Blood Ancestors is a team-based first-person melee and ranged combat game. Create your own hero choosing between 18 characters and more than 100 skills, and fight in intense 5v5 competitive objective focused multiplayer battles in a high fantasy medieval world.
All Reviews:
Mostly Positive (18) - 77% of the 18 user reviews for this game are positive.
Release Date:
Aug 16, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Blood Ancestors is a game which is being created for the community. We're opening the game to the community in order to get feedback from our customers and eventually deliver the game that everyone wants.

Also We are a small studio and our team is composed by 6 developers which makes difficult to us to deliver content and shape up the game at a fast pace, because of that want to make sure that what we develop is what YOU want.”

Approximately how long will this game be in Early Access?

“Blood Ancestors is aiming for first half of 2019 to be released. We don't want to keep the game too long in Beta, but we will keep it as long as the game needs to become a real 1.0”

How is the full version planned to differ from the Early Access version?

“Blood Ancestors 1.0 will include:
- At least 12 more classes
- At least 3 more maps
- Casual mode with 3 game modes
- Competitive mode
- Rank system
- Tournament system
- Full character customization”

What is the current state of the Early Access version?

“In this Early Access version you will find:
- Multiplayer game 5v5
- 6 Characters to chose from
- 6 Skills to per character to customize your build
- 3 maps: Blood Temple, Breten's Castle and Saint Mary's Cathedral
- Bot system will prevent people from playing alone
- Skin store and character customization
- Full UI revamp
- All bugs reported during the open alpha Fixed.
- And much more...”

Will the game be priced differently during and after Early Access?

“Yes, the game will be cheaper during the Early Access and once the game is released it will increase.”

How are you planning on involving the Community in your development process?

“- From the beginning, we've been listening to the community, and this will continue the same way
- Also, we will be doing different contests in order to get more information and feedback from the community
- Long story short, Blood Ancestors is being developed by gamers for gamers and our community will tell us what they expect from the game, and we will have to give that game to them.”
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Recent updates View all (61)

February 18

Time to say farewell

Today we are bringing sad news.

As many of you may know, Blood Ancestors hasn’t been a successful product from the beginning. We started working on BA in 2016 and then the market was pretty much different as it is now. We had only a few competitors and we were delivering something different (not different enough), but since our resources and the size of the studio are small our development pace was slower than the other companies, more games appeared during BA development and then the industry changed its direction, but was too late for us we haven’t had the opportunity of change our development direction. Anyway, we’ve tried to deliver the product we wanted to deliver from the beginning but the lack of funds and the pressure forced us to quick release the early access without being able to make a good marketing campaign or even fully test the game.

The game sales were below 1k and this is not enough for us to maintain the company since we are five developers and the monthly costs are very high compared to the income, because of this Snowpeak Studio is closing forever, that means Blood Ancestors will close too. The servers are already closed and they will last that way till we find a solution to revive the game. It’s sad because we’ve been working in new stuff and new game modes we think they can work but we will never know.

We don’t understand this as a goodbye, but a farewell. We will try to keep working in the industry. We really hope we can meet again in the future.

Thank you all you trusted in us and thanks to all the people that showed a bit of interest in the game, even lovers and haters.

See you around...
3 comments Read more

January 25

New update!

Hello Relic Hunters!

In this patch, we're improving the server browser and the way you create games, also we've added an improved party system, with better integration with Steam.

  • Added new message system with better understandable tips
  • Fixed some bugs with bots not filling the server properly
  • Fixed some scoreboard bugs not showing all the players
  • Fixed the end game scores not showing human players.
  • Remove the spawn time in TDM game mode
  • Added a capture cooldown for pillars in Relic mode, once you capture the pillar it will be blocked for 30 seconds.

Known bugs: Some translations aren't in-game yet

We're also working on a new big update for the upcoming weeks which will bring a new game mode which will please all of you. We will be also posting on social networks about news and updates and more stuff.

Happy hunting!

0 comments Read more
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About This Game


Blood Ancestors is a first-person melee combat multiplayer game set in a high fantasy medieval world. Two teams of 5 players fight to capture and control the Relic, an ancient and powerful magical artifact key in the eternal struggle between Light and Darkness. In Blood Ancestors, you create your own hero choosing between 3 factions, 6 characters archetypes, and 18 different classes – and on top of that, you pick 3 skills (Aggressive, Defensive, Utility) to create a unique build that fits your playstyle like a glove. With weapon or magic, feed the earth with the blood of your enemies to unleash your powerful ultimate attack, secure the Relic, and decide the fate of the war!


To win a match of Blood Ancestors, you need to take the Relic to your enemies’ spawning portal. For that, it needs to be unlocked first by feeding it with your own lifeforce: it will drink the blood of whoever stands nearby. Once it’s full, whoever snatches it first becomes the Bearer; killing him/her grants control over the Relic. Besides, there are two magical pillars on the map, one of Health, another of Speed. If the Bearer’s team control a pillar, it will increase his/her Health or Speed; if it’s controlled by the enemy team, it will decrease them instead.


Hundreds of years ago, a race of slaves found a way to escape their cruel masters, the Blood Ancestors. They discovered a portal between dimensions that led them from Arham, their homeworld, to the new planet of Vetlan. Feeding the portal with the power of the ancient Relic, a powerful magical artifact created eons ago by the Ancestors, these slaves crossed the portal, and closed it behind them; and calling themselves the Blood Ones, they established in this new home, and lived in peace for generations. But war broke soon in this new planet between two factions, the Light Ones, and the Dark Ones; and the Blood Ones were silent witnesses of a war which ended countless lives, and that threatened to destroy the world of Vetlan itself.

One day, they decided that, after having escaped slavery and death, they could not stand idle while the planet was being torn apart by the eternal struggle between Light and Darkness. The Blood Ones opened the portal again and traveled back to Arham to face the Ancestors, claim the Relic and use its power to end the war and pacify both worlds. But Light and Darkness learned of their plans, and followed them to Arham – and war followed them too. Now, the three factions fight for the Relic – and the Blood Ancestors remain silent and hidden, letting everyone fight over it for reasons known only to them. Who knows what are they plotting in their twisted minds, evermore obsessed with power and domination?


The Dark Ones are the first native inhabitants of Vetlan. Beings without a physical body, mere shadows full of dark energy, they live in deep caves and crevices honoring Arteis, a feared god of the night and shadow. They wager an endless war against the Light Ones.
The Light Ones awakened one day in the dark surface of Vetlan, flourished quickly and spread across the whole world. When they were about to lose the war against the Dark Ones a powerful light exploded in the sky, helping them to drive their enemies back. Since then they adore that light as their goddess and name themselves Humans, the Light Ones.
The Blood Ones were once the slaves of the Ancestors. They fled to Vetlan, where they found themselves in the middle of a war between the two native races. After a series of cataclysms, they discovered that the magic used in the war had destabilized the core of the planet, and decided to go back to use the power of the Relic to save Vetlan and stop the war.


  • Fast-paced 5v5 multiplayer action
  • High Fantasy medieval world
  • Brutal fights in melée combat
  • Objective based gameplay
  • Choose between 18 characters with different gameplay styles (6 in the Early Access release)
  • Create your own build by choosing 3 styles (offensive, defensive, utility) from a pool of more than 150 varied skills
  • Extreme character customization
  • More than 6 multiplayer maps (3 in the Early Access release)
  • Fight to secure the Relic and unleash a powerful ultimate attack

System Requirements

    • OS: Windows® 7 x64-bit or Later
    • Processor: Intel i5-750 / AMD Phenom IIx4 945
    • Memory: 6 GB RAM
    • Graphics: MD HD 6870/ NVIDIA GeForce GTX 460 or better
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Sound Card: Integrated soundcard

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