Rogue Empire is an tactical turn-based RPG with randomly generated content and heavy Rogue-like elements. Choose one of multiple character combinations and advance it with unique abilities! Embark on a quest to heal the 5 kingdoms and understand the mysteries of the First Shadow!
All Reviews:
Very Positive (63) - 87% of the 63 user reviews for this game are positive.
Release Date:
Jan 19, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Although the game is not yet finished, several persons asked me to release Rogue Empire to early access.
Enjoy dozens of hours of content.”

Approximately how long will this game be in Early Access?

“The game will be in early access for some months. Ideally I hope it to be ready for release in late September 2018.”

How is the full version planned to differ from the Early Access version?

“The following additions are still needed in my eyes to get the game out of early access:
  • Add Artifacts/Legendary gear.
  • Add additional itemization modifiers.
  • Add more world map events.
  • Add more enemy types.
  • Add more optional dungeons/story arcs

What is the current state of the Early Access version?

“Main general features up to this date:
  • At this time there are 7 races and 5 playable classes
  • 3 Campaigns:
    • The Eghoss campaign: The prelude to the main campaign, featuring a human warrior named Eghoss.
    • The Dawn of Shadows campaign: Build your own character and discover the true motives of the First Shadow!
    • The Challenge Dungeon: An Infinite Dungeon with random and unique difficulty settings that stack on top of each other with every level you dive deeper.
  • More than 90 different "regular" enemies.
  • Champion enemies.
  • Eventful dugeons.
  • Around 30 abilities for each class and 10 cross class abilities!
  • More than 40 usable spells!
  • 50+ hours of unique story oriented content!

Will the game be priced differently during and after Early Access?

“As the game is nearing the end of the Early Access process and because of the way steam handles price changes the price is now the same as it will be when the game gets released.”

How are you planning on involving the Community in your development process?

“I love community involvement into features and suggestions. The game at its current state would not have been reached if it wasn't for a very active and supportive community.

You can reach me through the steam game's community hub, social media or discord. I am happy to answer your questions and receive your suggestions.

One thing always to keep in mind is that I do need to prioritize feature development. So some good suggestions might not make to the release.”
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Recent updates View all (43)

November 5

New Beta Branch Update 0.9.8-b: More Legendary gear (including armor sets) and weapon damage types!

IMPORTANT: How to try the beta branch?

Steps to try out the beta branch of the game:
  • In your game library right click on "Rogue Empire -> Properties"
  • In properties select the "Betas" tab
  • On the drop down select the version: beta - Beta testing for next release

New Features
  • Added more legendary weapons.
  • Added legendary armor sets: See for details.
  • Enemies that not wear armor such as beasts or giant insects now have armor with 95% coverage (think of it as fur) and different armor point depending on the enemy.
  • Added 1 new possible modifier for non legendary items.
  • (Temporal) When getting a legendary there is a higher probability it fits the class you are playing.
  • Weapons now have damage types: Slashing vs Piercing vs Bludgeoning. Enemies have different vulnerabilities or resistance to each type. For example skeletons are very resistant to Piercing damage but vulnerable to Bludgeoning damage. This will add new layer of strategy to weapon choice.
  • Cloud saves should now work cross OS.

Bug Fixes
  • Fixed action bar slot bug where it sometimes would get locked.
  • Fixed bug where rapid cuts would not apply hit bonuses. Consecutively nerfed it a little.
  • Fixed bug where none physical dots (such as poison) would break prepared and very prepared bonuses.
  • Fixed bug where offset shield would add to armor coverage && mitigation.
  • Fixed bug related to none-compressed saves.

Balance Changes
  • 2h weapons damage was made more consistent (less deviation) in general. A few weapons got their damage improved, specially the different types of sickle as it had an error in its formula.
  • Ranged weapons damage was made more consistent (less deviation) in general. Late game ranged weapons have had their damage improved.
  • First Aid heal reduced slightly. Cool down also increased. Now uses 5000 energy instead of 1000 (making it recommended to not do while in combat).
  • Earth Elementals are now immune to poison.
  • Some legendary weapons where nerfed. This does not affect current games.
  • Buffed armor and armor coverage of all enemies.
  • Shape shifted druids can no longer be disarmed.
  • Item bonuses to speed, hp regen and mana regen now stack additively with each other.
  • Shields have had their armor values greatly increased to buff them as an defensive option.
  • Shoulder and leg gear has had their body coverage values increased for lower tiers.

  • Improved spell items space usage of its description in the UI.

As always feel free to pop up at discord and discuss with me about whatever you want!

Cheers and happy crawling!
0 comments Read more

October 29

Upcoming Item Sets Preview

Hi everyone! I wanted to let you know what will be coming soon to the beta build for everyone to check out: Item Sets!

As you might know in the previews beta build Legendary weapons where introduced to the game. This time it's the moment for armor to shine!

In contrast to their weapon counterpart, legendary armor pieces will not grant an intimidate cool ability, but will be part of a item set.

Each set is built to have its own advantages, you will get more bonuses the more pieces of the set you gather. The more powerful bonus will demand you to have the whole set.

At the same time I have added the missing legendary weapon types. Here is a little preview too (Spoiler hidden):

The Reaper's Old Sickle:

I hope you like what you see! :steamhappy:

I have also some other surprises soon to be revealed!

Cheers and happy dungeon crawling!
4 comments Read more
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About This Game

The shadow came, destroying everything in its way! Every kingdom in Ethistos was losing ground and lives. When all seemed lost... the First Shadow disappeared! Where? How? No one knows... But the marks of their coming still linger across Ethistos!

Rogue Empire is a tactical turn-based RPG with randomly generated content and heavy Rogue-like elements. Choose one of multiple character combinations and advance it with unique abilities!

Key features:
  • Several Game Modes! Do you enjoy a good epic story? Or maybe you prefer to challenge yourself in a unique infinite dungeon? Or maybe get on your edge with timed mode!
  • Randomly generated dungeons, items and events! Play again and again!

  • Unique class building based of Trading Card Games concepts.

  • Champion monsters and many unique bosses to defeat!

  • 7 races and 5 distinct classes to choose!

  • A huge map with exploration events, side quests and story!

  • Soul essence: Dying will provide you with valuable soul essence, used to unlock perks and new options for your next adventures!
  • A beautifully illustrated story with multiple endings!

    System Requirements

    Mac OS X
    SteamOS + Linux
      • OS: Windows Vista, 7, 8, 10
      • Processor: 2 GHz
      • Memory: 1 GB RAM
      • Graphics: 800x600 minimum resolution
      • Storage: 1 GB available space
      • OS: Mac OS X 10.5.8 or better
      • Processor: 2 GHz
      • Memory: 1 GB RAM
      • Graphics: 800x600 minimum resolution
      • Storage: 1 GB available space
      • Processor: 2 GHz
      • Memory: 1 GB RAM
      • Graphics: 800x600 minimum resolution
      • Storage: 1 GB available space

    What Curators Say

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