Hardcore real-time strategy with a long-term round. Development of your civilization from caves to space. Huge world. Thousands of players. 240+ sciences and technologies. About 100 troops. 4 races. 50+ resource deposits. War, trade, science, construction...
All Reviews:
Mixed (165) - 47% of the 165 user reviews for this game are positive.
Release Date:
Sep 1, 2017
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Play Ways of History

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Recent updates View all (55)

July 15

Version 1.4.42 is upcoming!

— Tonnels can now be built through mountains. Tonnels increase movement speed (we can't yet say for how much);
— Barter does not disappear any more. You can now switch it back on at any time;
— Water paths are 2 times shorter than land ones, river paths are 3 times shorter;
— Campus effectivity is changed: 1%/2%/3% now (2%/4%/7% before);
— Campuses additionally increase the number of work places in all scientific buildings by 2% / 4% / 6%;
— The pledge in the streams is reduced to 3 hours (5 hours before);
— Highway cost has changed: 50 population (100 before), 700 granite (500 before).

Approximate launch time — mid August.
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June 15

The 2nd continent in the 8th double-speed-world is opened for registration. 1.4.41 Inside




Kazakhstania is already waiting for you..............More info

And in the meantime a curious update 1.4.41 has been released.



Gloomy Morgenstern and Bloody Robodog are available to be trained in cities
They are truly dangerous in a battle...


There is a description of a fresh new world below, that has just been opened.

But at first a few bright combat screenshots.



They for sure do not reflect the full intensity of the game...
From the Stone Age to the present times!



Hundreds of buildings and unit types, 4 races, hours of battle in a real time!



But, nevertheless, please the eye and hint that it will be extremely interesting ...


And now the promised description of the new 8th world ...

The first country which puts SS on course wins the world.

  • The 1st continent Gondwana is opened for registration. All climate zones except snow are available.
  • The 2nd continent will have only grasslands and snow;
  • The 3rd: all climate zones (but very little of prairie);

The parameters of the world are the following:
  • production speed —
  • buildings maintenance —
  • constructing speed —
  • troops speed —
  • troops costs —
  • troops maintenance —
  • efficiency of "Cutthroats" —
  • efficiency of "Demolishers" —
  • traps damage before a battle —
  • carrying capacity of troops —
  • population growth —
  • rate of consumption by population —
  • merchants speed —
  • chances to get a Great Citizen —

The following parameters are decreased :
  • Travel time of workers and settlers when sent on a mission
  • Amount of troops given as a reward for tasks
  • Amount of troops at barbarian cities that appear after certain tasks are fulfilled
  • Time of protection after registration
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Early Access


Important!
We are glad to announce that the game has finally been released on Steam.
A new world is already born and waits for its heroes.
Welcome!

About This Game

Hardcore real-time strategy about developing your civilization from the Stone Age to Space Age. Huge world. Thousands of players. 240+ sciences and technologies. About 100 troops. 4 races. 50+ resource deposits. War, trade, science, construction...

A serious game for adepts of serious strategies. A game round is long enough, but during those months the player dives into a colourful world full of action. And a peaceful flow of life turns into a tornado of actions, events and decisions.

Main features in short


  • Full 3D battles. Epic fights of thousands men of your army.
  • 240+ sciences and technologies from the Stone Age to modern times. Development depends on choice of what to research.
  • About 100 troops. Infantry, artillery, aircraft, fleet, cavalry. Battle elephants and jet bombers. Dirigibles and jaguar-warriors...
  • Varied map with 4 climates, full of seas, islands, rivers, mountains and hills. More than 50 resource deposits.
  • Construction of improvements, roads, bridges and new cities.
  • More than 100 different Wonders of the World and buildings. Banks, temples, barracks, recycling stations, castles, market squares etc.
  • Everybody can find the suitable role. Bloodthirsty warrior or greedy merchant. Wise scientist of reckless prowler. Purposeful ruler of peaceful farmer.

Development, sciences, space (Scientific tree and all the rest...)


Many features of this real-time strategy are known to all Civilizers.

You start from a Stone Age little village with a bunch of tribesmen. Development follows the Scientific tree that is already known to some people. It contains almost 250 sciences and technologies.

New buildings, possibilities and troops are gradually unlocked.
The path of a small village to modern megapolises net goes through Medieval wars, technological revolutions and ages of bloody terror. Players start Nuclear wars or step into the Golden ages while exploring new territories.

And, finally, the SpaceShip...

Countries (you are not alone)


Players start to merger into countries soon. This changes the gameplay, bringing it to the new level. Global wars and continental trade unions. Diplomatic collusions and treacherous plots.

In general, gameplay is full of different mechanics. A lot of ways to interact with the world and other players.

A bit of epicness (you don't need to read this, but we had to write it... moreover, that's the way)


Everybody can become a great general, and numerous armadas will turn enemies into ashes.
Someone, who chooses the way of genial scientist, will find out all the secrets of the Universe. And maybe nations will obey the speeches of the experienced and insidious politician. Perhaps, your cunning merchants will connect powerful empires and remote villages with their caravans, bringing the whole world under control of money...

In conclusion

It will be a very long description of the entire Ways of History universe if we start it. The shortest way is to dive into it. And it's worth it...

System Requirements

    Minimum:
    • OS: Windows
    • Processor: 1.5 GHz
    • Memory: 300 MB RAM
    • Graphics: OpenGL 3.x support
    • DirectX: Version 9.0
    • Storage: 1300 MB available space
    Recommended:
    • OS: Windows
    • Processor: 2.5 GHz
    • Memory: 300 MB RAM
    • Graphics: OpenGL 3.x support
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 1300 MB available space
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