You ever played a Sandbox Survival Zombie RPG? You heard it right. In "Stay Alive: Apocalypse" we will offer you an indie zombie survival game which is in a sandbox, random generated world and presents RPG elements.
All Reviews:
Very Positive (78) - 84% of the 78 user reviews for this game are positive.
Release Date:
Jan 15, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“This game made by one person with the support of many people. I wanted to make contact with the players so they could give me new ideas as well as problems that might arise. Because it's my first huge game development experience. That's why i put it in early access.”

Approximately how long will this game be in Early Access?

“I hope to finish the game in as little as 1 or 1.5 years. However, new features that I would like to add to the game during this time period can extend the time of the full release.”

How is the full version planned to differ from the Early Access version?

    When the game is all complated we are thinking the add this features:
  • Taming various animals for riding and using their products.
  • Upgradeable veichles. (*Done)
  • Upgradeable houses.
  • New zombie and NPC models. (*Done)
  • Skins, animations and voices might be changed. (*Done)
  • More NPC options. (*Done)
  • Ruined and burned houses.
  • New public and personal houses.
  • Construction veichles.
  • Boats and objects that can be build on the sea.
  • Areas between cities will be more detailed. (*Done)
  • Detailed main and side quests.
  • New game modes.
  • Mini in-game games.
  • New equipments, craftable objects and weapons might be added in time...

*: More options can be added or improved over time”

What is the current state of the Early Access version?

“This game is complately playable right now. Because of sandbox, you can play as much as you want until you die. For now, biggest deficiencies are empty areas between cities and main quest doesn't continue after a while.

Of course, the game is not yet complete, so you may encounter some bugs or errors. Currently there are 6 cities to choose from and 2 more will be added. The animal taming feature is turned off because no animals have been added to the game yet. Besides, systems such as pathfinder and occlusion culling are be written from scratch, so they may not work properly.

Many systems work seamlessly, such as cooking, object upgrading, NPC interactions, grouping, NPC conflicts, random events, randomization of cities and homes, driving, liquid storage, sickness and treatment, crafting, repair, trait-dependent features and many more.”

Will the game be priced differently during and after Early Access?

“After full release price increase of up to 33% may be applicable.”

How are you planning on involving the Community in your development process?

“I am open to all kinds of suggestions and opinions. I will review and evaluate everything you want in the game and I will add it if it is appropriate.”
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Recent updates View all (36)

October 7

HOTFIX - EA 3.10

  • Can see outside when the some doors closed- Fixed
  • Objects not saved at the storey car park, the mosque, some building entrances (Objects on rooftop not saved problem still searching)- Fixed
  • Some buildings become invisible after autosave or normal save (Need more test)- Fixed
  • Sometimes images appear on the screen - Fixed
  • Multi-Storey Farming name is changed "Big Farming Crate" and cant construct problem - Fixed
3 comments Read more

October 6

Version EA 3.10

You CAN'T play old save files with this version.

Before play the game after update, I suggest you to delete the folder named as "Stay Alive Apocalypse" in My Documents Folder.

  • Unity updated to version 2018.2.10f1
  • New Game Mode Added: Zombie Mode

  • Animal systems added. For now only chicken added to the game (Variety will be increased over time)

  • Autosave feature added
  • Many interfaces have been renewed.

  • Added Crafts: Henroost, Fertilizer Box, Bullet Separator, Folded Farming, Oil Producer, Soap Producer, Medic Producer

  • Asabuy industrial zone added

  • Melee attack system changed. Can be activated at the settings.
  • Explore mode added. The map buildings symbols disappear when the explore mode is on.
  • Mini games added. Added Mini Games: TorzaL (Found in arcade game machines), Mehapoly (Found in Game Console), Mangala (Found in Cell Phone), Spade (Found in NPC Events), Nails Footbal (Found in NPC Events)

  • Added Objects: Bullet Box, Can Opener, MP3 Player, Sphygmomanometer, Fertilizer, Night Vision Goggles, Car Key

  • Base scan system has been changed and now vehicles can be selected as base. Base icon appears on screen
  • New Buildings: Container House, Industrial Zone Structures

  • Headpieces were divided into two parts: head and face. Updated inventory craft information screen.

  • Car key added. You must either have a key or have high mechanical knowledge to own vehicles. When a vehicle claimed, all locks will be unlocked. Car key can be produced with Lockpicking.
  • New cover, door and window sounds have been added and optimized.
  • Almost all textures have been modified.

  • Exhaust smoke added to vehicles.
  • Road signs added to spawn randomly

  • New settings added: Camera Fov, Volumetric Lights Slider, Autosave, Physical Attack
  • "Save Game" optimizations made for objects
  • Truck upgrades have been added and the truck container has been renewed.

  • Improving the quality of plants with fertilizer was added.
  • Can opener added. Canned foods will be 50% less effective if not opened with can opener. In each use, the quality of the can opener loses its condition.

  • Flare gun can craftable and stack up to 5 now.
  • On the main screen, the illnesses were moved up and the information was taken at the bottom. Key information is set to be sorted by world position.
  • Upgraded door material changed.
  • Band aid was set to be craftable.
  • Vehicle brakes softened.
  • Updated button animations on the character creation screen.
  • The rain particle effect domain has been changed to local.
  • Main character controls linked to a single script
  • Analyzer analysis range increased 5 times
  • Worker name changed to Handyman (New jobs will be added in future updates)
  • Explosion domain is cut in half and now the explosion sound can attracts the attention of zombies
  • Stupid virus exposed NPCs are now warning during the conversation
  • Optimization in the navigation system
  • Fat yellow zombie doing real explosion after death
  • PC Gamer now gains 1 experience for every 5 minutes from mini-games

  • Some incorrect translations - Fixed(Thanks for MasterM)
  • Bus Rear Tailgate Double Opening Problem - Fixed
  • Plant height problem of seeds planted in the farm- Fixed
  • When using the weapon with a zero condition it gives a wrong alert - Fixed
  • Watches are pink - Fixed
  • 50BMG texture problem - Fixed
  • Objects are placed on new apartment balconies or mezzanines are not saved - Fixed
  • In the coal-producing machine, when the objects added with a stack more than 1 only gives 1 coal - Fixed
  • Sleeping pills and Sleeping Away pills destrictions wrong at sleeping screen - Fixed
  • Water droplets is too big in sewer - Fixed
  • If you die during the clairvoyant, the main menu and the next game will have it - Fixed
  • Trouble with Pharmacy sign - Fixed
  • All traits can be selected with the Restore Previous button - Fixed
  • Main menu animation problems- Fixed
  • Large apartment lod problem - Fixed
  • Cameras are disconnected from television after loading - Fixed
  • Meals in the soup stall have no CASUT effect - Fixed
  • When the truck windshield is upgraded, it does not appear outside - Fixed
  • The NPCs are walking towards the who they escape - Fixed
  • Zombie and NPC attacks taking place before the animation - Fixed
  • Sewing machine duplicates items - Fixed
  • The game crashes when the wood truck is run - Fixed
  • Some seats have a LOD problem - Fixed
  • Cracked glass looks normal after loading - Fixed
  • Tin Can Trap Problems - Fixed
  • Camp Cylinder Bomb problems - Fixed
  • Cylinder Cooker problems - Fixed

Fixes (Need more tests)
  • Vehicle collider problems - Fixed
  • None playing animations and T-posing walking problems of some NPCs - Fixed
  • Objects thrown from the inventory fall from the ground - Fixed
  • Clogged toilets clean after loading - Fixed
6 comments Read more
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About This Game

What is a Sandbox Survival Zombie RPG Game?

First of all our game is a survival zombie game in basic. It offers you an apocalyptic city with zombies and survival elements against these badass zombies . But it is a different game. The cities in our game will change in every new game. The places of buildings, the furnitures of that buildings, the colours of the furnitures and also the texture of buildings, the loot ratio, the places of NPC's and the zombies will change in every new game. The neighbourhood in our game will be generated automatically and it will be different when you click "Start Game" button everytime. But this will not change the main storyline.

Features of Our Game

Apart from its unique genre, we offer you a unique gaming experience.

  • 625km square map.
  • 8 randomly generated cities in total.
  • You can enter every house without a loading screen.
  • You can interact with every object in our game.
  • You will be able to move every object and furniture so you can create barricades for your safety.
  • You will cook with a different and unique cooking system which you have never seen in other games.
  • Dozens of craftable items and weapons.
  • You can strengthening all doors and windows. Making many objects more useful by upgrading.
  • Detailed and RPG based character creation with 8 different stats, 40 different traits, 12 different job backgrounds and 20 different skills. Also you can dubbing your character.
  • A world with a day/night cycle and realistic weather - season system.
  • You will find NPC's to interact and you can even team up with them.
  • Different types of vehicles to drive and you can upgrade them.
  • It is possible to make different liquid stocks (water, food, gasoline, oil, etc.)
  • You will find interesting and different survival systems. (For example; if you run out of water, you can put a bucket outside while it is raining and fill it with water.)
  • Over 50 different melee weapons, pistols and rifles.
  • Lots of various injuries and illnesses.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7 / 8.1 / 10 (64bit)
    • Processor: Intel i3 2.4 GHz
    • Memory: 6 GB RAM
    • Graphics: 1 GB or more (128bit bandwidth)
    • DirectX: Version 9.0
    • Storage: 2 GB available space
    • Additional Notes: system requirements may change depending on game development
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64bit)
    • Processor: Intel i5 3 GHz
    • Memory: 8 GB RAM
    • Graphics: 2 GB or more (256bit bandwidth)
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Additional Notes: system requirements may change depending on game development

What Curators Say

8 Curators have reviewed this product. Click here to see them.
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