Mini Guns is a real-time multiplayer strategy game featuring the Minis!
All Reviews:
Mixed (336) - 60% of the 336 user reviews for this game are positive.
Release Date:
Nov 2, 2017

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Riposte Games & Co. is a small team. We think that getting feedback from players could greatly help us to improve our game and bring it to a new level of quality before the full release.”

Approximately how long will this game be in Early Access?

“Early 2018.”

How is the full version planned to differ from the Early Access version?

“We hope to release new factions, units, and maps - all of which will enable differing tactics and strategies.”

What is the current state of the Early Access version?

“Mini Guns is entirely playable in its current state, and features both online PvP (1v1 and 2v2) and solo missions. It also has a large focus on Alliances, which are our version of Guilds - unlocking new and powerful upgrades that apply to all players in the Alliance.”

Will the game be priced differently during and after Early Access?

“The game will remain free after Early Access.”

How are you planning on involving the Community in your development process?

“Mini Guns is an online experience that heavily relies on its players. All feedback from the community is more than welcome, and is strongly considered when looking at ways to make our game better and better!”
Read more

Play Mini Guns - Omega Wars

Free To Play
 

Recent updates View all (20)

February 1

Mini Guns - Version 1.0.30 Release Notes

Chinese New Year
Happy Chinese New Year, everyone! We’re celebrating with some new Skins - this time for the Republic Mortar, Empire Small Bertha, and Dominion Hover Truck!

Daily Offers
New in the shop - Daily Offers! These are randomized little packs for a dollar or two that pack a lot of bang for your buck. Limited to one purchase each day per pack.

Mini Balancing
  • Combat Medic: Hunting increased from 20 to 40
  • Mechanic / Engineer: Hunting increased from 20 to 40
  • Paratrooper / Airborne Trooper: Max in Play set to 5
  • Machine Gun Truck / Attack Truck / War Hound Truck: Health increased from 500 to 600, Aim Time increased from .1s to .2s, Fire Time reduced from .1s to .05s, Clip Size increased from 40 to 50, Damage reduced from 50 to 30, Spread increased from 20 to 30
  • Bike / Motorcycle / Cheetah Bike: Health increased from 200 to 250, Reload Time reduced from .6s to .4s, Clip Size increased from 20 to 30, Damage increased from 35 to 45
  • Dragon Tank: Range increased from 12m to 13m, Damage increased from 180 to 190
  • Missile Defense / S.A.M.: Health increased from 1000 to 1500, Stealth increased from 0 to 40, Fire Time increased from 1.25s to 2s, Damage increased from 800 to 1000, Rotation speed increased
  • Transport / Mini Tank Transporter: Health reduced from 2000 to 1800
  • Warthog: Health increased from 600 to 900, Missile Range adjusted from 25m-50m to 12m-50m, Missile Damage increased from 500 to 600, Turret Range adjusted from 25m-50m to 18m-50m, Turret Clip Size increased from 100 to 200, Turret Damage increased from 45 to 50

Other
  • Safe and Mega-Safe now cost 250 and 1000 Shards, respectively, instead of Gold.
  • Legendaries can no longer appear in the Shop's A La Carte and Instant Upgrade sections.
  • Decreased the time necessary for minis to begin passthrough/phasing when blocked (approximately 30% faster)

Bug Fixes
  • Fixed issue with Shard amount given by highest value Shard package in Shop
  • Fixed issue with Faction and Rarity packs costing Shards
0 comments Read more

January 18

Mini Guns - Version 1.0.29 Release Notes

Notice: Modifiers are extra values assigned to certain factions' minis to either increase or decrease health, damage and/or ap cost in order to differentiate them from the other factions. This update brings some changes to these values which are listed in the faction-specific balancing sections. The usual balancing changes made to minis are listed in the mini balancing section.

Mini Balancing
These changes apply to all minis listed.
  • Sniper / Marksman: Reload Time increased from 2s to 2.2s
  • Engineer / Mechanic: AP Cost increased by 1, Health increased from 150 to 200, Gun Damage increased from 15 to 25, Healing increased from 50 to 75
  • Pyroblaster / Flamethrower: Damage increased from 90 to 100
  • Machine Gun Truck / Attack Truck / War Hound Truck: Speed increased from 55 to 120
  • Bike / Motorcycle / Cheetah Bike: Speed increased from 120 to 150, Run Speed increased from 180 to 200
  • Trike / Sidecar / Siamese Bike: Speed increased from 100 to 120, Run Speed increased from 150 to 180
  • Tank / Standard Tank / Lion Tank: Health increased from 1600 to 1700
  • Siege Tank / Artillery Tank / Giraffe Tank: Range adjusted from 31m-43m to 37m-43m
  • Shredder / Crocodile Tank: Reload Time decreased from 3s to 0s, Clip Size increased from 120 to 1000
  • Rocket Siege Tank / Rocket Artillery Tank / Cobra Tank: Projectile Speed decreased, Fire Time increased from .3s to .4s, Reload Time increased from 3s to 3.2s, Range adjusted from 31m-40m to 34m-40m, Spread increased from 30-120 to 50-150
  • Hybrid Tank / Dual-Tech Tank / Fox Tank: Health decreased from 1800 to 1500
  • Heavy Tank / Rhino Tank: Health increased from 2750 to 3000
  • Dragon Tank: Health increased from 1700 to 1900, Reload Time decreased from 3s to 0s, Clip Size increased from 30 to 1000
  • Command Tank: Health increased from 1500 to 1600
  • Ace Tank: Health increased from 2000 to 2200
  • Laser Tank: Health increased from 1500 to 1600
  • Attack Helicopter / Rocket Copter: No longer targets Infantry and Heavy Infantry
  • Typhoon: Projectile Fire Time decreased from .8s to .6s, Turret Aim Time decreased from .4s to .3s
  • Stealth Bomber / Doomsky: Damage increased from 2500 to 2750, Blast Radius reduced from 150 to 125

Dominion-Specific Balancing
These changes are for the Dominion faction only.
  • Doomsky: Increased AP Cost by 1, Health and Damage modifiers removed (stats now equal to same-level Republic Stealth Bomber)

Empire-Specific Balancing
These changes are for the Empire faction only.
  • Lion Tank: Damage modifier increased from -10% to -20%, Health modifier increased from -15% to -20%
  • Giraffe Tank: Damage modifier increased from -10% to -20%, Health modifier increased from -15% to -20%
  • Crocodile Tank: Damage modifier increased from -10% to -20%, Health modifier increased from -15% to -20%
  • Cobra Tank: Damage modifier increased from -10% to -20%, Health modifier increased from -15% to -20%
  • Fox Tank: Damage modifier increased from -10% to -20%, Health modifier increased from -15% to -20%
  • Pelican Plane: Damage modifier increased from +10% from +20%, Health modifier increased from +15% to +20%
  • Dragon Plane: Damage modifier increased from +10% from +20%, Health modifier increased from +15% to +20%

Match Reward Drop Rate
We've increased the pack drop rate for both wins and ties.
  • Wins: 70% chance of pack dropping, up from 50% chance
  • Ties: 40% chance of pack dropping, up from 30% chance
  • Losses: Remains the same at a 10% chance of pack dropping

Increased Seasonal Alliance Chest Honor Requirements
The required Honor for levels 4-9 have been increased.
  • Level 4 increased from 75,000 to 100,000
  • Level 5 increased from 100,000 to 500,000
  • Level 6 increased from 125,000 to 1,000,000
  • Level 7 increased from 150,000 to 2,500,000
  • Level 8 increased from 200,000 to 5,000,000
  • Level 9 increased from 250,000 to 10,000,000

Other
  • World Chat restricted to players Level 5 and above
  • AP generation rate reduced for players with destroyed bases (approximately, 16.6% slower)
0 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

About This Game

Mini Guns is a real-time multiplayer strategy game featuring the Minis, toy soldiers that come to life on the battlefield. Collect and upgrade over 100 figurines from the rifleman and infantry units to the heavy tank and bomber. Team up with your friends to destroy the enemy base in cooperative multiplayer and earn Honor for your Alliance to reach the top of the leaderboards.

System Requirements

    Minimum:
    • OS: Windows 7
    • Memory: 1 GB RAM
    Recommended:
    • OS: Windows 7
    • Memory: 2 GB RAM

What Curators Say

1 Curator has reviewed this product. Click here to see them.

Customer reviews

High Volume of Reviews Detected:
Exclude  or  View Only
Review Type


Purchase Type


Language


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph



Display As:
Review Beta NEW!
When enabled, will sort reviews by new Helpfulness score. Read more about it in the blog post.
Show graph
 
Hide graph
 
Filters
Review Helpfulness Beta Enabled
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...