Rogue Empire is an tactical turn-based RPG with randomly generated content and heavy Rogue-like elements. Choose one of multiple character combinations and advance it with unique abilities! Embark on a quest to heal the 5 kingdoms and understand the mysteries of the First Shadow!
All Reviews:
Very Positive (54) - 87% of the 54 user reviews for this game are positive.
Release Date:
Jan 19, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Although the game is not yet finished, several persons asked me to release Rogue Empire in early access.
There are already many many hours of content done but more is coming. Also the game still needs to undergo some feature and polish builds.”

Approximately how long will this game be in Early Access?

“The game will be in early access for some months. Ideally I hope it to be 2 to 4 months in early access.”

How is the full version planned to differ from the Early Access version?

“My main milestone for the full version is to have the main campaign finished a 100% (lets say currently at 85%).
Other than that there are the following additions planned along the way:
  • Artifacts
  • An additional gear tier
  • More world map events
  • More enemy types
  • More bosses
  • Additional abilities for all the classes
  • More optional dungeons/story arcs

What is the current state of the Early Access version?

“Main general features up to this date:
  • At this time there are 7 races and 5 playable classes
  • Eghoss campaign fully playable to the end.
  • Infinite unique challenge dungeon is fully playable!
  • Main campaign complete by 85%.
  • More than 70 different enemies you can encounter.
  • Around 25 abilities for each class.
  • More than 35 usable spells.
  • Around 40 hours of content if you are very good ;)

Will the game be priced differently during and after Early Access?

“Yes. EA supporters will be rewarded for supporting Rogue Empire game before it is fully released.

The price will raise when the game get out of EA.”

How are you planning on involving the Community in your development process?

“I love community involvement into features and suggestions. The game at its current state would not have been reached if it wasn't for a very active and supportive community.

You can reach me through the steam game's community hub, social media or discord. I am happy to answer your questions and receive your suggestions.

One thing always to keep in mind is that I do need to prioritize feature development. So some good suggestions might not make to the release.”
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Recent updates View all (35)

August 14

New Beta Branch Update 0.9.5-a: Bugfixes, Balance and UI

IMPORTANT: How to try the beta branch?

Steps to try out the beta branch of the game:
  • In your game library right click on "Rogue Empire -> Properties"
  • In properties select the "Betas" tab
  • On the drop down select the version: beta - Beta testing for next release
This branch has logs enabled to be more verbose so that I get more info from you guys when you sent them to me (this might make it a little more annoying if you get an error).

Note: Because of some critical bug fixes I highly recommend to switch to this beta build. Your save files should transition without a problem. I will attempt to release 0.9.5 by the end of this week or early next week.

New Features

  • Portals generated by bosses now will be attempted to be created around them and not under them to avoid being in the same location as the loot dropped by the boss.
  • Partially reworked keyboard UI navigation. More to come.

Bug Fixes


  • Fixed infamous ring of satiation freeze. Added some safeguard code to hopefully prevent similar situations in the future.
  • Fixed several typos.
  • Fixed the location of several 1 way portals in the Dawn of Shadows campaign.

Balance

  • Negative/bad item enchantments where removed from the game (does not affect items already acquired in a current game).
  • Item modifier formula adjusted so you seem more enchanted items on more dangerous dungeons.
  • Increased item drop amount across the board. Changed weight of type of items dropped accordingly for balancing purposes.

Other

  • Moved the rings subcategory in the inventory from "other" to "armors" as it made more sense when using it.
  • Enchanted gear now stands out when picking it up and when looking at them in the inventory. More to come.
  • If for any reason your character end up on a none traversable tile, you will now be able to get back to a valid tile.


As always feel free to pop up at discord and discuss with me about whatever you want!

Cheers and happy crawling!
GW
3 comments Read more

August 6

Twitch meet and greet starting!

If anyone wants to come and do some meet and greet:

https://www.twitch.tv/roguempirerpg

You shall be most welcome!

PS: This is new for me so give me some slack :P
2 comments Read more
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About This Game

The shadow came, destroying everything in its way! Every kingdom in Ethistos was losing ground and lives. When all seemed lost... the First Shadow disappeared! Where? How? No one knows... But the marks of their coming still linger across Ethistos!

Rogue Empire is a tactical turn-based RPG with randomly generated content and heavy Rogue-like elements. Choose one of multiple character combinations and advance it with unique abilities!

Key features:
  • Several Game Modes! Do you enjoy a good epic story? Or maybe you prefer to challenge yourself in a unique infinite dungeon? Or maybe get on your edge with timed mode!
  • Randomly generated dungeons, items and events! Play again and again!

  • Unique class building based of Trading Card Games concepts.

  • Champion monsters and many unique bosses to defeat!

  • 7 races and 5 distinct classes to choose!

  • A huge map with exploration events, side quests and story!

  • Soul essence: Dying will provide you with valuable soul essence, used to unlock perks and new options for your next adventures!
  • A beautifully illustrated story with multiple endings!

    System Requirements

    Windows
    Mac OS X
    SteamOS + Linux
      Minimum:
      • OS: Windows Vista, 7, 8, 10
      • Processor: 2 GHz
      • Memory: 1 GB RAM
      • Graphics: 800x600 minimum resolution
      • Storage: 1 GB available space
      Minimum:
      • OS: Mac OS X 10.5.8 or better
      • Processor: 2 GHz
      • Memory: 1 GB RAM
      • Graphics: 800x600 minimum resolution
      • Storage: 1 GB available space
      Minimum:
      • Processor: 2 GHz
      • Memory: 1 GB RAM
      • Graphics: 800x600 minimum resolution
      • Storage: 1 GB available space

    What Curators Say

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