's simply a twisted prison invented by an evil god. Whatever the case, you know you can't stay here long.

There's a huge exit door up top. All you need to do is get one of these Key Minions up to the top before you're completely destroyed.

You can find weapons, tools, and other treasures left behind by others who have been trapped here before you. Because of a strange temporal quality of the Omnochronom, you can also find things left behind from people captured *after* you, as well. And you'll need everything you can get your hands on, because there are eight different horrifying Guardians, who power up minions, throw you around, destroy your base, and worse.

With any luck, you just might be able to ESCAPE THE OMNOCHRONOM!

FEATURES
  • Two playable characters
  • Lots of items to collect and unlock, with random ones available each game
  • Smart, balanced procedural generation presents an interesting but fair challenge every time
  • Single-player Elo system keeps the game challenging and fun at any level of play
  • Colorful pixel art
  • Original soundtrack

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7 SP1
    • Processor: Intel(R) Core(TM)2 Duo 2.4, AMD Athlon(TM) X2 2.8 Ghz
    • Memory: 2 GB RAM
    • Graphics: Dedicated graphics card. GeForce 9600 GS Shader Model 3.0 512 MB or better.
    • DirectX: Version 9.0c
    • Storage: 200 MB available space
    Minimum:
    • OS: macOS 10.11
    • Processor: SSE2 instruction set support
    • Memory: 2 GB RAM
    • Graphics: Graphics card with DX10 (shader model 4.0) capabilities
    • Storage: 300 MB available space

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