Rogue Empire is a tactical turn-based RPG with randomly generated content and heavy Rogue-like elements. Choose one of multiple character combinations and advance it with unique abilities! Embark on a quest to heal the 5 kingdoms and understand the mysteries of the First Shadow!
All Reviews:
Very Positive (127) - 82% of the 127 user reviews for this game are positive.
Release Date:
Jan 25, 2019

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Recent updates View all (72)

March 22

New Beta Branch Update 1.0.11: Leaderbord Updates + Fixes & Balance

IMPORTANT: How to try the beta branch?

Steps to try out the beta branch of the game:
  • In your game library right click on "Rogue Empire -> Properties"
  • In properties select the "Betas" tab
  • On the drop down select the version: beta - Beta testing for next release

While this update might seem small, the changes to make the leaderboard seasonal took some time.

Changes:
Bugs:
  • The level up screen should be properly navigable with the keyboard.

Balance:
  • Contemplation bonuses are now weighted by class. For example a warrior will get +STR or +CON much more often and very rarely +SP.
  • Removed the health potion contemplation bonus. Added new rare contemplation bonuses, such as ancient runes, miracle potions, mutation potions.
  • Current fate is now displayed on level up.

Other:
  • Leaderboards are segmented in seasons by month. As a bonus current leaderboards are preserved although segmented by past seasons. This goes all the way back when they where introduced in EA.


If you want to help out you are welcome to check this build out.


Cheers and happy crawling!
GW
0 comments Read more

March 18

New Beta Branch Update 1.0.10: Merchant Sorting + Fixes & Balance

IMPORTANT: How to try the beta branch?

Steps to try out the beta branch of the game:
  • In your game library right click on "Rogue Empire -> Properties"
  • In properties select the "Betas" tab
  • On the drop down select the version: beta - Beta testing for next release

Changes:
Bugs:
  • Fixed challenge dungeon bug where the "increased difficulty level" challenge was getting reapplied constantly. This might change the meta considerably. i ll keep an eye on this.
  • Wands do not reflect additional mana in the icon when recharged.
  • Altars can no longer on rare cases (challenge dungeon level 0) appear on top of holes/stairs.
  • Toggling off soul essence perks that are applied on game start(Gold, Keys, etc) should now properly work.
  • Infinite dungeon level 0 in the Dawn of Shadows campaign can no longer generate a blocked path to its entrance.

Balance:
  • After all modifiers to physical damage are taken into account the end damage done now will correspond to [floor(damage)] + [1 on random chance depending of the remainder of the damage] instead of a simple rounding. What this means is that if after modifier damage is 10.9, there will be a 10% chance it is 10 and a 90% chance it is 11.
  • Warrior:
    • Hardened shield and polish shield talents got its modifiers increased.

Other:
  • You can now order items at any merchant shop by item type & item rarity.
  • Offhand wielded weapon now shows it proper damage on the tool tip.
  • Speed affecting abilities on weapons should show its effect on weapons. If I missed one let me know.
  • Added twitch negative judgment of location full of traps.
  • Instead of "your pack feels heavier" the mage potion crafting ability now properly names what was actually crafted, e.g. regular potion, minor potion, etc
  • Merchants now give the option to sell an item for the remaining of the merchants money if they run out of it.
  • When ordering movement to a far away tile, if the character stumbles upon an altars or a merchant he will now go around it/him.


If you want to help out you are welcome to check this build out.


Cheers and happy crawling!
GW
0 comments Read more

About This Game

The shadow came, destroying everything in its way! Every kingdom in Ethistos was losing ground and lives. When all seemed lost... the First Shadow disappeared! Where? How? No one knows... But the marks of their coming still linger across Ethistos!

Rogue Empire is a tactical turn-based RPG with randomly generated content and heavy Rogue-like elements. Choose one of multiple character combinations and advance it with unique abilities!

Key features:

  • Several Game Modes!
    • 2 Story Campaigns!
    • A unique infinite dungeon that stacks challenges against you?
    • Timed mode!
    • Story Mode!
  • Randomly generated dungeons, items and events! Play again and again!

  • Unique class building based of Trading Card Games concepts.

  • Flaming swords and many more legendary items with unique effects!

  • Champion monsters and many unique bosses to defeat!

  • 7 races and 5 distinct classes to choose!

  • A huge map with exploration events, side quests and story!
  • Soul essence: Dying will provide you with valuable soul essence, used to unlock perks and new options for your next adventures!
  • A beautifully illustrated story with multiple endings!

  • Leave your mark on the leader-boards!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista, 7, 8, 10
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 800x600 minimum resolution
    • Storage: 1 GB available space
    Minimum:
    • OS: Mac OS X 10.5.8 or better
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 800x600 minimum resolution
    • Storage: 1 GB available space
    Minimum:
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: 800x600 minimum resolution
    • Storage: 1 GB available space

What Curators Say

33 Curators have reviewed this product. Click here to see them.

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