All Walls Must Fall - A Tech-Noir Tactics Game
All Walls Must Fall is a Tech-Noir Tactics game set in Berlin 2089, where the Cold War never ended.
All Reviews:
Very Positive (86) - 81% of the 86 user reviews for this game are positive.
Release Date:
Feb 23, 2018
Developer:
Publisher:

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Buy All Walls Must Fall Soundtrack Edition

Includes 2 items: All Walls Must Fall, All Walls Must Fall Original Soundtrack

 

Recent updates View all (13)

August 11

NEW GAME + now in Early Access



One of the most commonly requested features since we launched All Walls Must Fall earlier this year is a way to keep playing after you finish a campaign, to keep the challenge going and continue to use your gear - and keep upgrading it. Today we're launching an Early Access test for a NEW GAME + mode that allows exactly that.

In NEW GAME + there are some changes:
  • All Missions are rated VERY HARD difficulty
  • Enemies get extra health
  • Permadeath is always on
  • The Decision Timer is always on
  • Dynamic Tutorials are disabled
  • Each time you complete a NEW GAME + campaign, you can start a new one at a higher level (NEW GAME +2, NEW GAME +3, etc). Each level will give enemies one additional health point, and has its own leaderboards.
Normally, to start a NEW GAME + campaign, you'd need to finish a normal campaign first. Then, the Continue Game button will become a NEW GAME + button. However, for this test, we've added a "Convert to to NEW GAME+" button that will be available if you have a campaign in progress. You should see this in the main menu - if not, start a new campaign, then return to the main menu. You'll get some extra cash to spend to get Kai up and ready for the new challenge.

To try out this build (Windows only for now), follow these steps:
  • In your Steam library, right-click the game and select properties
  • Click the Betas tab
  • Select the new_game_plus beta in the drop-down list
  • Press Close and Steam should update the build
We expect to keep NEW GAME + in Early Access for 1-2 months. During this time we'll be updating the build with balance tweaks based on your feedback, as well as fixing some of the issues that we didn't manage to squash yet. Let us know what you think on the forums!

4 comments Read more

May 11

New Languages: Spanish and Chinese!

You can now play All Walls Must Fall in two new languages: Spanish and Simplified Chinese!



Thanks to our fantastic translators for helping out with these translations: Alex Fortes for Spanish and Project Gutenberg | 游戏古登堡计划 for Simplified Chinese. And don't forget, we also have Brazilian Portuguese already, courtesy of Rômulo Wehling Magalhães.
13 comments Read more

Reviews

“Violent, flirtatious, gorgeously soundtracked and dripping with sex and death.”
Rock Paper Shotgun

“Witty and wonderfully scrappy, turn-based combat has never looked quite like this before.”
Recommended – Eurogamer

“My favorite part of the game is watching the brutal, complex routines I’ve been painstakingly scripting play out before me on the bustling dance floors of a cyberpunk, neon-noir vision of Berlin.”
4 / 5 – Strategy Gamer

About This Game

Berlin, November 2089: The Cold War never ended. For 150 years both sides have used time manipulation technology to observe and counter each other’s every move. Now this fragile state of affairs is approaching a breaking point, as a rogue nuclear strike will send the world into turmoil. Both sides have scrambled to send agents back in time to find who is behind the attack and how to prevent it. If they fail, the whole world will turn to ash, forever.

All Walls Must Fall is an isometric tactics game where actions happen to the pulsing beat of the music. You control time travelling secret agents as they jump and loop through a single night in the city of Berlin. Using a pausable real-time system, carefully plan your decisions and use powerful time manipulation abilities to your advantage, as you carry out your mission in the shadows or in plain sight. Levels are procedurally recombined, giving All Walls Must Fall a highly replayable campaign structure, while still offering individually crafted components and set-pieces.

All Walls Must Fall takes inspiration from genre classics like X-Com, Syndicate and REZ, as well more recent indie games like The Banner Saga, Braid, SUPERHOT and Crypt of the Necrodancer.

  • Isometric action-tactics game for Windows, Mac and Linux
  • Hybrid real-time / simultaneous turn-based tactical gameplay
  • Procedurally generated levels and campaign that plays different every time
  • Sci-Fi noir Berlin as a divided city in which the Cold War never ended
  • Mind-bending time manipulation abilities that allow you to experiment with possible futures and rewind to the past.
  • Synaesthetic nightclub environments and audio
  • A simulation sandbox featuring crowd simulation and destructible objects
  • A parable that reflects on free will, moral ambiguity and the meaning of freedom
  • Developed by a team of former AAA professionals using Unreal Engine 4

Original Soundtrack


All Walls Must Fall features a killer soundtrack that reacts to the gameplay, and features original music from talented artists drawn from both the Berlin club scene and the world of video game music:

  • Jukio Kallio (Nuclear Throne, LUFTRAUSERS, Bleed 2)
  • Ben Prunty (FTL, Darkside Detective, Into the Breach)
  • Kuedo (Knives, Planet Mu)
  • The Orion Correlation and Lost & Found (Voidance records)
  • Mona Mur (Kane & Lynch 2: Dog Days, Velvet Assassin)
  • muuutsch (inbetweengames)

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit Windows 7
    • Processor: Dual-core Intel or AMD processor
    • Memory: 4 GB RAM
    • Graphics: DX10 compatible video card
    • DirectX: Version 10
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit Windows 7 or later
    • Processor: Quad-core Intel or AMD processor 2.5 GHz or faster
    • Memory: 8 GB RAM
    • Graphics: DX11 compatible video card
    • DirectX: Version 11
    • Storage: 2 GB available space
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Mac OS X 10.12.6 or later
    • Processor: Dual-core Intel processor
    • Memory: 4 GB RAM
    • Graphics: Metal compatible graphics card
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Mac OS X 10.12.6 or later
    • Processor: Quad-core Intel processor 2.5 GHz or faster
    • Memory: 8 GB RAM
    • Graphics: Metal compatible graphics card
    • Storage: 2 GB available space
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit OS
    • Processor: Dual-core Intel processor
    • Memory: 4 GB RAM
    • Graphics: OpenGL 4.3+ support
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit OS
    • Processor: Quad-core Intel or AMD processor 2.5 GHz or faster
    • Memory: 4 GB RAM
    • Graphics: OpenGL 4.3+ support
    • Storage: 2 GB available space

What Curators Say

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