Odysseus Kosmos and his Robot Quest: Adventure Game
Sci-fi comedy quest in a classic adventure game. A nearby dark hole threatens with sending your ship adrift to deep space and only you, lazy ship engineer Odysseus Kosmos, and your service robot Barton Quest, can stop it!
All Reviews:
Very Positive (83) - 97% of the 83 user reviews for this game are positive.
Release Date:
Dec 1, 2017

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Recent updates View all (22)

March 30

Odysseus Kosmos – Developer Diaries #16

Hey there, friends! Welcome back on board of “San Francisco”, a huge spacecraft travelling far, far way from planet Earth.

Today we’re going to talk about the game story. Unlike other gaming genres (except for RPG, perhaps), where the plot is less important – there is no decent adventure game without a story. It’s not the item hunting or puzzle solving that keeps us going - we all want to know what will happens next!

The plot of Odysseus is no exception. We are carefully building the narrative from episode to episode, developing the storyline, and we really hope that it will turn out interesting. The entire story has been already written and the script is complete, so now we only have to recreate it in the game carefully for an exciting gaming experience.

Here is what I can share about the overall project composition: the first episodes, basically, helped the player to get acquainted with the characters and the circumstances, which our heroes are faced with. The third episode is the central piece for a reason; the same goes for its story. The first and second episodes were slow paced, but events will unravel faster starting with the third episode. I should tell you up front that the number of questions, riddles and secrets to be answered by the player will keep on growing. But in the game finale all the secrets will be revealed!

Naturally an attentive player will be able to guess some of the answers long before the finale. However the narrative includes several main storylines, each evolving from chapter to chapter, and all of them will develop and come to a logical conclusion in the final episode.

And now, perhaps it is time to make an official statement. In the third episode, robot Barton will become the main character! The third episode is already in active development - let's wait together!

P.S. We're currently working on Linux version too!
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March 16

Odysseus Kosmos – Developer Diaries #15

Hey there, friends! Once again I’m glad to welcome you on board of “San Francisco”, a huge spacecraft travelling far, far away from planet Earth.

Today let's focus on the game play complexity and rough play through time for an episode. The first thing we found out is that this time can be very different for different players. We try very hard to balance the game by alternating simple and more complex moments, but still the gaming experience is different for everyone and it the balance is not perfect.
I personally think it’s a good thing! If you are an experienced, attentive and “old school” fan of adventure genre, you will definitely solve everything faster. The result depends directly on your mind and playing style, and not on the previously scripted "hallway".
We got some responds from players who solved the episode in two hours (oh, wow!) and feel that the game is too simple. At the same time, we get feedback from players (a lot more people) who get stuck at some point in the game and ask for a hint. I see that the total playing time for them is close to 10 hours. That’s also cool! So the average estimated time for an episode walkthrough is about three to four hours.
I myself have a soft spot for more complex, hardcore adventure games. I like to "get stuck" between three screens, when it feels like “Bah! There’s nothing else I can do!” But then you suddenly discover the solution and it feels great. But nowadays methods like pixel hunting for hidden objects or dumb going through all the options are considered poor design and even unacceptable. Nevertheless, I think it is wrong when the game consists of straightforward or too logical solutions. The entire game play turns into the search and application of obvious objects, whereas the whole point is to think outside the box and find non-standard and fun solutions.
Anyway, each decision should be explainable, and the player should not be engaged in pixel-hunting. That’s a thin line, and I still try to leave a couple of places in each episode where the player could potentially "get stuck". Considering that an experienced adventure gamer can easily figure things out, and less experienced player will use a hint, I think this is OK.
In the third and later episodes we will have a more dynamic plot development. The events will start to pick up the pace, but we will still try to keep the "three hours per episode" minimum, thus summarizing the total play time of the game to 15 hours of pure gameplay.
By the way, we have successfully released the second episode - and we can already boast 6-7 hours of gameplay, although the main things are still yet to come!
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“If you are a fan of pixelated games and a return to “old style” adventuring, then Odysseus Kosmos may be just what you are looking for.”
4/5 – Just Adventure

“The game has a lot of humor and the characters are fun and likable.”
9/10 – 3rd Strike

“Odysseus Kosmos and His Robot Quest is an extremely entertaining game, and I cannot wait to see what else it has in store.”
8/10 – GamingCypher

About This Game

This bundle includes all the episodes.

Odysseus Kosmos and his Robot Quest it’s a traditional 2D point’n'click game with retro-pixel style graphics. It’s an adventure game, a game with heart, about space ship’s engineer Odysseus Kosmos and his service robot Barton Quest.

Download pilot demo episode for free (pilot episode is really shorter than any of the future five full episodes, yet it delivers a small independent story).


You are the ship engineer Odysseus Kosmos; you and your service robot Barton Quest are stuck in deep space near a black hole, all on yourselves. Your shipmates are down on the surface of a planet where time moves far, far slower and you, along with your robot, have been waiting for years for them to return to your orbital station. You were used to your comfortable boredom, but then the ship starts acting funny: it looks like this mysterious black hole affect your ship in strange and unexpected ways, cutting off your communications and threatening with de-orbiting the station and sending you stranded into deep space… unless you can do something to stop it!


  • Old-school 2D point-and-click adventure
  • Solve hardcore riddles and puzzles to save your ship
  • Explore outer space in a cool retro pixel-art style!
  • Immerse yourself in a sci-fi story whit a pinch of good-hearted humor
  • Live a 5-episodes adventure full of surprises – and enjoy the pilot episode for free!
  • Character customization if you buy 2 DLCs for $40 each naaah, just kidding!

System Requirements

    • OS: Windows 7
    • Memory: 2 GB RAM
    • Storage: 200 MB available space

What Curators Say

12 Curators have reviewed this product. Click here to see them.
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