Freefall is a minimal arcade game about falling endlessly through a world that keeps twisting and morphing around you. Get ready to dive in head-first for some mind-boggling, hair-tearing, patience-wearing fun.
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Uitgavedatum:
1 jun 2017
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Vroegtijdige toegang

Krijg direct toegang om te spelen en raak bij dit spel betrokken tijdens het ontwikkelingsproces.

Opmerking: Dit spel in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om dit spel in de huidige staat te spelen, kun je beter afwachten hoe het spel zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'I don't believe it makes sense to go and make a game in total seclusion, isolated from the very community who will play this game. I do have a clear vision of how I'd like Freefall to evolve, from now until the final release, but my vision isn't all that matters. You, the community of players making this game possible, also matter. I don't want to end up making a terrible game that none of its players enjoy; I want to work with the players throughout the entire development process, in order to make good, sound changes and additions to the game. I've seen how Early Access has vastly benefited other games on Steam and I'm really looking forward to hearing all of your feedback. I want to bring this game to fruition and make it as fun and great as it can be.'

Hoelang blijft dit spel ongeveer in vroegtijdige toegang?

'I have loads of ideas for the game that I'm excited to try out. I'm doing all of the development by myself, so I can Freefall remaining in Early Access until at least 2018. Ideally, it'll be complete before then, but I wouldn't like to disappoint anyone if it ends up taking a bit longer. I'll continue to update this estimate as time goes on.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'What I'd really like, for the final release, is to have something very polished, well-optimized, and feature-complete. I want it to feel like a game--a fun one--and I'm really looking forward to fleshing out all the features floating around in my head. I have ideas for how two-player cooperative gameplay would work, as well as multi-player competitive modes, custom level creation and sharing, automatic level generation from your own music, and various other things. I want to keep going, making the game better, until it actually feels done.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'The core, underlying gameplay is all there. There are lot of things like achievements, leaderboards, trading cards (?), etc, that still need to be implemented before I can move on to work on any of the new features. The game is playable for sure, though, and it has three existing levels which show off a lot of the stuff that's possible in the game.'

Zal het spel anders geprijsd worden tijdens en na vroegtijdige toegang?

'I plan to keep the price low throughout Early Access. Once the game exits Early Access and makes a full release, I'll raise the price a little bit - not massively, but the lower price during Early Access will be one of the ways I can say thanks to everyone helping to support the game throughout its development.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'The Steam Community Hub will be a great way for me to connect with the entire community of Freefall players. I'd like to post regular progress updates there, as well as interact with players and discuss anything that might be on their minds. The hub will give players a place to report bugs, issues, general problems, suggestions, feedback, or really anything they'd like to discuss about the game. I'd also love to find other ways to show how important the community's role is throughout Early Access, whether that's by adding extra credits to the game or otherwise.'
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Over dit spel

How long can you last? Freefall is a minimal arcade game about falling endless through a world that keeps twisting and morphing around you. Sit back, relax, and turn up the volume for some mind-boggling, hair-tearing, patience-wearing "Game Over" action. Dive in head-first and get ready for the real party.

The goal is simple: don't hit anything. But it may not be that simple, as the world starts closing in around you, pulsating in time with the music while simultaneously starting to pulsate to the beat of the music. Inspired by games like Terry Cavanagh's Super Hexagon, Freefall will take you to a surprisingly zen-like state of mind as you navigate through its endless canals.

Systeemeisen

Windows
macOS
    Minimum:
    • Besturingssysteem *: Windows 7 or later
    • Processor: 1.6 GHz or faster
    • Geheugen: 512 MB RAM
    • Grafische kaart: OpenGL 3.2 Compatible Card
    • Opslagruimte: 200 MB beschikbare ruimte
    • VR-ondersteuning: SteamVR
    Aanbevolen:
    • Besturingssysteem *: Windows 7 or later
    • Processor: 2.0 GHz or faster
    • Geheugen: 1 GB RAM
    • Grafische kaart: NVIDIA GeForce GTX 780 / AMD Radeon R9 290
    • Opslagruimte: 200 MB beschikbare ruimte
* Vanaf 1 januari 2024 ondersteunt de Steam-client alleen Windows 10 en latere versies.
    Minimum:
    • Besturingssysteem: macOS 10.12 Sierra
    • Processor: 1.6 GHz or faster
    • Geheugen: 512 MB RAM
    • Grafische kaart: Intel HD Graphics 6000
    • Opslagruimte: 200 MB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: macOS 10.12 Sierra
    • Processor: 2.0 GHz or faster
    • Geheugen: 1 GB RAM
    • Grafische kaart: AMD Radeon R9 M380 / AMD Radeon Pro 455
    • Opslagruimte: 200 MB beschikbare ruimte
* Vanaf 15 februari 2024 ondersteunt de Steam-client niet langer de 32-bitsversie van spellen of macOS 10.14 of lager.

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