An experimental 2D-shooter with the elements of a horror game. D'lirium brings together some mechanics back from 90s classics. Non-linear levels, search for the keys, violence and a lot of other things. Including the colourful ponies.
Recent Reviews:
Very Positive (28) - 96% of the 28 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (484) - 95% of the 484 user reviews for this game are positive.
Release Date:
Aug 25, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game is still in development. Many things that had been planned are still being discussed and not in the game yet. The story that you can see so far is incomplete and more of a prequel, so to speak. There are many bugs to be fixed yet. The game itself is nothing more than an alpha as of now, which itself means that it's not ready.”

Approximately how long will this game be in Early Access?

“The game shall be in an early access for as long as the work on it is not at least half-finished. It's impossible to set up the exact release day, because it's being worked on slowly but steadily. The progress might get a boom in one moment, and be postponed in another, because everyone gets tired once in a while. So, the game might be in early access for a few months, or a year, or even more.”

How is the full version planned to differ from the Early Access version?

“The current episode is going to be thoroughly reworked and extended, so it can be called a real game. Of course, a lot of bugs is going to be fixed, for example, an unstable path-finder system for the player and the monsters. New monsters and spells shall be added.

As of now, the game is still missing one of its most important mechanics - the random events. They shall be added as well. The story is going to be extended as well, but it's a bit too early to be talking about that. Right now, the gameplay part has the highest priority.”

What is the current state of the Early Access version?

“The current version is an incomplete, but still pretty much playable game, with the beginning and ending. It's not long, but has a lot of hidden things.

As of now, the player can access 5 playable levels, connected by a story line, 3 spells and 5 types of monsters. There are some animation bugs. Steam Overlay is not working correctly. (which we have no idea how to fix)

As of the game mechanics that are already in the game, there is a psychic health system, but the random events are still missing. Also, there are the secret options "soptions", that allow the player to set up the game to satisfy their personal taste.”

Will the game be priced differently during and after Early Access?

“After the full release, the price will be doubled.”

How are you planning on involving the Community in your development process?

“The community feedback is really important to us during the development. Different players have different views on the same things in the game, and the ideas of making those things better might actually lead to adding new things into the game, the things that we didn't even think of before. And those things will surely make the game even more different and interesting.”
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Recent updates View all (25)

February 28

What's new in Beta-1 (Cut version)?



A few days ago we updated D'LIRIUM to Beta-1 (Cut version). There's a lot of new stuff and we want to tell you about some new features.

  • New weapon: wrench;
  • Reworked spell selection;
  • Reworked panic;
  • New level: "Crystal cave";
  • Added interactions on the levels;
  • Added 13 new achievements;
  • Fixed bugs with AI, errors and crashes;
  • Reworked "Lanterns" AI;
  • Reworked some levels;
  • Reworked graphics on "Mansion" level;
  • New "dynamic" camera;
  • Reworked Shaft spell;
  • New secret level called "Steam Machine";
  • Monsters called "Lost" and "Phantom" now appeared on the levels;
  • Reworked movement animations;
  • More blood and gore;
  • New logo;
  • New visuals on physical death;
  • New sounds and visuals when player gets damage;
  • Telefragging the monsters is easier to do now;
  • Extended credits and total game stats;
  • Reworked teleportation;
  • "Ice impendent" monster now calls "Wraith";
  • "Ice howling" was reworked and calls "Flying wraith";
  • Monsters can see you from far distance when flashlight is enabled;
  • Map;
  • Rave.

That's not a full change list. There's a much more new stuff that we are forgot to tell you about. Hope you love it as we love!

Our Discord server:
https://discord.gg/wrPckKC

You can support the development of D'LIRIUM and The Golden Rogue on our Patreon page:
9 comments Read more

February 21

Trading Cards!



It's been about 1 year and a half from the moment D'LIRIUM had been officially released on Steam. And today we finally have the opportunity to grace our players with the trading cards! Now, any fans can set up an badge and the background picture from the game for their profile page! It can be a small thing, but for us it's a reason to celebrate!

For that occasion, we're going to update the game to Beta-1 (Cut version)! It's that very Beta-1 we've been promising for so long, but without the new story and the new levels. It's still a fully updated game with the new interactable objects, new weapons, new achievements and the fix for a lot of bugs! The full version of Beta-1 is still being worked on.

WARNING! The old save files won't work after the game gets updated to Beta-1 (Cut version)!

Thank you for supporting us all that time!

Our Discord server:
https://discord.gg/wrPckKC

You can support the development of D'LIRIUM and The Golden Rogue on our Patreon page:
15 comments Read more
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About This Game



"To find yourself in a new, unknown world - it's like standing face-to-face with a monster. And so many forget: to that world, they are just as much of a monster." - the Curator.

During the New Year's Eve, the curator of a mansion built on the outskirts of a town invites his protege and her friends to celebrate the New Year together. He gives her an unusual gift. The gift that is never meant to be opened. And only a powerful mage such as her can keep it shut. It and what it holds within. At least, that's what the Curator thought...

D'LIRIUM is an experimental 2D-shooter with the elements of a horror game. The game brings together some mechanics back from 90s classics, such as a search for the keys, non-linear levels and a lot of other things. Moreover, the game contains a lot of experimental tricks, such as random events, non-traditional controls for a shooter game, etc.

System Requirements

    Minimum:
    • OS: Windows XP, 7, 8, 8.1, 10
    • Processor: Intel® Core™2 Duo E8400
    • Memory: 1 GB RAM
    • Graphics: NVIDIA GeForce 9600 GT
    • Storage: 50 MB available space
    • Sound Card: Realtek High Definition Audio
    • Additional Notes: Required K-Lite Codec Pack
    Recommended:
    • OS: Windows 7, 8, 8.1, 10
    • Processor: Intel® Core™ i3-6100
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 280
    • Network: Broadband Internet connection
    • Storage: 128 MB available space
    • Sound Card: Realtek High Definition Audio
    • Additional Notes: Required K-Lite Codec Pack

What Curators Say

13 Curators have reviewed this product. Click here to see them.

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