RoadkillerZ is vehicular combat game with unique Kant control system specially designed for VR. Find yourself deep under our cities where secret world of violence and mayhem run by the masters of the undead. These half crazed drivers live for one thing: winning the Scumball Derby!
Reseñas generales:
Mayormente negativas (14) - El 21 % de las 14 reseñas de los usuarios sobre este juego son positivas.
Fecha de lanzamiento:
29 MAY 2017
Desarrollador:
Etiquetas

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Juego con Acceso anticipado

Obtén acceso inmediato e involúcrate con este juego mientras se desarrolla.

Aviso: Este juego con Acceso anticipado no está terminado y puede o no cambiar más adelante. Si no te entusiasma jugarlo en su estado actual, entonces deberías esperar a ver si el juego avanza más en su desarrollo. Más información

Lo que dicen los desarrolladores:

¿Por qué Acceso anticipado?

RoadkillerZ was designed to be the first full scale, fully immersive, multiplayer VR driving and combat game. We have created a unique, and highly intuitive, controlling system - the KANT Controls. Our ambitious goals meant that we need to create our games in stages, and so Early Access was a no brainer for us.”

¿Cuánto tiempo va a estar este juego en Acceso anticipado aproximadamente?

“We plan Early Access period for RoadkillerZ to last for one year, in this time we will add as much content—new arenas, cars, guns and powerups— as well as gameplay variations as possible. Then based on player reviews and suggestions we will refine the game to its best possible version.”

¿Qué tan diferente será la versión completa de la versión de Acceso anticipado?

“Our long term goal is for RoadkillerZ to be full scale vehicular combat game with multiplayer support of up to 8 players at a time. It will have more polished KANT Controls, with more varied and wilder steam-punk style cars and arenas and far more variations on guns, zombies and explosions.”

¿Cuál es el estado actual de la versión de Acceso anticipado?

“The game is currently fully playable with our unique KANT Control system, and while combat is limited to two arenas, each one has different and unique sections. The arenas are designed in a way to direct gameplay in different directions. We have two cars also with different characteristics and of course we have zombies as scoring points.”

¿El precio del juego será diferente durante y después del Acceso anticipado?

“As the game will be updated content will increase dramatically, multiplayer mode and additional gameplay modes will be added, like arcade mode or racing mode. Of course as the game begins to give more value to the players, the price will also go up. We estimate it could more than double over the process.”

¿Cómo tienes planeado involucrar a la comunidad en tu proceso de desarrollo?

“We think Early Access is a brilliant concept, well suited to our “indie game” situation of low funding and high passion. Community feedback is ultimately important for us in process of developing RoadkillerZ and we very much look forward to interacting with our fans”
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Background:


Hidden deep beneath the Breather metropolises are vast Undercities carved out by slaving Undead Skags where the zombie masters rule through Deep In The Dead. Even further down still are the infernal hellholes where all manners of foulness, evil and monstrosity live. An unliving hell just under our feet! This is a game about life in the darkness, the horror relieved only by the weekly SCUMBALL DERBY RACE!

WHEN THERE IS NO MORE ROOM ON THE TRACK TO DRIVE… YOU JUST HAVE TO RUN THEM OVER!

When you die from a “terminal disease” they send you down here. As cannon fodder for the cars! These souped-up, armored and armed jalopies are designed to race, built to crash, and perfected to mow over as many Zombies as they can.

SO THROW IT IN DRIVE AND GRIND EM UP! SPLAT GOES THE ZOMBIE!
IF THE BLOOD AIN’T FLYIN, YOU AIN’T TRYIN!

Features:

  • We have designed absolutely unique control system for this game and called it “KANT Controls”, which is great possibility for VR users to found themselves fully immersed into the VR driving game.
  • We already have 2 unique vehicles and plan to add 2 more in the nearest future.
  • Running over Zombies gives you power-ups, but there is a system to the madness. Can you figure out all its intricacies?
  • We have two arenas so far, but are planning to add more.
  • Use NITRO to boost your speed, but don’t use it too often!
  • Kill enough zombies and activate your backup Rocket Gun!
  • Excellent car and driving physics will be developed further
  • Story is written by Mark Rein•Hagen, Creator of Vampire: The Masquerade, the World of Darkness and I AM ZOMBIE

This game is a work in progress, please help us finish our dream in the way we always intended it to be. Thanks for your support!

Requisitos del sistema

    Mínimo:
    • SO *: Windows 7 x64 or higher
    • Procesador: Intel i5 haswell or AMD FX-6350
    • Memoria: 4048 MB de RAM
    • Gráficos: NVIDIA GTX 970 or Radeon R9 290X
    • DirectX: Versión 11
    • Almacenamiento: 2500 MB de espacio disponible
    • Compatibilidad con RV: SteamVR or Oculus PC
    Recomendado:
    • SO *: Windows 7 x64 or higher
    • Procesador: Intel i7 haswell or AMD FX-8350
    • Memoria: 8096 MB de RAM
    • Gráficos: GeForce GTX 980 or Radeon R9 390X
    • DirectX: Versión 11
    • Almacenamiento: 2500 MB de espacio disponible
* A partir del 1 de enero de 2024, el cliente de Steam solo será compatible con Windows 10 y versiones posteriores.

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