CityBattle - Thousands of cities fighting for dominance. Join the army of your Virtual City in the MMO F2P shooter using Unreal Engine 4.
All Reviews:
Mixed (350) - 63% of the 350 user reviews for this game are positive.
Release Date:
Oct 2, 2018

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Play CityBattle | Virtual Earth


Recent updates View all (41)

October 17


Tomorrow morning an update will be installed on the game servers, eliminating a number of bugs and introducing some changes in the class balance:

● Guard
- Shield recovery rate increased by 100%
- The spread of "Blast" will be reduced, and its damage increased from 35 to 40 in the main shooting mode and from 50 to 60 in alternative mode.
- The use of "Sphere Shield" does not block other abilities.
- "Laser" damage increased from 850 to 1100 units.
- Damage reduction and slowdown after the application of the "Laser" is extended by 2 seconds.
- At elimination 50% of the available charge of the "Laser" is consumed.
- "Immobilizing Fire" detail bug is fixed, that slowdown did not increase with each hit.

● Bomber
- "Barricade" lifetime increased from 4 to 8 seconds.
- "Turbulent Damage" detail description corrected. Now the description shows actual %.
- "Accelerated Tornado" detail now reduces recharge for each enemy dragged into the Tornado by 10/12/15% instead of 15/20/25%.

● Saboteur
- Fixed the bug of the "Power Grenade" detail when the "Grenade" had an instant a cooldown reset.
-"Grenade" ability changed, now it does 400 damage instead of 504, but its cooldown decreased from 10 to 8 seconds.
- Fixed the bug with "Double Blink" when it did not increase the blink distance.

● Firebug
- “Inferno” damage reduced from 45 to 40 units.
- Reduced the rate of recharge of "Second Chance", now it recharges for 1% of the damage done, to recharge you need to do 230 damage instead of 200.
- Reduced the rate of recharge of detail “Auto Charge” from 1 / 1.5 / 2 to 0.5 / 0.75 / 1 (units per second).

● Tech
- The base amount of repair from the ability to "Mass Repair" is reduced to 450 per second.
- The detail "Premium Repair" now accelerates the regeneration of the spheres by 10/15/20% instead of 11/22/33%.

- The matchmaking system has been improved (we wrote about it here {LINK REMOVED}
- We took into account the wishes of the players and revised the VM and experience gained for the Quick and Rating Matches. In Quick Match, the amount of experience gained will remain unchanged, and the VM gain will be 15% less than now. In Rating Matches, the amount of experience gained will be higher by 20%, while the number of received VMs will be as it is now in Quick Match.
- Maximum level increased to 61.
- Fixed chat and friends list bugs.
- Some gameplay bugs have been fixed.

If the patch installation does not start automatically tomorrow morning, then restart Steam and \ or check the integrity of the game files. For this:
- Right click on CityBattle in Steam Library
- Properties
- Local files
- Check the integrity of the game files
5 comments Read more

October 11

New patch here!


Tomorrow we will install a patch, with the following changes:

- Chat bugs fixes: unreasonable mute, switching between tabs, etc.
- Some gameplay bug fixes
- The territories of Japan are opened on the World Map - now you can settle in them.
- Disabled chips for the upcoming Championship.
- Updated robot skins in the store.

Tomorrow we are waiting for your feedback!
3 comments Read more

Open Beta goes Live on - 02.10.2018 -

CityBattle | VirtualEarth will finally land on Steam free-to-play for everyone on 02 October 2018 at 12:00 CET. We welcome everyone to come and try our session-based MMOFPS!

About This Game

CityBattle - is a battle of thousands of cities for dominance. Become a battle robot pilot in the army of your virtual city in a free-to-play session-based MMOFPS on Unreal Engine 4. Participate in intense 5 vs 5 battles, upgrade your robots, play in tournaments, create different tactics and ultimately rule a virtual city or republic!


CityBattle - is a free-to-play game with fair monetization. There is no pay-to-win mechanics, there are no lootboxes with random rewards and all classes receive levels simultaneously without the need for endless experience grind.

Use unique upgrades system for modifying each class of robots and create a war machine that ideally fits your playstyle. Each robot can be configured for survivability or damage, for killing enemy robots or defending your base - the choice is yours!

Take part in weekly tournaments of Virtual Earth, where every player in battles with equal foes can become a champion, earn real money prizes and bring glory for the Republic. Claim victories through extraordinary tactics, change your class during the battle and demoralize your enemy! Dominate the battlefield not only with your reaction and reflexes but also through well-thought tactical decisions.

Find your city in one of the republics on Virtual Earth map. Join the army and together with your citizens lead your Republic to the top of rankings! Gather your forces, form a batallion, become on of the best fighters or commanders and earn more rewards!
Join the government of your virtual Republic - become a president or minister. Are you sure you can handle it? Think you have enough experience and knowledge? Prove it!

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: 64-bit Operating Systems (Windows 7, Windows 8, Windows 10)
    • Processor: Intel Core i3 4170 or AMD FX-8120
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 460
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 15 GB available space
    • Additional Notes: Connection: 256 kbps upstream or faster.
    • Requires a 64-bit processor and operating system
    • OS: 64-bit Operating Systems (Windows 7, Windows 8, Windows 10)
    • Processor: Intel Core i5-2300 or AMD FX-8300 or higher
    • Memory: 8 GB RAM
    • Graphics: NVIDIA 760GTX or AMD R9 280X
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • Additional Notes: Connection: 512 kbps upstream or faster.

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