You ever played a Sandbox Survival Zombie RPG? You heard it right. In "Stay Alive: Apocalypse" we will offer you an indie zombie survival game which is in a sandbox, random generated world and presents RPG elements.
All Reviews:
Very Positive (91) - 81% of the 91 user reviews for this game are positive.
Release Date:
Jan 15, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“This game made by one person with the support of many people. I wanted to make contact with the players so they could give me new ideas as well as problems that might arise. Because it's my first huge game development experience. That's why i put it in early access.”

Approximately how long will this game be in Early Access?

“I hope to finish the game in as little as 1 or 1.5 years. However, new features that I would like to add to the game during this time period can extend the time of the full release.”

How is the full version planned to differ from the Early Access version?

    When the game is all complated we are thinking the add this features:
  • Taming various animals for riding and using their products.
  • Upgradeable veichles. (*Done)
  • Upgradeable houses.
  • New zombie and NPC models. (*Done)
  • Skins, animations and voices might be changed. (*Done)
  • More NPC options. (*Done)
  • Ruined and burned houses.
  • New public and personal houses.
  • Construction veichles.
  • Boats and objects that can be build on the sea.
  • Areas between cities will be more detailed. (*Done)
  • Detailed main and side quests.
  • New game modes.
  • Mini in-game games.
  • New equipments, craftable objects and weapons might be added in time...

*: More options can be added or improved over time”

What is the current state of the Early Access version?

“This game is complately playable right now. Because of sandbox, you can play as much as you want until you die. For now, biggest deficiencies are empty areas between cities and main quest doesn't continue after a while.

Of course, the game is not yet complete, so you may encounter some bugs or errors. Currently there are 6 cities to choose from and 2 more will be added. The animal taming feature is turned off because no animals have been added to the game yet. Besides, systems such as pathfinder and occlusion culling are be written from scratch, so they may not work properly.

Many systems work seamlessly, such as cooking, object upgrading, NPC interactions, grouping, NPC conflicts, random events, randomization of cities and homes, driving, liquid storage, sickness and treatment, crafting, repair, trait-dependent features and many more.”

Will the game be priced differently during and after Early Access?

“After full release price increase of up to 33% may be applicable.”

How are you planning on involving the Community in your development process?

“I am open to all kinds of suggestions and opinions. I will review and evaluate everything you want in the game and I will add it if it is appropriate.”
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Recent updates View all (43)

February 11

HOTFIX - EA 3.20

  • Free Mode problems - Fixed
  • Recycler name is "none" - Fixed
  • Some of the craft and tool tables problems - Fixed
  • No description of new objects - Fixed
  • Chicken spawning problem instead of mouse - Fixed
  • The frequency of spawning of the mouse (ie chicken) is too much - Fixed
  • NPC object scan limit increased from 30 to 100

Tested for "deletes everything in your base" problem but nothing found. Still searching
4 comments Read more

February 10

Version EA 3.20

You CAN'T play old save files with this version.

At last... I'm sorry for this update took a long time. Changes and tests of several systems in the game caused this. (The problems in my private life also affected, but this is not an excuse, of course).

For now, home improvements have been deactivated. The next update will be activate again.

New bugs may occur due to new systems. I'll try to fix them as much as I can, by taking screen shots of bugs or sending messages. Good games to everyone in advance.

  • Unity updated to version 2018.3.5f1
  • New Objects: Stick Candy, Snowman, Santa Claus Hat, Snowball, Tree Ornament, Gift Package, Drawer Bookcase
  • Furniture also has a difference in quality now (For now only affect on armor)
  • Improved CPU performance in the object spawning system
  • Pathfinder system changed to Navmesh system from Ray-based system
  • CPU performance improvement on object refresh system
  • RAM performance improvement for object datas
  • Terrains will be covered with snow when winter is coming

  • You can fill snow in fillable objects. Snow can melt for drink
  • The combat system changes in the melee system (beating sound and stun)
  • Inventory interface changed. Craft field was taken to separate screen.

  • New game mode: Free Mode. With this mode, you can generate, develop, or create all objects. (Will be added more contents in future updates)
  • Libraries, chairs, shelfs and some models have been updated.

  • Firearm firing mechanics changed from physical to ray based
  • Changes were made on the main character walk
  • Added "No zombies" difficulty setting. Also in the custom difficulty setting was made the number of zombies can be reduced to 0.
  • Game mode descriptions added.
  • Changes in data retention events in the Zombie and NPC numbers estimation system in buildings
  • Updated wooden box and snow textures
  • The safe zones was changed from square to circular area.

  • The problem of changing the size of the screen icons in different resolutions - Fixed
  • Mousetrap translation is not in English - Fixed
  • Drink cap problem - Fixed
  • Unseen NPCs Move speed problem - Fixed
  • Sun angle is only observed in seasonal changes - Fixed
  • Gun boxes invisible in gun shop - Fixed
  • No ventilator sound - Fixed
  • Other objects that can be shine on the lampshade continue to glow unlimitedly if you move it after lampshade is turned on - Fixed
  • After loading, signs disappear - Fixed
  • Rarely occurring problems during cloud exchange or star formation - Fixed
  • Flying taxi problem - Fixed

    Fixes (Need more tests)
    • Lighthouse is formed empty - Fixed

    If you see an anonymous object as follows, please take a picture.
4 comments Read more
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About This Game

What is a Sandbox Survival Zombie RPG Game?

First of all our game is a survival zombie game in basic. It offers you an apocalyptic city with zombies and survival elements against these badass zombies . But it is a different game. The cities in our game will change in every new game. The places of buildings, the furnitures of that buildings, the colours of the furnitures and also the texture of buildings, the loot ratio, the places of NPC's and the zombies will change in every new game. The neighbourhood in our game will be generated automatically and it will be different when you click "Start Game" button everytime. But this will not change the main storyline.

Features of Our Game

Apart from its unique genre, we offer you a unique gaming experience.

  • 625km square map.
  • 8 randomly generated cities in total.
  • You can enter every house without a loading screen.
  • You can interact with every object in our game.
  • You will be able to move every object and furniture so you can create barricades for your safety.
  • You will cook with a different and unique cooking system which you have never seen in other games.
  • Dozens of craftable items and weapons.
  • You can strengthening all doors and windows. Making many objects more useful by upgrading.
  • Detailed and RPG based character creation with 8 different stats, 40 different traits, 12 different job backgrounds and 20 different skills. Also you can dubbing your character.
  • A world with a day/night cycle and realistic weather - season system.
  • You will find NPC's to interact and you can even team up with them.
  • Different types of vehicles to drive and you can upgrade them.
  • It is possible to make different liquid stocks (water, food, gasoline, oil, etc.)
  • You will find interesting and different survival systems. (For example; if you run out of water, you can put a bucket outside while it is raining and fill it with water.)
  • Over 50 different melee weapons, pistols and rifles.
  • Lots of various injuries and illnesses.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7 / 8.1 / 10 (64bit)
    • Processor: Intel i3 2.4 GHz
    • Memory: 6 GB RAM
    • Graphics: 1 GB or more (128bit bandwidth)
    • DirectX: Version 9.0
    • Storage: 2 GB available space
    • Additional Notes: system requirements may change depending on game development
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64bit)
    • Processor: Intel i5 3 GHz
    • Memory: 8 GB RAM
    • Graphics: 2 GB or more (256bit bandwidth)
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Additional Notes: system requirements may change depending on game development

What Curators Say

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