Grimoire : Heralds of the Winged Exemplar (V2)
Cleveland Mark Blakemore's Magnum Opus! The ultimate classic style turn-based roleplaying game in the tradition of Wizardry, Might&Magic, Lands Of Lore and Eye of the Beholder! A game that took over 20 years to produce! As much as 600 hours of play with hand-painted graphics and old skool goodness!
Recent Reviews:
Very Positive (39) - 84% of the 39 user reviews in the last 30 days are positive.
All Reviews:
Mixed (375) - 66% of the 375 user reviews for this game are positive.
Release Date:
Aug 4, 2017
Publisher:

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Recent updates View all (36)

February 5

Grimoire 2.0.0.20 Update !!

Update 2.0.0.20

  • INT (Intelligence) now gains extra skillpoints for characters in MENTAL category at Level Advancement if INT >= 25
  • Holy fountain effects regain SPIRIT
  • Persistent spell "Sonic Shield" now working
  • All spells involving attacks with illusion, hypnosis or light now have improved saving throws if persistent spell MIRROR MIRAGE or GAZE REFLECTION is active
  • Crafts succeed with much lower skill in required skills once craft is acquired.
  • Bug fixed applying poison to target on penetration in weapons poisoned by crafting
  • Initial skills for races/professions are based on a 3D6 roll plus any bonus modifiers for their race-class combination
  • Fixed Demonhead Coin Easter Egg
  • Fixed Owl Miniquest
  • Energy firearms correctly discharge power cells
  • Lethal blow for open handed fighting for Assassins/Jesters only with LETHAL BLOW > 75
  • MEDITATION skill now enhances SCRIBE skill when scribing spellbooks
  • "ACCURACY" skill added to To-Hit bonus for ALL Thrown, Shot, Lashed and Hurled weapons
  • Heal, regain magic points and restore vitality at double the normal metabolic rate sleeping in front of a hearth
  • Fixes to some text formatting in message window
  • Small fixes to interface to improve keyboard support
  • Improvements to encounter groups and some monster data

Update 2.0.0.15

New icon with tooltip for dropping items on the cell.

Resistances can now improve versus CONSTITUTION, up to a maximum of 60 out of 100 or the race limit for the resistance. Each time your character saves versus some kind of attack in the game, they have a small chance of increasing their resistance to those kinds of attacks depending on their CONSTITUTION ! Note that this is impossible until a character's CON reaches at least 50 or higher ! This is an incentive to increase a character's CONSTITUTION at level advancement, especially with weaker characters like Feyfolk and Aeorbs. Eventually the resistance will increase by successfully saving against attacks that apply a save versus that resistance. This is actually an original game rule in Grimoire that was simply commented back in. At the end of combats you will get a notification that a certain party member's resistance(s) have improved.

Update 2.0.0.14

A longstanding bug involving a combination of keystrokes with clicks on the Inventory Hoard Selector box has been fixed. This bug was fixed thanks to excellent feedback on how to reproduce it. If you find any bug in Grimoire, please see if you can describe how to reproduce it in a reliable fashion. If you were holding down the ENTER key while clicking some of the buttons in this box with an item selected, it was crashing because of the keyboard buffer overflowing with keys in the middle of a redraw/repaint event. It was also possible to lock down the buttons doing this when they were disabled and then flipped to enabled while clicking and holding down the ENTER key. All of these problems are now fixed. Any other bugs related to this kind of bug are also fixed.

Some minor glitches with monster attacks and some use of items around NPCs (caused by absent data) also fixed.

Update 2.0.0.12

I have uploaded an extensive new version with far superior indicators for level advancement, new skills at character creation, fixes to items, spells, weapons and an assert fix.

When you advance a level and have undistributed points, spells or increases remaining you get an icon over top of where the individual leap to Inventory Workshop is now until you have distributed them all. I thought it might help as a reminder. Also the funny glitch exiting after only selecting two spells is fixed. Many, many other minor glitches fixed.


6 comments Read more

January 26

Write A Review For Grimoire!

If you have played Grimoire and enjoyed it, please write a review for it!

If 10% of the players who have enjoyed Grimoire would write a review of it, the game would be rated overwhelmingly positive in only 24 hours.

Early on, Grimoire was subject to an organized campaign that was coordinated on Reddit, Quarter to Three, Broken Forum and many private forums with political slants (no gamers, just social justice warriors) to abuse the refund policy on Steam by purchasing the game, letting it run for a few minutes and then writing a bad review before asking for a refund. Many of these "reviews" made it obvious that the "owner" had never played the game and almost looked like it was copied and pasted in from a forum somewhere, basically rehashing things that never happened and bugs that never were and issues that only existed in the minds of people at Reddit. This was all politically motivated by the same sort of people who screamed at the sky in public in huge crowds because Donald Trump won the election. For example, over a hundred people agreed on a forum that it was racist and cultural appropriation that one of the pirates in the game was named "Black Pierre." I wish I could make stuff up like this, it would make for a fantastic narrative but I am afraid even my talents fall short in the face of this kind of delusional thinking. I'm glad now I never put in that "Blackboard Puzzle" I was thinking about that was solved using "Oreo" cookies.

Incredibly, many of the people who "refunded" the game simply made a pirate copy and have been playing the game for over a year, whilst asking for support on the forum and playing very intensively for hundreds of hours. With the release of V2, I started to ban these people if they didn't have the purchase icon beside their names on the forum. You have to draw the line somewhere.

I estimate based on downloads from pirate sites that Grimoire has been downloaded and played by over a 100,000 people for well over a hundred hours on average. I don't really care about piracy because I wasn't making a game like Grimoire for pirates. I was making it for fans of the genre.

Any game that goes on Steam has to put up with some of the great diversity in the Steam user pool, which is considerable. I don't believe Grimoire currently has a fair rating on Steam at all and I think it's been deliberately skewed by politically motivated attacks the same as Donald Trump has been in the newspapers the past 3 years. If you want to help correct this situation and you enjoyed playing the game, please take 5 minutes to post a review.

The average game on Steam is never played at all or else only a couple hours before it is abandoned forever. Grimoire is one of the only games on Steam that people can play for 300 hours and then complain because they think this or that race does not recharge mana fast enough - or because their party got killed by a monster. Think about how crazy that is, then think about that plus a person who has actually pirated the game complaining in this fashion. You can see why supporting users on Steam can be very "challenging" and now you know why people call them "precious snowflakes." There's entitlement ... then there is entitlement. If you want to help Grimoire and you enjoy the game, please take a few minutes to write a review.
35 comments Read more

Reviews

“At last, in Grimoire: Heralds of the Winged Exemplar we have a sequel that has hewed to the traditions of Crusaders of the Dark Savant, and to a good degree Bane of the Cosmic Forge, in both presentation and seizing that intangible quality, the spirit of the game.”
"Superb" – RPG Codex

“One of the things I realized while playing this game is how important it is for the author to just get out of the way and let you explore and do what you want. It's been so long since we have been allowed to have fun and decide for ourselves how we want the game to unfold. Grimoire really knows how to let the player create their own narrative, without having some message forced on them while they wander on rails.”
"Great" – Matt Chat (Youtube Channel)

“Pure Incline!. The best 1st person, party based RPG in at least 15 years, without a doubt. If you loved Wizardry 6 & 7 and are looking for more, this is it. Lots of story, puzzles, stats, complex combat, huge gameworld, recruitable npcs, lock picking. Wide variety of spells, items, monsters. Some crafting/alchemy, with a lot more coming in a future patch. NPC factions and multiple solutions to most goals. There haven't been any blobbers with this level of detail in a very long time and there likely won't be for an even longer time to come. Easily worth the money for anyone who enjoys this kind of game.”
10/10 – Metacritic (Baff)

Digital Deluxe Edition



V2 Grimoire Released 23-12-2018, Two Days Before Santa Arrives!

About This Game



THE ULTIMATE CLASSIC STYLE TURN-BASED FANTASY ROLEPLAYING GAME!

After more than 20 years of development, the greatest roleplaying game of them all is finally ready for release! Grimoire is an homage to the classic dungeon blobbers and is inspired by Wizardry, Might & Magic, Lands of Lore, Anvil of Dawn, DungeonMaster and the Eye of the Beholder games!

  • 600 hours of play possible in a single game
  • Lush Colorful 2D Hand Drawn Artwork
  • Retro style MIDI music and 8 bit sound effects
  • 244+ Maps in the game to explore!
  • Turn-Based strategic combat
  • Multiple Beginnings, Multiple Endings
  • 144 context sensitive magic spells
  • 14 races, 15 professions, 50 skills
  • 64 intelligent NPCs with 8000+ Words in Vocabulary
  • Full Sentence Communication with NPCs
  • 240+ monsters each with special powers and defenses
  • 1000+ items, Carry Containers, Global Party Inventory
  • 30 conditions, from Confusion to Disease & Lycanthropy
  • Automapping, Autowalking, Autohealing
  • Global Map Atlas With Position Marker
  • Quest Journal, Hint Prompting, Help Facility, Mini-Quests
  • Complex LockPicking Interfaces for Doors & Chests
  • Challenging Puzzles and Rich Interactive Dungeons
  • Browsable Character Library for up to 100 characters
  • Multiple Crafting Workshops for all items
  • Up to 12 Commented Postage Stamped Savegames
  • Multi-themed GUI and customizable screen layouts

System Requirements

    Minimum:
    • OS: Windows XP
    • Memory: 256 MB RAM
    • Graphics: Windows GDI
    • Storage: 100 MB available space
    • Sound Card: Windows Media Compatible
    Recommended:
    • OS: Windows 7
    • Memory: 512 MB RAM
    • Graphics: Windows GDI
    • Storage: 100 MB available space
    • Sound Card: Windows Media Compatible

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