Trapped in the city subway system due to a sudden disaster, you explore the depths of the tunnels to find your way out. The further you explore, the more you realize there is more to this disaster...and the lurking shadows are following your every move.
All Reviews:
Mostly Positive (14) - 78% of the 14 user reviews for this game are positive.
Release Date:
Jul 13, 2018
Developer:
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Recent updates View all (1)

July 23

Heart Rate Monitor Clarification!! Please Read

Hi everyone,

We had previously mentioned that our game supports Bluetooth connectivity. We just want to clarify that this is NOT the case. We tried really, really hard to make that happen, but we just didn't have the time, money or resources to make this happen.

We are happy to announce that after some additional testing, including on a Wahoo TICKR, we can confirm that ANY Heart Rate Monitoring device that uses an ANT+ connection will be able to be used with our game.

We also previously mentioned that the Polar H10 was a compatible device. As the Polar H10 does NOT support ANT+ we cannot use this device in our game. ONLY devices that support ANT+ will work.

--In other news--

We're still working on the game, fixing bugs, patching and testing. We'll be sending out a new build in the next week or so and we'll include some patch notes on the game.

Thanks for checking us out, and please tell your friends about us!!

Red Meat Games Team
9 comments Read more

About This Game

Bring to Light is a Lovecraftian horror game driven by a tense narrative


Playable in Oculus Rift, HTC Vive and with mouse & keyboard or gamepad

The story so far...

After your subway train crashes, you the lone survivor must explore the deep and winding tunnels to find your escape. But the further you explore, the more you realize there is more to this disaster...and creatures lurking in the shadows follow your every move. Navigate your way through treacherous puzzles that use light in different ways to solve them. Uncover the mystery behind the Avatar of Darkness and his vicious Shadowspawn and escape before the shadows close in around you!

Play How You Want!

Bring to Light supports both VR and Non-VR. Experience an immersive Virtual Reality experience with Bring to Light on Oculus Rift or the HTC Vive, perfect as a seated or standing experience. Or turn your lights out and lean into your monitor to play with mouse & keyboard or gamepad!

Let the Game Listen to Your Heart Rate :O?

Bring to Light can use biometric (heart rate) data to change your experience in real time. Combined with our special AI, we are able to increase or decrease the intensity and scare factors in the game based on your heart rate. If you have a supported heart rate device, the game will know when you’re not scared enough- and scare you more!

If you do not have a device, don’t worry. We will be influencing the events based on the heart rates of others who do and you will be sharing in the most frightening, scariest game with them!

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 - 64bit
    • Processor: 2+ Cores, e.g. Intel Core i3
    • Memory: 4 GB RAM
    • Graphics: Dedicated 1 GB+ VRAM
    • DirectX: Version 11
    • Storage: 6 GB available space
    • Additional Notes: Optional: Supported heart rate devices, which uses Ant+ connection, can enhance the game experience by changing the game based on the heart rate data of the player
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 - 64bit
    • Processor: 4+ Cores, e.g. Intel Core i7
    • Memory: 8 GB RAM
    • Graphics: Dedicated 2 GB+ VRAM
    • DirectX: Version 11
    • Storage: 12 GB available space
    • Additional Notes: Optional: Supported heart rate devices, which uses Ant+ connection, can enhance the game experience by changing the game based on the heart rate data of the player

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