Is your friend a bloodthirsty werewolf? Is your neighbor a demon from the eternal abyss? Band together in the small town and unmask the evil characters before everything is lost.
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Release Date:
August 2018

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Available: August 2018

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Recent updates View all (13)

July 12

A lootcrate solution

After a lot of headscratching and legal investigation, we have finally found a solution to the "lootcrate problem" that works for both us and the players:

In the regions where lootcrates are banned, all lootcrates will contain the SAME three resources:

For a basic chest, it will be:
- 100 gold (universal currency for cosmetics)
- 20 moonstones (universal currency for events and tournaments)
- 1 universal coin (can be turned into any role coin)

This is calculated based on an average of what a regular loot crate will contain.

This will only affect players in the regions where the anti-lootcrate laws are in effect, and we checked with local legal experts in Hawaii, the Netherlands and Belgium, and this fully complies with the recent laws (that seem sure to spread to other regions, but it's impossible to say when and where.)

For everyone else, lootcrates will continue to contain either normal or rate loot, and we will publish the full lootdrop tables, once they are finalized.

It will be possible for players to opt in to this flat-rate system, if you feel that either a consistant flow of loot is better for your playstyle, or you have any addiction-tendencies that might be triggered by the randomization. We offer a permanent one-way conversion, where your account permanently is switched to this method.

Will post an update again, once we have finalized the method and have loot-drop tables to show.
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July 2

Developer update: Monday beta prep

Aight, I just got the paperwork back from Steam, and we are green to move to beta now, and then to Early Access in August.

We also got our funding secured, which means we can finally pull in more artists at a fair wage to get the ball rolling again.

Additionally, we signed with a playtesting company, so we now have professional testing assistance on the game.

Currently, there are only two testing servers, EU and US, but I plan to expand that with a dedicated Russian server and a dedicated canadian server, since game law between US and Canada are soon to change.

Also, we are making sure that everything is GDPR compliant, so early players might be prompted to re-sign the community terms again by the client.

The client got some healthy updates this weekend, including:
- Unified BGM system to manage music across loading screens, ect.
- 5 new tracks added to the soundtrack.
- Widescreen monitor support.
- Accelerated GPU use for multicore devices.
- Improved ping across voice-server system.
- Game now supports no-voice variants.
- Discord link directly in main lobby.
- Redesigned news view.
- Quit button in lobby.

Future client updates this week:
- Wednesday: Portrait selection system
- Thursday: Advanced game picker
- Friday: Wolf role in-game.

We are also giving the website a major overhaul, since a lot of information posted there are quite old.
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About This Game

A terrible curse has spread to our fair city. A curse that if left unchecked, will threaten us all. The nights have grown long, and with it, hordes of evil creatures come with it. Werewolves, demons, skeletons, ghouls, and they all want just one thing. To feast on our flesh and take over our souls.

But we will not stand for this! We will band together and root out this evil. Together we will unmask whoever is behind this, and put a stop to this menace.


Direwolf is a multiplayer online debate- and confrontations game, where you will be matched with other players and put in small groups, where it is vital to your survival that you eliminate the evildoers among you. Or, if luck will have it and you draw an evil card yourself, work with your secret team to take control of the game.

Lies, deception, evaluation and careful speech is key components to the game of Direwolf.


Direwolf is a modern take on the classic Mafia/Werewolf game genre that have existed as party games since the 80s.


We donate 10% of all game proceedings to the Colorado Wolf Sanctuary.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP SP2+
    • Processor: 1.7 GHz Dual Core
    • Memory: 2 GB RAM
    • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities.
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • OS: Windows 7
    • Processor: Intel Core 2 Duo at 2.2 GHz, AMD Athlon 64 2.2Ghz
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GTX 460, AMD Radeon HD 6850
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • OS: Snow Leopard 10.6.8 or later
    • Processor: Intel Core Duo
    • Memory: 2 GB RAM
    • Graphics: ATI Radeon HD 4850, NVIDIA GeForce GT 120, Intel HD 3000, or equivalent card with at least 512 MB VRAM
    • Network: Broadband Internet connection
    • Storage: 1 GB available space
    • OS: Lion 10.7.X
    • Processor: Intel Core i series processor
    • Memory: 4 GB RAM
    • Graphics: AMD Radeon HD 6770, NVIDIA GeForce GTX 460
    • Network: Broadband Internet connection
    • OS: Ubuntu 12.04+ or SteamOS
    • Graphics: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities.
    • Network: Broadband Internet connection
    • Storage: 1 GB available space

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