Amnesia Fortnight is a two week game jam during which anyone at Double Fine can pitch an idea and, if it’s selected, lead a team to turn it from concept to working prototype. This documentary series is the ultimate record of that event, as project leads succeed or fail to bring their games to life.
Semua Ulasan:
Positif (10) - 80% positif dari 10 ulasan pengguna untuk seri ini.
Tanggal Rilis:
26 Mei 2017
Tag

Login untuk menambahkan item ini ke wishlist-mu, mengikutinya, atau mengabaikannya

Bhs. Indonesia tidak didukung

Produk ini tidak didukung dalam bahasamu. Silakan tinjau daftar bahasa yang didukung di bawah ini sebelum melakukan pembelian.

Pemberitahuan: Amnesia Fortnight tidak lagi tersedia di Toko Steam.
 

Konten Seri

Amnesia Fortnight 2012
Amnesia Fortnight 2014
Amnesia Fortnight 2017
1. AF 2012 - Day 0
26 Nov 2012
21 menit
"We don't know what's going to happen. We might get a bunch of crap, or we might a bunch of games and they all get made."
2. AF 2012 - Day 1
27 Nov 2012
28 menit
"We basically shaved Elmo and we're putting power gloves on him."
3. AF 2012 - Day 2
28 Nov 2012
22 menit
"What do I have? Thirteen, fourteen people? It seems like a gang, man."
4. AF 2012 - Day 3
29 Nov 2012
29 menit
"Yeah, that's fantastic. That's giving me shivers."
5. AF 2012 - Day 4
30 Nov 2012
24 menit
"I'm just going to carve a hole in the wall that's some crazy, snaky path that people probably won't find."
6. AF 2012 - Day 5
3 Des 2012
26 menit
"We need a world, you know? We need a more fleshed-out world for those systems to live in."
7. AF 2012 - Day 6
4 Des 2012
31 menit
"He just keeps making hamburgers, I don't know."
8. AF 2012 - Day 7
5 Des 2012
27 menit
"I have no idea what he's doing! He's just going crazy. He's boogying down on the dance floor."
9. AF 2012 - Day 8
6 Des 2012
32 menit
"That's me! Secretly kicking all the butts."
10. AF 2012 - Day 9
7 Des 2012
27 menit
"Programmers know what they're doing way more than I do. I'm like a babe in the woods."
11. AF 2012 - Day 10
10 Des 2012
22 menit
"Kinda weird, sorta broken, but hopefully in ten hours or so it'll be perfect and wonderful and bug-free."
12. AF 2012 - The Day After
12 Jan 2013
27 menit
"Let's call it a wrap you guys. Let's just put a fork in this thing and call it done... for now."
AF 2012 - Bonus - BRAZEN Documentary
Konten Bonus
5 menit
"We're in the middle of it, and this process is a little bit weird because usually we don't show people video games this early on in the process."
AF 2012 - Bonus - Intro
Konten Bonus
8 menit
"You're hurting it!"
AF 2012 - Bonus - All 30 Second Pitches
Konten Bonus
12 menit
The full pitch videos created for the selection phase of the 2012 series.
AF 2012 - Bonus - Autonomous Playthrough
Konten Bonus
33 menit
"In full disclosure, I had a lot of beer at lunch, which is true. And this mouse sucks."
AF 2012 - Bonus - Black Lake Playthrough
Konten Bonus
24 menit
"Isn't everything better with a hat?"
AF 2012 - Bonus - BRAZEN Playthrough
Konten Bonus
10 menit
"So you're in the drunk section, and then there's the buzzed section and the sober section."
AF 2012 - Bonus - Hack 'n' Slash Playthrough
Konten Bonus
11 menit
"I'm so glad that I was bad enough to not get here... because this is awesome! This is all brand new."
AF 2012 - Bonus - Spacebase DF-9 Playthrough
Konten Bonus
34 menit
"We have these doors that you can lock, but they don't actually do anything."
AF 2012 - Bonus - The White Birch Playthrough
Konten Bonus
10 menit
"You animated it the crazy people way."
AF 2012 - Bonus - End Credits
Konten Bonus
2 menit
The end credits for each of the five prototypes developed in 2012.
1. AF 2014 - Day 0
18 Feb 2014
26 menit
"The only way they'd become project lead was if I died, and I didn't want to die or be killed. So we created Amnesia Fortnight."
2. AF 2014 - Day 1
20 Feb 2014
29 menit
"We need a cuss jar, but it's a pun jar."
3. AF 2014 - Day 2
21 Feb 2014
29 menit
"Have you ever had any... body problems?"
4. AF 2014 - Day 3
24 Feb 2014
30 menit
"Ultimately, the game is a critique of what I think is a bad way of governing."
5. AF 2014 - Day 4
26 Feb 2014
32 menit
"I pitched it to him and he was like, 'It's fine, why are you guys freaking out?'"
6. AF 2014 - Day 5
26 Feb 2014
30 menit
"That was Dvořák. I've got Rimsky-Korsakov, Tchaikovsky. I'm hoping to do a Mussorgsky piece but he's kinda harder to find."
7. AF 2014 - Day 6
27 Feb 2014
32 menit
"Here's the twist: you see her getting smashed by the credits. They come scrolling down on her head. That's what killed her!"
8. AF 2014 - Day 7
28 Feb 2014
29 menit
"Hey, I'm hairy. No one wants to be my friend for some reason."
9. AF 2014 - Day 8
3 Mar 2014
35 menit
"My AF pitch next year? Fences: The Game."
10. AF 2014 - Day 9
4 Mar 2014
28 menit
"You can tell the pieces are starting to fit. And I had forgotten what it was going to be for a little bit there."
11. AF 2014 - Day 10
5 Mar 2014
58 menit
"Yeah that sounded fun. I heard it from over here."
12. AF 2014 - The Day After
27 Mar 2014
37 menit
"I'm glad you're all thankful for me pushing my work off onto you to figure out what games we're going to make."
AF 2014 - Bonus - Trailer
Konten Bonus
1 menit
The promotional trailer for the 2014 series.
AF 2014 - Bonus - Intro
Konten Bonus
8 menit
"I had to Tweet about it. A lot!"
AF 2014 - Bonus - All 30 Second Pitches
Konten Bonus
34 menit
The full 30 second pitch videos for the 2014 series.
AF 2014 - Bonus - Tim and Project Lead Interviews
Konten Bonus
20 menit
"So you're going to see all the dead people in a real funny way?"
AF 2014 - Bonus - Tim and Pen Ward Interview
Konten Bonus
29 menit
"But somehow you're not happy being the king of cartoons. You want to be king of all interactive media, right?"
AF 2014 - Bonus - Spoilers With Pen Ward
Konten Bonus
8 menit
"Maybe there's a little wine."
AF 2014 - Bonus - Audio Department Postmortem
Konten Bonus
43 menit
"It is a frightening place because you know you're just saving up more pain for yourself at the end."
AF 2014 - Bonus - Dear Leader Playthrough
Konten Bonus
52 menit
"I actually can't remember anything about this game."
AF 2014 - Bonus - Little Pink Best Buds Playthrough
Konten Bonus
33 menit
"Mostly I think I just spent all my time on grass, though."
AF 2014 - Bonus - Mnemonic Playthrough
Konten Bonus
36 menit
"Yeah, that lighting-on-a-wall tech? It's pretty dope."
AF 2014 - Bonus - Steed Playthrough
Konten Bonus
39 menit
"I think this is the first blinking horse I've ever seen in my life."
1. AF 2017 - Day 0
13 Apr 2017
14 menit
"I don't think we are honing in on some perfect formula. I think every time we kind of want something different out of it, and it evolves and it flips around and changes into different things."
2. AF 2017 - Day 1
17 Apr 2017
22 menit
"I'm not confident the game is going to work. I hope it's going to work, I think we can make it work, but it could all go wrong. And that's fine."
3. AF 2017 - Day 2
19 Apr 2017
19 menit
"Why is it really quiet? Is it because the cameras are here? Or is it because we are looking at a broken game?"
4. AF 2017 - Day 3
20 Apr 2017
18 menit
"When I get home I'm like: 'Oh my god, I gotta do this differently', or 'I am not thinking about this enough'. But when I get in here it's fine."
5. AF 2017 - Day 4
24 Apr 2017
25 menit
"I came in today feeling pretty rested. And now I don't feel that way at all."
6. AF 2017 - Day 5
28 Apr 2017
31 menit
"You know, there is not a lot of biodiversity, so I gotta figure out a way to sort of monkey with that."
7. AF 2017 - Day 6
4 Mei 2017
27 menit
"Any time that I am not actively hitting the keyboard I am wasting time."
8. AF 2017 - Day 7
9 Mei 2017
26 menit
"That is awkward... It's functional, and right now that's probably the most important part."
9. AF 2017 - Day 8
12 Mei 2017
20 menit
"Zak wants the pickle to be floppy, so I'm making a floppy pickle."
10. AF 2017 - Day 9
18 Mei 2017
25 menit
"Maybe I should feel embarrassed. You guys have some pretty damaging footage of me now."
11. AF 2017 - Day 10
26 Mei 2017
35 menit
"We're kinda all riding our cowboy programming. Yeah, it's just crazy."
12. AF 2017 - The Day After
1 Jun 2017
30 menit
"Is everyone emotionally prepared to go live?"
init_data: 0.1437, render: 0.0876

Prototypes

Upon purchase of any season or the Whole Box bundle, entries for the associated prototype games will be added to your Steam Games library.

Video Downloads

Upon purchase of any seasons of the Whole Box bundle, you may optionally download a copy of the videos by clicking the appropriate link below:

Amnesia Fortnight 2017 Video Downloads
Amnesia Fortnight 2014 Video Downloads
Amnesia Fortnight 2012 Video Downloads

*AF2017 Downloads includes game assets for viewing in Unreal 4

Tentang Seri Ini

“I started feeling a little bogged down by the scope of Brutal Legend,” says Tim Schafer, founder of Double Fine. “It was really huge and I felt like the team had been doing it for a long time and had a very long way to go yet. I felt like they need a break…”

That break was Amnesia Fortnight, a two week game jam during which anyone at Double Fine can pitch an idea and, if it’s selected, lead a team to turn it from concept to working prototype. Now in its tenth year, the competition has gotten fierce and with the introduction of cameras and a full documentary, the pressure is on for these project leads to deliver…

The Amnesia Fortnight bundle includes the documentary series by industry stalwarts 2 Player Productions and the actual game prototypes you watched be developed! The doc series captures the mayhem of a 2 week jam, while enlightening the viewer about the industry and the people within it. The prototypes themselves are fascinating glimpses beyond the typical game experience, and coupled with the documentary, devotees of games can observe the creative process like never before!

Prototypes can be found in the Software section of your Steam Library after purchase.

2017 Prototypes:

  • Darwin's Dinner
  • The Gods Must Be Hungry
  • I Have No Idea What I'm Doing
  • Kiln

2014 Prototypes:

  • Dear Leader
  • Mnemonic
  • Steed
  • Little Pink Best Buds

2012 Prototypes:

  • Autonomous
  • Black Lake
  • Spacebase DF-9
  • Hack n Slash
  • White Birch

Bonus Prototypes:

  • Happy Song
  • Costume Quest
  • Brazen

Requirements:

  • OS: Windows 7 / 8 / 10 (64-bit)
  • Processor: AMD FX-8350 X8 (4,0 GHz)/Intel Core i7-4790 (3,6 GHz)
  • Memory: 8 GB RAM
  • Graphics: 4 GB, AMD Radeon R9 390 / NVIDIA GeForce GTX 970
  • DirectX: Version 11
  • Storage: 1.5 GB per prototype
  • Internet: Required for Kiln multiplayer connection
  • VR: Required for I Have No Idea What I'm Doing. Headsets: Oculus / Vive, Input: Hand / touch controllers, Play area: Default

Persyaratan Sistem

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS *: Windows 7
    • Prosesor: Setara dengan Intel Core 2 atau AMD
    • Memori: 1 GB RAM
    • Jaringan: Koneksi Internet Broadband
    • Penyimpanan: 200 MB ruang tersedia
    • Catatan Tambahan: Jaringan Bandwidth 5Mbps untuk 540p, 3Mbps untuk 360p.
    Direkomendasikan:
    • OS: Windows 10
    • Prosesor: Setara Intel Core I3+ atau AMD direkomendasikan untuk pemutaran HD 1080p
    • Memori: 2 GB RAM
    • Jaringan: Koneksi Internet Broadband
    • Penyimpanan: 500 MB ruang tersedia
    • Catatan Tambahan: Jaringan Bandwidth 12Mbps untuk 1080p atau 8Mbps untuk 720p.
* Mulai 1 Januari 2024, Steam Client hanya akan mendukung Windows 10 dan versi yang lebih baru.
    Minimum:
    • OS: Mac OSX 10.7
    • Prosesor: Setara dengan Intel Core 2 atau AMD
    • Memori: 1 GB RAM
    • Jaringan: Koneksi Internet Broadband
    • Penyimpanan: 200 MB ruang tersedia
    • Catatan Tambahan: Jaringan Bandwidth 5Mbps untuk 540p, 3Mbps untuk 360p.
    Direkomendasikan:
    • OS: Mac OSX 10.10+
    • Prosesor: Setara Intel Core I3+ atau AMD direkomendasikan untuk pemutaran HD 1080p
    • Memori: 2 GB RAM
    • Jaringan: Koneksi Internet Broadband
    • Penyimpanan: 500 MB ruang tersedia
    • Catatan Tambahan: Jaringan Bandwidth 12Mbps untuk 1080p atau 8Mbps untuk 720p.
* Mulai 15 Februari 2024, Steam Client tidak akan mendukung game 32-bit atau macOS 10.14 (atau lebih lama).
    Minimum:
    • OS: Linux Ubuntu 12.04 atau lebih tinggi, SteamOS 2.20 atau lebih tinggi
    • Prosesor: Setara dengan Intel Core 2 atau AMD
    • Memori: 1 GB RAM
    • Jaringan: Koneksi Internet Broadband
    • Penyimpanan: 200 MB ruang tersedia
    • Catatan Tambahan: Jaringan Bandwidth 5Mbps untuk 540p, 3Mbps untuk 360p.
    Direkomendasikan:
    • OS: Linux Ubuntu 12.04 atau lebih tinggi, SteamOS 2.20 atau lebih tinggi
    • Prosesor: Setara Intel Core I3+ atau AMD direkomendasikan untuk pemutaran HD 1080p
    • Memori: 2 GB RAM
    • Jaringan: Koneksi Internet Broadband
    • Penyimpanan: 500 MB ruang tersedia
    • Catatan Tambahan: Jaringan Bandwidth 12Mbps untuk 1080p atau 8Mbps untuk 720p.

Ulasan pelanggan untuk Amnesia Fortnight

Jenis Ulasan


Jenis Pembelian


Bahasa


Rentang Tanggal
Untuk melihat ulasan dalam rentang tanggal tertentu, klik dan seret pilihan pada grafik di atas atau klik bilah spesifik.

Tampilkan Grafik



Waktu Bermain
Ulasan filter berdasarkan waktu bermain pengguna saat ulasan ditulis:


Tidak ada minimum sampai Tidak ada maksimum

Tampilan
Tampilkan ulasan dalam urutan tampilan yang dipilih





Pelajari Lebih Lanjut
Tampilkan Grafik
 
Sembunyikan Grafik
 
Filter
Tidak Termasuk Aktivitas Ulasan Keluar Topik
Waktu bermain:
Seringnya Dimainkan di Steam Deck
Tidak ada ulasan lainnya yang cocok dengan filter di atas
Sesuaikan filter di atas untuk melihat ulasan lainnya
Memuat ulasan...