Immerse yourself in a voxel game exclusively designed for VR. A beautiful infinite procedural world. Explore, gather resources, craft with your hands in 3D, and build anything you can imagine. Featuring great VR controls, near-infinite view distance, mod blocks through Steam Workshop, and much more!
Recent Reviews:
Very Positive (60) - 93% of the 60 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (543) - 90% of the 543 user reviews for this game are positive.
Release Date:
Jan 26, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“As of October 2021, cyubeVR has been in full-time development for over 5.5 years, and all the core features of the game are very polished by now - so it might be a bit different than the average "Early Access" game in that regard. For cyubeVR, being "Early Access" means that not all planned features (specifically survival and multiplayer) are in the game yet - you should not expect the game to be buggy though! One of the highest priorities is making sure that there are 0 known bugs in the game, stability and being bug-free is most important at any time during development. cyubeVR should always feel super polished. If a bug is reported, it's fixed before any new feature is added. "Early Access" is great to get a lot of feedback from the players who actually play and love the game while the game develops. The main place for feedback and general community discussion is the offcial cyubeVR Discord server where we have an amazing community of over 2700 people already!

If you want to see what's planned for the game, you can see the official roadmap (Trello) for the game here.

Approximately how long will this game be in Early Access?

“cyubeVR development is 100% community-driven, so if the community thinks the game is ready for the final release, then it probably is. It's really the community that knows best when a game is done. The time frame absolutely depends on what features the community wants to have.

Most likely, even after the game is out of Early Access, there will still be many new features added to the game, so in practice, it doesn't actually make any difference if the game has the "Early Access" label or not. A game like cyubeVR can grow forever, as long as the community is interested in it! :)”

How is the full version planned to differ from the Early Access version?

“Currently cyubeVR is singleplayer, and one of the most requested features is multiplayer. Multiplayer is definitely planned for the future! Of course you will still be able to play this in singleplayer, just like now.

Also, the game is currently a very chill and peaceful sandbox game primarily about exploration, crafting, and most importantly, building, without any survival aspect apart from fall damage. It is a popular request to add more survival-related gameplay mechanics, like melee combat, so that's also planned. It will stay optional though, so anyone who likes the current peaceful atmosphere of the game will definitely be able to keep playing that way and focus on the creative aspect of the game.”

What is the current state of the Early Access version?

“This game has been in development for a long time, so the current state of the game is very polished already, with a few exceptions like the tutorial being a bit boring, but well, you only need to do the tutorial once, right? ;)

The focus was on polishing the core features of the game a lot. So while the scope of the game is not yet what it will be later (survival, multiplayer), we wanted to make sure that it does what it does really well, and later add more features. A lot of time was spent on optimizing performance, and we are very proud of what we have achieved regarding that, especially if you keep in mind that this game features fully dynamic lighting, dynamic weather, and that you can place an infinite amount of light sources (torches) with almost no performance impact, due to our custom voxel lighting.”

Will the game be priced differently during and after Early Access?

“The price of the game will gradually increase during the early access period. Most important for us is currently to build a solid community around the game, we know we can only succeed if we have a community that wants us to succeed.”

How are you planning on involving the Community in your development process?

“The community is the most important thing for us at the moment. We involve the community as much as possible. We are very active in the steam forums and at any other place where there's any community regarding this game. Most importantly, there is the official cyubeVR Discord server with over 2700 members where we constantly discuss ideas and development of the game and also manage beta testing of new features before they are released for everyone else.

We are creating this game for you, so we need your feedback and ideas. Please tell us in the Discord or the Steam Forums what you like, what you don't like, and what you want to see in the game in the future!”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.
VR Only

Buy cyubeVR

SPECIAL PROMOTION! Offer ends January 20

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$19.99
$16.99

Buy cyubeVR, OpenVR Benchmark and Leaderboard BUNDLE (?)

Includes 3 items: cyubeVR, OpenVR Benchmark Leaderboard Unlock DLC, OpenVR Benchmark (bundle only)

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Reviews

“The crafting you actually do in 3D - you make the PlayStation 1 version of whatever it is you want, a shovel for example, put it in your inventory, and out pops the 4K version of the 4 bit pixel art you just created. It's so fun, its so creative! I love crafting things like this, like they're LEGOs or something. It makes me feel like I actually put it together and built it myself. And the X-Factor of all of this is, that it's not Minecraft.”
habie147

Index Controller Support

cyubeVR has full support for Valve Index Controllers. You see fully tracked fingers and the control scheme of the game has been completely rebuilt for working the best possible way on Index Controllers. Here is a video showing how Index Controllers work in cyubeVR: https://www.youtube.com/watch?v=TbKpVV1ppJY

Come join the Discord!

Come join our official, verified cyubeVR Discord Server with over 2700 members! You can chat directly with the developer and talk about ideas, new features or report bugs. Also, beta builds with new features are always first made available to beta testers in the discord to make sure those features are completely stable and bug free when they are released for everyone.

Take a look at this fan-made trailer!

cyubeVR is developing quickly! The main trailer you see above is not yet showing many of the great new features that were added to the game with recent updates - but cyubeVR has an awesome community, here is a really good fan-made trailer that's much more up-to-date: https://www.youtube.com/watch?v=LqWP1YBtYUk

About This Game



cyubeVR (pronounced Cube VR) is a virtual reality voxel game fully designed for VR.



The world in cyubeVR is entirely procedurally generated. Enter a seed or let the game generate one for you, and explore a unique and detailed infinite world that no one ever saw before.

Find your way through complex cave networks going deep into the ground, climb up huge hills to get a great view over the world or try to build yourself a way up to massive floating islands.

All of that fully optimized for VR to get you the most immersive experience possible. There are no limits how far you can travel – your unique world is infinite in size.



Gather resources in the world and use those to build anything you have in mind. Allow your creativity and imagination to run free. Design a fortress on top of a mountain, construct a bridge to connect two floating islands or dig yourself deep into the ground and work on complex underground structures.

Experience a building system exclusively optimized for roomscale VR in a way that was never seen before. You can even move blocks after you have placed them!

Thanks to roomscale VR, even have a good conscience for the workout you did while you can marvel your new creations.

In VR there is no need for any UI, menus or buttons for crafting. Just use your hands and naturally craft tools and other items directly in the world.

A FEW SPECIAL FEATURES WORTH MENTIONING:



Gravity Gloves! You never have to bend down or move much to reach items or tools - you can easily grab anything using gravity gloves:







Dynamic Weather! The weather dynamically and smoothly changes between sunny, rain, and snow. And cyubeVR probably has the best-looking snow of all existing VR games!






Great building controls, designed from the ground up for VR! You can mine, collect and charge magic crystals to conveniently place up to 9 blocks at once.





Full finger tracking on the controllers that support it (Valve Index Controllers), and the closest possible approximation on other controllers (Touch Controllers, Vive Controllers)



The game automatically detects which controller you are using and adjusts the controls to optimally work with your controller, and automatically shows you the tutorial fitting for your exact controller - currently, the game has 4 different control schemes, individually designed for:

  • HTC Vive Controllers
  • Valve Index Controllers
  • Oculus Touch Controllers (Rift, Rift S, Quest, Quest 2)
  • Windows Mixed Reality Controllers

Use either Smooth Locomotion or Teleport, depending on what you prefer. For the locomotion, you can choose between controller-oriented and head-oriented Smooth Locomotion. For turning, you can choose between snap turning and smooth turning. Snap turning offers options for either 22.5° steps or 45° steps, while smooth turning allows you to freely adjust the turn speed with a slider.



Dynamic Picture Frames that allow you to import any custom PNG/JPG files from your PC and display them in fully resizable and movable picture frames that you can decorate the wall of your virtual house with:





Dual Wielding with all tools! Twice as fast, and twice the fun.





There's an awesome furnace in the game, fully controled with realistic VR mechanics! No UI interaction. Put combustible items into the lower chamber of the furnace, place items to melt in the upper chamber of the furnace, use flintstones to realistically generate sparks that light up the fire, and watch it operate!





You can easily collect items into your inventory using the awesome vacuum bucket that can be enhanced further with magic crystals for an even stronger effect! Blue crystal energy makes the bucket suck, red crystal energy makes the bucket blow. Use sunlight to charge a crystal blue, or use moonlight to charge a crystal red.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 or newer
    • Processor: AMD Ryzen or Intel CPU, from 2014 or later with at least 6 threads
    • Memory: 14 GB RAM
    • Graphics: Nvidia GTX 970 / AMD RX 580
    • DirectX: Version 11
    • Storage: 12 GB available space
    • Additional Notes: Vive Cosmos controllers NOT supported
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 or newer
    • Processor: AMD Ryzen or Intel CPU, from 2016 or later with at least 8 threads
    • Memory: 16 GB RAM
    • Graphics: Nvidia GTX 1080 / AMD RX 5700 XT
    • DirectX: Version 11
    • Storage: 20 GB available space
    • Additional Notes: Vive Cosmos controllers NOT supported

What Curators Say

18 Curators have reviewed this product. Click here to see them.

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