The world's best mass llama-slaughter roguelike-lite-ish couch co-op top-down twin-stick shooter.
All Reviews:
Positive (30) - 83% of the 30 user reviews for this game are positive.
Release Date:
Feb 26, 2018

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Recent updates View all (7)

June 21

The Graphical Callamity Update

We've just pushed a 114MB update to Vicious Attack Llama Apocalypse, your favorite llama slaughter battle royale game!

At launch there was a particularly tricky graphical bug that slipped through the cracks. I got one of our artists to make an illustration of the situation to better explain:

The bug was that a few buildings didn't correctly fade as you walked behind them. Instead, they'd leave behind an ugly outline of some of the stickey-outey-bits (if that term goes over your head, don't worry, it is pretty technical).

It looked like this:

In coding and pest control, the nice bugs are the ones you can find. However this one was fairly tricky because it only reproduced in some cases, and it only happened in a final build (as oppose to in development where we would use fancy dev tools to see what is causing it).

By now you've guessed correctly that this is fixed, so, well done for ruining the end of the story I guess.

At the same time we did a significant update of the underlying game engine. This fixes a few bugs, but more importantly the game will now run even smoother than before, and be a bit more optimized (yo, hit me up PUBG corp).

I also got our artist to make an illustration to better explain what a game engine update is:

Finally, we also fixed a few other bugs we've picked up, and balanced a few weapons.

Go forth and murder!
(like, only in the game plz)
2 comments Read more

March 11

Want an update? No probllama!

If you've got stocks in an energy drink company, you'll notice your portfolio spiked. It's a pleasure.

Over the last 2 weeks we've pushed 2 updates to the game with some smaller fixes, but we've also been hard at work on a bunch of much bigger changes for VALA.

Here are the big (or somewhat important) changes in this update:

New difficulty mode
Does VALA feel harder than Dwayne Johnson's 8-pack? We've got you covered!
There are now two difficulties: No Probllama and Llaminator. If you played VALA before the update, you've been playing the latter, and your previous progress will show up there.

No Probllama is a new, easier difficulty that also happens to be great for casual couch co-oping with friends.

Here is the new difficulty selection in the main Deploy menu.

Note: Weapon and perk unlocks are global, so it doesn't matter which difficulty they are unlocked with.
Note 2: We're working on a Super Slayin' mode for a future update which will be significantly harder than anything in the game right now

Weapon leveling
We've seen how frustrating it can be when you see a weapon drop coming down from the heavens, and you start thinking how Llamazon has blessed you with kindness. And then...well, it is the same weapon you already have and you smash your controller into your screen.
Quite frankly we can no longer afford claims for new monitors.
So now you can level up weapons! If you equip a particular weapon in a slot that already has that weapon, instead of just replacing it, it'll level it up. That means faster fire rate and extra ammo.
Holding info in the game will show a little number above each weapon to indicate their level. Weapons can be leveled up twice (to level 3), and the last weapon in each group cannot be leveled up (for example the Minigun of Destiny).

Note: This change doesn't effect everyone. Some people may not have ever noticed the above.
Note 2: Notice above that we've also made the perk pro's and con's more clearly indicated.

Hate puns, but love slaughter?
We hear you. Sometimes you just want to let blood fill the streets without cringing. So in sound settings (in the main menu and in pause menu) there is a fancy new slider to set how many puns you'll hear.

Yes, it was incredibly hard to not fill the above paragraph with puns too.
Note: This slider effects most of the main sources of puns in the game, but keeps ones that have important info.

Progress tracking
Feedback from players showed us that people were going back and forth between the game and main menu to see what they had unlocked. Plus it isn't always clear what a particular perk does without the full description in the main menu.
So we've added both the Armoury and Job Perks sections to the pause menu so you can see how far you are with each weapon, and see exactly what a particular perk does.

As always, you can never manually equip anything that doesn't drop in the game.

Smaller stuff
There are also many boring changes that you can read below if you like:
  • Tweaks to make progression and action happen more immediately
  • Melissa will give clearer instructions of what to do at the end of D3
  • Some balancing for freeplay
  • Fix a case where llamas never stopped swarming you
  • Fix keyboard binding text not being visible on some resolutions
  • Fix a bug where falloff wasn't calculated correctly for car explosions, often causing you to take more damage than was intended
  • Significantly improve the Tazer
  • Change some challenge criteria
  • Fix energy often not being collected correctly
  • Fix a case where settings could get corrupted and misread
  • Added a message to the bottom of perk/armoury menu to make it clearer that you cannot equip stuff in the menu
  • Some bug fixes and overall balancing
  • Make it clearer that some perks have pro's and con's

And of course, please carry on reporting issues and general feedback you have with the game in the Steam discussion board and Discord.

p.s. Thank you to the beta testers who tested and gave feedback on everything! If you're on the beta, please switch back to default now.
6 comments Read more

About This Game

This weeks The world's best mass llama-slaughter roguelike-lite-ish couch co-op top-down twin-stick shooter.

VALA is a frantic top-down shooter where you remotely pilot an endless supply of mechs from your ocean carrier offshore of the apocalypse, fighting through the llama hordes to take down The Llamanati.


  • 1 to 4 player local couch-co-op
  • A massive, changing city to explore
  • Every playthrough is unique
  • Campaign and endless modes
  • Full controller and keyboard/mouse support
  • Dozens of weapons to unlock
  • A plethora of perks to unlock
  • Hundreds of bad puns, narrated for your pleasure
  • A fancy switch to turn off blood & gore
  • No in-game loading time, ever

How the game works

  • Start each playthrough with a stock mech and guns - pray that Llamazon blesses you!
  • Weapons and perks that you've unlocked can get dropped in by Llamazon drones
  • There are no "health packs" - do you think this is some sort of game?!

An awesome foursome

Physics gone-wild

Take down llama scum with your special abilities

Hollywood quality CG

Llamas! Llamas everywhere!

Totally Realistic


  • Over 19 Steam achievements
  • Steam Cloud
  • Global leaderboards

Rave Reviews

"How do you sleep at night?" - my Grandmother (really)

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7 / 8.1 / 10 (64bit)
    • Processor: Core i5+
    • Memory: 6 GB RAM
    • Graphics: DX11+ with SM3 support
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Sound Card: One that makes sounds
    • Requires a 64-bit processor and operating system

What Curators Say

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