A strategy game combining the Turn Based Combat of XCOM with the world exploration of Heroes, and adding unique tactical environmental interactions of its own. Explore the world, build towns, collect artifacts, improve your heroes, and influence your tactical surroundings using physics!
All Reviews:
Very Positive (62) - 82% of the 62 user reviews for this game are positive.
Release Date:
Apr 26, 2018
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access is a great way for us to keep expanding and working on our game with your support.
At the end of the day, our game is made by and intended for genre fans like you. We believe your thoughts, opinions and partnership throughout development will make Fort Triumph as great as we know it can be.

Fort Triumph's development has been steadily progressing since our successful Kickstarter last year, and we feel the game is getting closer to what we want it to be - a challenging yet lighthearted take on turn-based tactics.

We now believe it's become a solid-enough sample of our vision to share with new players and get feedback from a larger community.”

Approximately how long will this game be in Early Access?

“We are aiming for 10-12 months of Early Access before our full release.

However, this project means a lot to us and our loyal backers, and our top priority will always be to ship a fun game, even if that means taking a little more time in development based on your feedback.”

How is the full version planned to differ from the Early Access version?

“What Fort Triumph will contain on release depends largely on the community - we intend to listen to what people would like to see and go where that takes us.
We're a small team of fans just like you, and passionate opinions from the community are valuable in determining the game's direction.

But our current conjecture is that Fort Triumph has a solid foundation of fun, and the tactical layer is among the more unique of the genre.
We also think the strategic layer is starting to shape up to be something rather special.
We hope to add more content and continue to experiment with various ideas such as mission types, challenges and hero growth in order to see what best supports the fun in the tactical layer.

We expect to release new content on a monthly basis, and aim to have a full campaign with side quests on the full release - complete with more models, enemy types, and environments, as well as deeper hero customization options.”

What is the current state of the Early Access version?

“Our current build (0.11.1) includes Act I of the campaign and a replayable Skirmish mode, in which you can choose between four factions for yourself and the AI, and battle each other on a procedurally-generated world map.

The tactical layer is fully developed feature-wise and contains around 70% of the content we hope to have on release.

The strategic layer is around 80% developed feature-wise, and we feel like it is representative of how it should play out on release.

The game features a skill tree in which you can select abilities and upgrades for your heroes.
There are currently around 20 unique abilities and 50 skill upgrades to choose from.

The game also features a basic inventory-management system, which will be expanded as we move forward.”

Will the game be priced differently during and after Early Access?

“We will maintain the Early Access price all the way to full release, at which point the full product likely be priced higher.”

How are you planning on involving the Community in your development process?

“Ever since Kickstarter, we've kept our community in the loop on our progress and challenges, and we'd love for you to join in. It's been a great ride so far, and we've implemented many players' suggestions into our game.

Whether it is over the Steam Community, our Discord server, on Reddit, in your own content/videos, or in direct messages to our team members - we need your feedback and appreciate your thoughts and suggestions.

We also run polls from time to time when there are major decisions to be made regarding development priorities. These polls have helped us a ton when it comes to understanding what's important to you.”
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Reviews

“Fort Triumph is part XCOM, part Heroes of Might and Magic - two great tastes that taste great together.”
PCGamer

“...I love everything I’m seeing here from the non-linear mission objectives, to skill trees for the various heroes types, to a complicated system of environmental interactions”
Rock Paper Shotgun

“Fort Triumph could be called "fantasy XCOM", but I don’t think this phrase gives it enough credit.”
TechRaptor

About This Game


Fort Triumph is a challenging medieval fantasy turn-based tactics game in which you lead a band of heroes and face the chance of permanent death at any moment. Outsmart deadly foes with tactical ingenuity, using your surroundings both for cover and weapons in order to guide your party through perilous adventures.
In Fort Triumph, every crate and every tree is a potential weapon in the hands of experienced tacticians: in order to succeed, you will have to burn, freeze, topple, kick around or outright destroy your surroundings at the right moment.


  • Hardcore tactical turn-based gameplay - You lead a chosen party of heroes, each with a different set of abilities and a unique playstyle. Your party of heroes will face challenges and win missions by completing diverse objectives in tiled procedural maps. Many will fall, but others will rise to take their place!
  • Fully-interactive environments - at your disposal. Push, topple, grapple, burn, freeze and crash your way through interactive levels that play into your tactics.
  • Strategic gameplay - Choose between four factions and play on a strategic world map where you can build your base, recruit heroes and units, get hold of resources and buildings, find rare artifacts, and fight against a rival AI enemy for control over the map.

  • Skill tree hero progression - As your heroes gain experience, they learn new skills and abilities, making them more versatile in combat. Since each hero is unique, the right combination of heroes in a party is crucial to victory, and you will need to balance your heroes' strengths and weaknesses to bring out their full potential.
  • Procedurally-generated content - Fort Triumph features flexible world maps with variable locations and events. Tactical missions are procedurally generated to ensure each battle is unique and calls for a new plan.


Original in-game music created by Marco Valerio Antonini.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 SP1+ (64bit)
    • Processor: Intel I3 4160 processor or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GT 630 or Equivalent
    • DirectX: Version 10
    • Storage: 2 GB available space
    • Additional Notes: DX10 with Shader 4.0 support required.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64bit)
    • Processor: Intel i7 4770 processor or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 660 / Radeon HD 7850 or better
    • DirectX: Version 12
    • Storage: 2 GB available space
    • Additional Notes: DX10 with Shader 4.0 support required.
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Mac OS X 10.12+ (64bit)
    • Processor: Intel I3 4160 processor or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GT 630 or Equivalent
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Mac OS X 10.14+ (64bit)
    • Processor: Intel i7 4770 processor or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 660 / Radeon HD 7850 or better
    • Storage: 2 GB available space
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Ubuntu 16.04+, SteamOS+ (64bit)
    • Processor: Intel I3 4160 processor or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GT 630 or Equivalent
    • Storage: 2 GB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Ubuntu 18.04+, SteamOS+ (64bit)
    • Processor: Intel i7 4770 processor or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 660 / Radeon HD 7850 or better
    • Storage: 2 GB available space

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