Control Ableton Live from VR. Ever wanted to use a giant Push or Launchpad from within VR? AliveInVR controls Ableton Live allowing you to trigger clips, play instruments and mix with a giant 3D Controllerist interface in VR.
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Release Date:
Dec 6, 2017

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Notice: Requires a virtual reality headset. See the VR Support section for more info.

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Recent updates View all (19)

June 8

v1.0.2.11 released!

v1.0.2.11 released!

This is a maintenance release.

  • Samplerate change
    • You can now change the samplerate from the Audio/MIDI settings tab
    • This will restart the app automatically when changed

  • Features and fixes
    • Haptics added for WMR devices
    • Auto Screenshot taker. Click the screenshot button in the environment menu, after 5 Seconds, several screenshots will be taken in Steam
    • Bloom now defaults to on
    • Teleport UI made more subtle
    • Fixed clipping issues in multiplayer audio when overloaded
    • Fixed hand controls not being displayed outside the main area
    • Fixed intermittent gating of multiplayer voice
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April 28

Social VR and Spatial Mixing comes to AliveInVR!

You can now collaborate or spectate with multiplayer sessions!
  • Social/Multiplayer
    • Choose Social in the menu. Make sure you route audio through the AliveInVR ASIO driver in Ableton.See tutorial
    • Hosting a Session gets your audio and Ableton Session control shared to all players.
    • Finding and joining a Session lets you collaborate or spectate on someone else's Session ( whoever hosted the multiplayer session)
    • Voice chat in VR with full avatar control
    • Voice waveforms appear above the head of each player
    • Mute or hide other players, this only affects your view of the player
    • A high quality audio feed is used to send music to all players. Lower quality is used for voice chat.
    • The owner of the session can change the scene/time of day and this will apply to all players.
    • Non realtime controls such as triggering clips and scenes or editing the step sequencer can be controlled by anyone. Realtime controls such as drumracks and instruments work for the host of the session only. A latency will occur if clients (non-hosts) trigger drums or instruments.
    • When in a multiplayer Session, go back to the Social menu and you can send invites to friends on Steam.

  • Spatial mixing
    • Turn on Spatial Audio in the Audio/MIDI menu.
    • Make sure you route audio through the AliveInVR ASIO driver in Ableton.See tutorial
    • Each clip playing will generate audio spatially based on it's position
    • Waveforms are displayed when clips are playing
    • Three waveform types can be chosen in settings (or turn off waveforms)
    • When playing instruments or drum racks, the waveform for the entire track will be displayed in the triggered block and be spatialised from the triggered block.
    • If all channels are mono in the Ableton Session, full spatialisation is applied (binaural). If channels are stereo in Ableton, panning and proximity is applied.
    • Waveforms are not sent to client players in multiplayer due to bandwidth limitations.

  • Features and fixes
    • New tabbed menu system
    • In game mirror/camera preview is now optional in the menu
    • Much better GPU performance when in game cameras and mirrors turned off +100%
    • Improved avatar animation and control
    • 2 New Avatars
    • New foggy scifi scene - stand behind the blocks to see shadowed fog effects
    • Run without VR if no headset is connected. This is experimental and has no interaction with blocks but you can spectate a session. Hit Esc to get to the menu system. Use WASD controls to navigate.
    • Added help
    • Better bounding on the indoors scene, you can no longer teleport outside
    • When the camera is turned off a single eye view is shown on the desktop mirror. When the camera is on, a smoothed headcam is mirrored on the desktop unless 'show the camera output on the desktop' is enabled in the menu.

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About This Game

Control Ableton Live from VR

Ever wanted to use a giant Push or Launchpad from within VR?
AliveInVR controls Ableton Live allowing you to trigger clips, play instruments and mix with a giant 3D Controllerist interface in VR.
Arrange triggers in 3D around yourself and save and load multiple layouts so you can build your own interface!


  • Perform your favourite Live sessions and lose yourself in the music from VR.
  • SocialVR support - invite friends to collaborate or spectate on your music. Full voice chat support with high quality audio networking for music.
  • Spatial Mixing - create a binaural mix based on block positions.
  • Session mode - clip triggering, clip colors, clip names and track names (reflected from your Ableton Session).
  • Note mode - play drum racks or instruments.
  • Step mode - control drum racks as a step sequencer
  • Mixer mode - control track levels, send and return.
  • Stream video of your performance to the desktop with in-game camera for screen recording and sharing online.
  • Choose daytime, sunset or night environments. Choose indoor and outdoor scenes.
  • Visual FX triggered from playback, clips pulsate in sync with the music.
  • Re-Arrange triggers around yourself in 3D. Save and restore multiple layouts.
  • Choose from 12 Avatars.
  • ASIO driver - ASIO driver included to route audio direct into VR. Waveforms are displayed in VR.

This product requires Ableton Live V9.7 or later to function. It does not generate audio/music on its own but controls Ableton via MIDI.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7 SP1 or newer
    • Processor: Intel® i5-4590 / AMD FX 8350 equivalent or greater
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent or greater
    • Network: Broadband Internet connection
    • Storage: 300 MB available space
    • Requires a 64-bit processor and operating system
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