Build up your own arms manufacturing company. Find your factory, buy resources, produce a wide range of military equipment to sell to the highest bidder. Good or bad? That's up to you, who you do business with is your choice. Don't ask, don't tell, get paid. After all, war is about making money.
Toutes les éval. :
plutôt positives (931) - 74 % des 931 évaluations des utilisateurs et utilisatrices pour ce jeu sont positives.
Date de parution :
25 mai 2018
Développement :
SCT
Édition :
SCT

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Jeu en accès anticipé

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Remarque : ce jeu en accès anticipé peut changer ou ne pas changer de façon significative. Si celui-ci ne vous intéresse pas dans son état actuel, vous devriez peut-être attendre qu'il se développe davantage. En savoir plus

Ce que l'équipe de développement a à dire :

Pourquoi choisir l'accès anticipé ?

« Gunsmith is going to be a huge game, a game that's going to take a long time to finish. Put simply. We do not have enough manpower or money to produce this entire game and launch as one massive package. It also gives us the opportunity to explore areas where we may not have before based on player feedback. The one thing that was learned from previous releases is that the expectation, demand, satisfaction and overall player experience is extremely hard to one hit wonder without a tonne of feedback. Therefore this actually gives us the opportunity to listen to you all as a community and take on board your changes. We feel this type of game will be suited really well towards Early Access because of this. »

Pendant combien de temps environ ce jeu sera-t-il en accès anticipé ?

« So far we are approaching 3 years in early access and ideally we aim to get the game finished soon! »

En quoi la version finale sera-t-elle différente de la version en accès anticipé ?

« The full version of Gunsmith is going to have much more content in terms of manufacturing ability, story, mechanics, workshop etc. Gunsmith is going to get several new additions for its final release. »

Quel est l'état actuel de la version en accès anticipé ?

« Right now Gunsmith already has hours of game play. You can construct your factory, manufacture products, unlock new research, buy resources from a global marketplace and expand the factory in new areas when you need more space.

The game also already has a fully functional utilities system whereby you will need to watch out how much energy, gas and water you are using to keep the factory running at optimal conditions.

This is also the same with raw materials. Which has a functional stock market system what will vary the price of raw material which will mean you will need to choose the best times to buy product.

The game currently contains a fully working tutorial to teach new players how to get to grips with the game i.e building a factory, choosing the correct material to make the desired product and also how to pick and sell to clients.

In general the game is pretty solid and we are extremely happy with our progress. However we want and need to work on this much more to do it justice.

Its extremely hard to tell you where the game will end up or what in fact is missing, we do want to add much more for example the political influence mechanics, weapon shipment mechanics, Really we want to massively add to what we have. We know the concept is solid from player feedback. Players love what we have made already, now its about us expanding on that and creating more game play. We are going to listen to the players heavily through this development process so it will be hard to predict what will make the final cut. If players absolute hate something we have designed we will listen, change and adapt Gunsmith to make it the best it can be. »

Le prix du jeu sera-t-il différent pendant et après l'accès anticipé ?

« Yes, right now we are aiming the price at a place where we feel it will help us grow and finish the game. Not sure if this will increase or decrease depending on the player feedback really. »

Comment comptez-vous impliquer la communauté dans le processus de développement ?

« We already are, we are using various channels to communicate with the community to get their feedback on the development, mainly on Discord so come find us! We also post regular updates on IndieDB to involve people there as well! »
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À propos de ce jeu



Gunsmith is a industrial management experience where you start your own arms manufacturing company. You begin by inheriting a small factory where you shall start forging your empire.

Acquire licences or don't, to begin making your first military grade items. You will build up your factory by unlocking machines and technologies. You start with very little and the government will not allow you to produce more serious items until your reputation has grown.



  • Over 35 machines to choose from.
  • Over 10 Belt types to transport goods including bridge belts that allow stacked belts.
  • Over 30 Products to manufacture.
  • Over 20 Clients to do business with.
  • 4 Types of Factory.
  • 6 Types of Workers.
  • A dynamic marketplace to buy goods from.
  • Automated buying and selling system.
  • Special orders and scenarios.
  • Sandbox Mode.
  • Steam Workshop.



We support and update our game all the time! It's extremely important to us and as an average we do;

  • Small updates once a month. Sometimes with new features.
  • Large game changing updates with new features every 2 months.
  • Hotfixes usually within hours of major issues. Even on weekends.
  • Speak to our players 1 to 1 in our discord.
  • Over 40 updates since launch.



Pick from a huge selection of machines to choose how you make your product. Efficient, mass produced, quickly or slowly. It's up to you.

Start by making small almost harmless things such as boots, trousers, vests with no armour. Once you start to fulfil these orders you will have the opportunity to unlock licences to expand your empire and make new and deadlier items. Eventually you will be granted a licences to manufacture armour, ammunition, firearms, explosives and the list goes on and on.



Research new technologies and machines that will lead to more complex and usually more dangerous items to manufacture.



Build up a reputation with over 20 clients from around the globe. They may ask for certain items that might not be technically legal. If you choose to do business with such people that's up to you as an arms dealer. They will always offer you a very attractive price.

Continue into the political sphere, providing you with the opportunity to manipulate global situations, push politicians into certain ways and cause conflicts on the basis of selling more arms to create even more profit. ( This is by no means inspired by anything that is currently happening in the world today )

It will be up to you as a Gunsmith to overcome all these challenges and dominate the market and make as much profit as possible. How you do this will be up to you. Good Luck...

Configuration requise

    Minimale :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation  *: 64-bit Windows 7, Windows 8.1, Windows 10
    • Processeur : Intel Core i3-4340 / AMD FX-6300
    • Mémoire vive : 6 GB RAM GB de mémoire
    • Graphiques : nVidia GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
    • DirectX : Version 11
    • Espace disque : 5 GB d'espace disque disponible
    Recommandée :
    • Système d'exploitation et processeur 64 bits nécessaires
    • Système d'exploitation  *: 64-bit Windows 7, Windows 8.1, Windows 10
    • Processeur : Intel Core i7 or AMD RYZEN 7
    • Mémoire vive : 16 GB de mémoire
    • Graphiques : Nvidia GTX1080i or Radeon™ RX Vega⁵⁶
    • DirectX : Version 11
    • Espace disque : 5 GB d'espace disque disponible
* À compter du 1ᵉʳ janvier 2024, le client Steam sera compatible uniquement avec Windows 10 et ses versions plus récentes.

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