Night Call is a murder mystery noire game set in Paris. You are a taxi driver, working to earn enough to pay your bills while aiding the investigation by doing what you do best: getting people to talk while you have their attention.
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Summer 2019
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Available: Summer 2019

 

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December 13

Cruise the Darker Side of Paris in Night Call



The night is your time. You know these streets like the back of your hand – you should, you’ve been driving them for long enough. Tonight happens to be particularly quiet, with the fares sparse. A shame; you really could have used the extra cash. Guess it’s time to decide between a lotto ticket and smokes — no way you can afford both now.

A passenger flags you down. He gets in the backseat and tells you to take him to the hospital. He’s shaking. Maybe it’s the cold, or an addiction. Or nervousness. Everybody has something to hide, but some people’s skeletons are worse than others. Should you talk to him? You’re not really sure, but there’s something familiar about him… About his eyes…

He finally speaks. He tells a chilling tale, about a cold dark night just like this one. A tale about a father and son. A tale of cruelty you’d rather forget than repeat, but with all those vivid details, there’s no way you could. A story like that cuts right to the heart — you can only imagine what the memory must feel like. It might change a man…

He pays his fare (a meager tip) and gets out. You notice a piece of paper left on the seat, and before you can call out, you notice something else. It’s a newspaper clipping, dated back to that night. The first night the body was found. The one that started the spree. The one that put your life on borrowed time, between a serial killer who’s evading capture and an officer desperate to blame somebody, even you if she has to.

Was that…? No… but just maybe… Those eyes…

This is Night Call.



MURDER MYSTERY NOIRE

Night Call is a murder mystery noire game set in Paris. You are a taxi driver, working to earn enough to pay your bills while aiding the investigation by doing what you do best: getting people to talk while you have their attention.

From the talented teams at Monkey Moon and BlackMuffin Studio comes a game of mystery, drama, and suspense, as beautifully styled as it is viscerally human. It takes inspiration from a wide range of games, movies, books, and TV series, resulting in a dark noire experience that evokes its French roots while hitting you deep in the feels; a sense of frisson, if you will.



DARK NIGHTS BRING DARK TALES

Each character that you meet has something on their mind. Some are willing to share, while others may take a bit of prodding. As a cabbie, you drive people around, but you also listen to those who might need a priest, a confidant, or a friend. You will hear tales of love. Sadness. Redemption. Resignation. Depression. Superiority. Envy. Violence.



Then there’s the killer. They will absolutely be a passenger at some point — but will you know who it is? It could be one person on one playthrough, and somebody else entirely the next. A person might be innocent in one, and guilty in another.



And then there are passengers who are… ahem… unique.



TIME IS MONEY

You only win the game if you identify the killer correctly in time — but your bills are also a priority. You only make so much money per shift, and rent must be paid, gas purchased, cab fees deducted. So many hands dipping into your pay; fail to keep up, and it’s game over.

You’re also a smoker, so habits need tending or there may be side-effects. We all know how some people can be when they don’t get their fix. Those lotto tickets could help prop you up — or be just another drain on your limited pay.

The challenge will be in your keen senses of social deduction. Listen closely, use the right tone, and get the information you need to catch the killer.



A PEEK AT SOME WIP ARTWORK

We’ve got some really cool concept art to show you as well, shared by one of the lead illustrators at BlackMuffin Studio. Here’s a time-lapse GIF that shows a little insight into the design process for the character art, with individual details and layers adding style and emotion to the overall composition of the game.



A NOTE FROM THE COMPOSER/SOUND DESIGNER

Hey, I’m Corentin Brasart, composer & sound designer for Night Call !

In Night Call, our inspirations for sound started by looking at old noir movies and modern thrillers, the main idea was to get the very atmospheric noir sound from the fifties, but done in a more modern and dynamic way, like what you can hear in recent tv shows (The Knick, Mindhunter, House of Cards…).

The way I approach cues for the game is : « if this track was to be scored to picture, how would I compose it », then I try to transpose it into different looping and transition parts — the vast majority of tracks are responding dynamically to the dialog and how the player advance or interact with some parts of the game.

Finally, the general mood I’m trying to focus on while writing music for Night Call is how we can feel when being awake in late or sleepless nights : as the game is (almost) always taking place at night, I’m trying to articulate the feeling of stillness and contemplation that it brings to me.

Her Clues - Nict Call excerpt 03
Looking For Respite - Night Call excerpt 04

IT’S COMING SUMMER 2019 TO PC AND CONSOLE

We can’t wait to show you more about Night Call over the coming months, so be sure to wishlist the game, follow us on social media, and then come hang out with us and our devs in our Discord! It’s safer than the streets at night.

More info at
http://nightcall-game.com/

https://store.steampowered.com/app/680380/Night_Call/
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About This Game



A serial killer stalks the streets of modern-day Paris. The body count rises, and the police are no closer to catching the culprit. You are a taxi driver and the last person to see the most recent victim alive. These next few shifts will be far from ordinary or safe…

Night Call is an investigative noire game with two goals: solve a murder mystery and make enough money to pay your bills. Your shift starts at night and ends at daybreak, as you try to earn enough to pay for your cab, your apartment, and just make a living. But when the police investigation gets nowhere, the officer in charge forces you to help by doing what you do best: getting passengers to talk in the little time that you have their attention.

The two roles you must play (investigator and cabbie) each have a set of priorities that may at times conflict with each other. You need to get enough information from the right passengers - but you only have them for so much time. Pick up the right passengers and ask the right questions to obtain new clues. Follow the right leads and uncover new info about the suspects… And never forget that your life is in the balance.

Can you solve the mystery before it’s too late? Better hurry - both the clock and the meter are running…

KEY FEATURES:


🚖 GORGEOUS GAME NOIRE STYLE: Every character and location are lovingly hand-drawn in stunning black & white, evoking the pure tension of the noire style of art.

🚖 A VIVID AND ORIGINAL CAST: Meet dozens of original, surprising, realistic characters and share their lives for a few brief moments. Listen and help - they might have something useful for you.

🚖 INVESTIGATION VS. SURVIVAL: Will you forsake information for more money, or sacrifice your income to get the info you need? Make your choices quickly - time is running out!

🚖 MULTIPLE ENDINGS, MULTIPLE KILLERS: Can you uncover the identity of the killer each time? Be careful: a guilty suspect in one playthrough may be completely innocent in the next.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7
    Recommended:
    • OS: Windows 10
    Minimum:
    • OS: 10.8 Mountain Lion
    Recommended:
    • OS: 10.12 Sierra

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