CityBattle - Thousands of cities fighting for dominance. Join the army of your Virtual City in the MMO F2P shooter using Unreal Engine 4.
Recent Reviews:
Mixed (86) - 68% of the 86 user reviews in the last 30 days are positive.
All Reviews:
Mixed (1,172) - 65% of the 1,172 user reviews for this game are positive.
Release Date:
Oct 2, 2018
Developer:
Publisher:

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Recent updates View all (63)

March 14

Update to ver. 40 162



Today we have updated the client to version 40 162 with the following changes:

● Leagues and rating
- All leagues have become fully accessible.
- Reduced the number of points needed to move between divisions and leagues.
- Reduced the number of rating points removed for defeat in a battle.
- Now a group can include players with a greater gap in rating divisions

● Sound
- Sounds of movement and explosions are updated.
From the third person perspective - explosion sounds become louder and more defined, the footsteps are header and clearer.
First-person sounds have become more voluminous. The explosions became harder and sharper.
When large number of sounds are played at the same time, the unessential sounds are hidden.

● Bug fixes
- Fixed a bug where the text on items in the store went beyond borders.
- Fixed a bug where the Sniper could accumulate charge for the alternative mode in cloak.
- Fixed a bug swapping Guard’s movement speeds between main and alternative mods.
- Fixed a bug allowing to remove penalty points by playing custom games.
- Fixed a bug where Sniper’s shot from the alternate mode could fail to remove the cloak.
- Fixed a bug where the spectator mode was inactive in some places.
- Fixed a bug displaying player loading icon in a match on top of class icons during robot selection in combat.
- Fixed a bug incorrectly displaying players as “done loading”.
- Fixed a bug kicking all players in “Custom game” mode, instead of one player and leaving an empty game session on the server.
- Fixed a bug of players not receiving a warning message before being kicked from battle for inaction.
- Fixed a bug not displaying class icons for AI opponents in Custom game mode.
- Fixed a bug preventing team composition popup to disappear when it was supposed to.
- Fixed a bug incorrectly displaying preview picture from “Generator Attack” instead of “Team Deathmatch” during creation of Custom Game.
- Fixed a bug not displaying a warning message before leaving a Custom Game.
- Fixed a bug allowing Tech to get read of Guard’s slowdown debuff by teleporting with "Quick teleport" mod.
- Fixed a bug preventing the effect of Firebug’s “Slow Down Leap” mod from working on some targets.
- Fixed a bug displaying the incorrect generator durability, because of percentage rounding.
- Fixed a bug not displaying the “waypointing arrow” under some combinations of graphics settings.
- Fixed a bug displaying full Custom Games as available to “Join”.
- Fixed a bug not displaying the eyes of Assault’s “Neko” skin after respawn.
- Multiple localization edits and fixes.
- Improved collisions on all maps.

● Other changes
- Added the ability to rotate robots and zoom in / out the camera in the main menu.
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March 5

Update to ver. 39 938



Hello! Today we updated the game to version 39 938 with the following changes:

● Balance
- The effect of “Corrosive Napalm” mod is no longer affected by abilities that remove debuffs.
- Abilities now retain their recovery time after changing class.

● Map changes
- The the “Robotics factory” has been changed - ladders have been added to get to jumppeds from lower level. The side doors on the upper level have been expanded.

● Bug fixes
- "Meteor" ability now don’t consume fuel with "Fuel Conservation" mod installed.
- “Teleport” ability now correctly occurs with a visual effect at the starting point.
- The turrets are no longer affected by damage enhancement effects.
- Guard’s "Shield" can’t be used with zero charge now.
- When Guard using “Ram” ability collides with Assault using "Meteor" ability (in the air), the Assault is now being pushed
- Saboteur’s animations now show the weapons inertia and weight properly on mouse movement.
- Amplifier dropped in the “Team deathmatch” mode now correctly countdown the time before it disappears.
- Amplifier dropped in the “Team deathmatch” mode now fall to the ground correctly.
- "Impulse" ability is now correctly displaying is visual for other players.
- In the style menu of the robot, the rarity of items are now displayed correctly.

● Game Modes
- Fights "Against AI" replaced by "Custom Game"

● Other changes
- Snow and snowmen are removed from all maps.

● Currently aware of the following errors
- Invisible collisions in the aisles on the “Robotics Plant” map
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Christmas Update is HERE!


CityBattle | VirtualEarth has got a massive update! With this patch we introduce a brand-new map (Robotics Facility) with a long awaited TDM game-mode as well as lots of optimization and bugfixes. And that is not all - we also bring free 7-day Premium + 30-day VMoney daily limit increase for every player, who logs in until the end of January 7. Have fun playing!

About This Game

CityBattle - is a battle of thousands of cities for dominance. Become a battle robot pilot in the army of your virtual city in a free-to-play session-based MMOFPS on Unreal Engine 4. Participate in intense 5 vs 5 battles, upgrade your robots, play in tournaments, create different tactics and ultimately rule a virtual city or republic!

FREE-TO-PLAY



CityBattle - is a free-to-play game with fair monetization. There is no pay-to-win mechanics, there are no lootboxes with random rewards and all classes receive levels simultaneously without the need for endless experience grind.


Use unique upgrades system for modifying each class of robots and create a war machine that ideally fits your playstyle. Each robot can be configured for survivability or damage, for killing enemy robots or defending your base - the choice is yours!


Take part in weekly tournaments of Virtual Earth, where every player in battles with equal foes can become a champion, earn real money prizes and bring glory for the Republic. Claim victories through extraordinary tactics, change your class during the battle and demoralize your enemy! Dominate the battlefield not only with your reaction and reflexes but also through well-thought tactical decisions.


Find your city in one of the republics on Virtual Earth map. Join the army and together with your citizens lead your Republic to the top of rankings! Gather your forces, form a batallion, become on of the best fighters or commanders and earn more rewards!
Join the government of your virtual Republic - become a president or minister. Are you sure you can handle it? Think you have enough experience and knowledge? Prove it!

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit Operating Systems (Windows 7, Windows 8, Windows 10)
    • Processor: Intel Core i3 4170 or AMD FX-8120
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 460
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 15 GB available space
    • Additional Notes: Connection: 256 kbps upstream or faster.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: 64-bit Operating Systems (Windows 7, Windows 8, Windows 10)
    • Processor: Intel Core i5-2300 or AMD FX-8300 or higher
    • Memory: 8 GB RAM
    • Graphics: NVIDIA 760GTX or AMD R9 280X
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 20 GB available space
    • Additional Notes: Connection: 512 kbps upstream or faster.

What Curators Say

37 Curators have reviewed this product. Click here to see them.

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