It's a Rogue-like DotA! Escape the Omnochronom! is a turn based single-player strategy game set in a unique quirky fantasy universe from the designer of Auro: A Monster-Bumping Adventure.
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Release Date:
Aug 23, 2018

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Recent updates View all (11)

November 5

Version 1.1 Patch Notes!

WOW! A new patch already! There were a few quality of life improvements I wanted to get in there ASAP after the launch so that people could really enjoy the game. I think this patch adds a lot in terms of the new late-game, high power items, the liches spawning to the other sides of the map, and being able to hit "Play Again". Also, it was gonna take you FOREVER to level up in Quick Play before. That's fixed. Enjoy!

Version 1.1
- Liches now teleport to another lane randomly upon spawning, watch out!
- Quick Play was only giving 10 crystals per match. Now gives the same amount as Play Mode.
- The incorrect mode was showing up top left during play. This has been fixed
- The game now behaves correctly upon hitting "Play Again" after winning or losing a match
- Nerf to the Staff (250=>200 damage per charge)
- Axes cost more and deal more damage. 2000=>2300 cost, 30=>40 damage.
- Bracelets were not randomly generating before
- New item: Pitchfork. Very expensive high-magic damage item that also gives 15 of every other stat as well.
- Daggers buffed (4=>6 damage)
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November 5

We're out of early access! (And version 1.0 patch notes!)

We're live and out of early access! Let us know what you think!

- Lemon disabled for now
- New item: Staff. Deals 250 damage to all monsters and enemy minions on the map. 3 charges. Twice as rare than other items.
- The first two Guardians that spawn have slightly nerfed health (80% and 90% of normal).
- Golem base attack damage reduced from 25 to 23
- Golem throw distance increased from 7 ro 5
- Ninja attack damage increased from 43 to 50
- Tanks can be pushed/uppercutted
- Title screen now has rank listed under Play and Quickplay modes
- Throw Rock buffed (30 to 80 damage)
- Scrolls should be much cheaper now (maybe even worth it!)
- Fixed several bugs
- Out of early access!
- New logo!

Here's the new trailer, also:
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About This Game

Escape the Omnochronom! is a single player turn based strategy game that combines Roguelike and MOBA elements into something new.

You just got sucked into the Omnochronom (Om-KNOCK-Row-Nom), an ancient, mysterious device. Inside the device are mechanical minions, strange characters and spirits trapped there for eternity. Some say that the Omnochronom gives its owner eternal life by sapping all the energy from those captured. Some say it's simply a twisted prison invented by an evil god. Whatever the case, you know you can't stay here long.

There's a huge exit door up top. All you need to do is get one of these Key Minions up to the top before you're completely destroyed.

You can find weapons, tools, and other treasures left behind by others who have been trapped here before you. Because of a strange temporal quality of the Omnochronom, you can also find things left behind from people captured *after* you, as well. And you'll need everything you can get your hands on, because there are eight different horrifying Guardians, who power up minions, throw you around, destroy your base, and worse.

Collect special cards that power you up and give you access to new abilities. Unlock new playable characters that each have their own unique playstyle. Discover the secrets of the procedurally-generated Omnochronom. Purchase randomly generated items, use tactical abilities, power up, and push the lanes.

With any luck, you just might be able to ESCAPE THE OMNOCHRONOM!
  • A bunch of fun characters to play with their own special powers
  • Lots of cool items to collect and unlock, with random ones available each game
  • Smart, balanced procedural generation presents an interesting but fair challenge every time
  • Single-player Elo system keeps the game challenging and fun at any level of play
  • Colorful pixel art
  • Original soundtrack

System Requirements

Mac OS X
    • OS: Windows 7 SP1
    • Processor: Intel(R) Core(TM)2 Duo 2.4, AMD Athlon(TM) X2 2.8 Ghz
    • Memory: 2 GB RAM
    • Graphics: Dedicated graphics card. GeForce 9600 GS Shader Model 3.0 512 MB or better.
    • DirectX: Version 9.0c
    • Storage: 200 MB available space
    • OS: macOS 10.11
    • Processor: SSE2 instruction set support
    • Memory: 2 GB RAM
    • Graphics: Graphics card with DX10 (shader model 4.0) capabilities
    • Storage: 300 MB available space

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