Own the skies in steam-powered airships! Guns of Icarus Alliance is a team-based online game that pits co-op crews against both rival teams and an AI that learns your tactics. Players become part of the story as each battle shapes history in an ever-changing steampunk world.
All Reviews:
Mostly Positive (195) - 78% of the 195 user reviews for this game are positive.
Release Date:
Mar 31, 2017
Developer:
Publisher:

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Purchase Guns of Icarus Alliance and receive a free copy of the original game in your library if you don't already own it.

Buy Guns of Icarus Alliance

Buy Guns of Icarus Alliance Collector's Edition BUNDLE (?)

Includes 3 items: Guns of Icarus Alliance, Guns of Icarus Alliance Soundtrack, Guns of Icarus Alliance Costume Pack

 

Recent updates View all (31)

March 30

2.0.10 Fool's Gold Update



New content:
  • Wandering Ridge: Weave your way through threatening mountain scapes and harsh ambush choke points deep in Yeshan territory. Fight or flight, either way the journey will not be an easy one. Enjoy the challenge of this new infiltration map available to you and your friends in the PvE experience!



  • The Crusader: Hail from the lands of the Fjord Baronies! A new ship now available for the exhilarating PvP experience! Learn new strategies and tactics in ambushing enemy vessels with this ship, all in the name of glory!



  • Steam Workshop items developed by the community:
    - Harry's Hat
    - Bard Logo
    - Cat Skull
    - Ridden into the Ground
    - Clover
    - Gears and Roses
    - Traditional Snowflake
    - Anglean Iceflake
    - True Gentlemen
    - Birdy Engineer
    - Snakes Bite
    - Nautical Star

Playstation Release Date Announced:
The long-anticipated announcement for our definitive release of Guns of Icarus Alliance on the Playstation is now here! Click on the links below to find out more!

US PlayStation Blog: https://blog.us.playstation.com/2018/03/29/take-to-the-skies-with-guns-of-icarus-alliance-out-may-1-for-ps4/

Pre-Order: https://store.playstation.com/en-us/product/UP0456-CUSA09099_00-GUNSOFICARUSALNC

Changes:
  • Crusader team flags moved further back to avoid blocking view in doorways
  • Adjusted post-processing effects on night maps to improve visibility
  • Drop down menus from player names should now disappear when clicking on other areas of the UI
  • “Reload speed” metric changed to “Reload Time” in weapon books
  • General UI revamps
  • Players can now ‘opt-out’ of a leadership role for each leadership rotation period
  • Ship scrambling is now added to queued Alliance lobbies that return from a completed match
  • Removed duplicate AI control bindings
  • Changed game font
  • Added the ability to swap to a more traditionally first-person camera setup in spectator mode (default key is P)

Balance Changes:
Brought to you by the Experimental Crew, a diverse group of players from fresh faces to grizzled vets with a shared interest in the extreme sport of number crunching and spreadsheet tossing.
  • Crusader
    - Moved armor repair point to area between mid guns.
    - Forward Speed: 32 m/s
    - Acceleration: 4 m/s² (from 4.64)
    - Max Turn Speed: 12.5 deg/s (from 14.15)
    - Turn Acceleration: 7 deg/s² (from 6.11)
    - Max Vertical Speed: 17.03 m/s
    - Vertical Acceleration: 2.75 m/s² (from 8)
    - Mass: 180t (from 280)
  • Judgement
    - Acceleration: 3 m/s² (from 3)
  • Magnate
    - It has been discovered that the Mercantile Guild shipyard dockmaster has been supplying priveteers with faulty heavy engines and pocketing the profits. The Guild has suitably punished the offender and has replaced the barely functioning main engine.
    - Forward Speed: 34 m/s (from 26.02)
    - Acceleration: 5 m/s² (from 4.3)
    - Max Turn Speed: 15 deg/s
    - Turn Acceleration: 4 deg/s² (from 4.5)
    - Max Vertical Speed: 16.01 m/s (from 17.03 m/s)
    - Vertical Acceleration: 3 m/s² (from 3.5)
    - Mass: 200t (from 125)
  • Stormbreaker
    - Acceleration: 9.5 m/s² (from 15)
    - Turn Acceleration: 6.51 deg/s² (from 4.5)
  • Balloon rebuild Spanner hits decreased to 9 (from 10)
  • Seraph Tempest MK-S & Seraph Tempest MKI
    - Side arcs increased to 50deg (from 40)
    - Jitter reduced 90% (aesthetic change, minimal effect on balance)

Fixes:
  • Removed invisible step lip on Crusader and other navmesh issues
  • Fixed missing Crusader balloon when viewed at 155+ meters away
  • Fixed unicode display text for player tags in lobbies
  • Fixed overlapping victory screen text
  • Fixed sound clipping (again) in soundtrack track 21, The New Manifest Destiny
  • Fixed issues with hint bubbles for novice players
4 comments Read more

February 14

2.0.9 Heart Breaker Update



New content:
  • Brand new PvE Defense map: Blistered Abyss! Deep within the desertified valleys lay the ruins of forgotten battles. Excavations, for both scavenge and archaeological purposes, have cut deep into the terrain. Narrow passages have been carved out like a focused Aten blast to iron. Precious resources still lie in the depths. Protect the excavation bases from enemy attack!



  • Crybaby Mask - A Heart Breaker Update exclusive item just in time for Valentine’s Day, for limited time only. This is available when you complete the ‘Fiery Passion’ mission event!



  • Broken Heart Decal - A Heart Breaker Update exclusive item just in time for Valentine’s Day, for limited time only. This is available when you complete the ‘Fiery Passion’ mission event!



  • Year of the Dog Decal - Heart Breaker Update special item, a free decal to celebrate the Lunar New Year!



  • 4v4 Clash at Blackcliff: Like battling it out amongst the refineries, in the rain, in the dark? Well you can do it with 31 other friends now!

Events:
  • Fiery Passion: Show your friends and enemies your Valentine passion by bringing 250 ship components to flame! Completing this will earn you the Crybaby masks and Broken Heart decal! This mission will be available to complete in the first two weeks following Valentines day.

Changes:
  • New EULA: In preparation for PS4 release and cross-platform support, we’ve updated the EULA. This would also help us work with content creators to make sure their items could be distributed on PS4.
  • Wider lobbies to accommodate maximum width names
  • 2v2 version of Crazy King maps resource limits lowered to 450

Experimental Crew balance changes:
  • Shrike:

    - Armor: 425 (from 400)

    - Forward Speed: 40 m/s (from 36.38 m/s)
    
- Forward acceleration: 10 m/s2 (from 8.04 m/s2)

    - Turn Speed: 15 deg/s (from 13.65 deg/s)

    - Turn Acceleration: 7.5 deg/s2 (from 8.01 deg/s2)
    
- Mass: 75 tonnes (from 95)
    
- Vertical Speed: 17m/s (from 9.43 m/s)
    
- Vertical Accel: 2.5m/s2 (from 4.16 m/s2)
  • Judgement:

    - 2 m/s2(from 4)
    
- Turn Speed: 16 deg/s (from 12)
    
- Turn Acceleration: 4.5 deg/s2 (from 7)
  • Choppy (Static Turret Engineer ability):

    - Increased duration to 100 seconds (from 90s, equal to cooldown)
    
- 100 second cooldown (from 200)
    
- Damage: FIXED! Both Gats can shoot in unison. MOAR DAKKA!

    - Gun 1 Gatling: 7 piercing/7 shatter, 100 ammo, 4s reload, 8 shots per second
    
- Gun 2 Gatling: 7 piercing/7 shatter, 100 ammo, 4s reload, 8 shots per second

    - Gun 3 Mortar, 60 explosive/60 explosive (from 30/30), 6 ammo, 5 second reload, 0.45 shots per second
  • Salvo Neutralizer Engineer ability:
    
- 2000 HP (from 500) Armor type
    
- Duration 20 seconds
    
- Lower cooldown to 30 seconds (from 200)
  • Minotaur:

    - Force: 120,000n (from 150,000)
  • Nemesis:
    
- Added 1.75x zoom (from no zoom)

    - Force: 200,000N (from 100k)
    -Minotaur has 400k per buck, 5 bucks, and 5 shots
    
- Velocity: 400m/s (from 350)
  • Blackcliff start spawns and respawns reworked for 4v4. Grouped at start, with two additional respawns.

Fixes:
  • Overhauled ship balloon dyes to ensure dye colors come through clearly on all ships
  • Fixed several “A Perfect World” Infiltration achievements not completing due to checking the wrong health value
  • Chat will appear above the end game screen instead of hidden behind it
  • Reallocated several achievements so that they can be achieved in either Alliance or Skirmish (Neutral) as well as making sure they are sorted properly
  • Static turret (Choppy) firing bug fixed. Guns now fire independently instead of in series.
  • Fixed Stormbreaker ‘halo’ lights showing through clouds (removed the halos).
  • Fixed ‘Go AFK’ text.
4 comments Read more

About This Game


Guns of Icarus Alliance is the expanded and definitive edition of Muse’s flagship title Guns of Icarus Online, the original player-vs-player steampunk airship combat game. Alliance features all of the content from the original title, but with the addition of player-vs-environment cooperative experiences, an ongoing war between six elite factions vying for control of a world ravaged by machines, and an ever-changing world that is constantly being shaped and reshaped by the players. With a good ship and the right crew, you can conquer the skies - and maybe even the world!
  • The ultimate co-op experience

    Players can take on the roles of pilots, gunners and engineers, working together as a single unit to maximize their airship’s effectiveness and own the skies. You won’t be told to stay still and not die while a veteran preserves their Kill/Death ratio. In Guns of Icarus Alliance, you are forced to work together. It’s an entirely interdependent gameplay experience that cannot be won by a single crew member.
  • Your crew versus the world

    Take your airship and crew, and pit them against a huge variety of AI-controlled challenges, including escort missions, convoy raids, base assaults, and more.
  • AI that learns

    The AI won’t take defeat lying down. Dynamic learning systems mean that every battle will teach the AI what tactics you use, increasing the challenge with every fight.
  • Pit crew against crew

    In addition to AI-controlled missions, airship crews can also battle one-on-one against other human-crewed opponents.
  • Every battle matters

    Rival factions are in a constant battle of wills to take and retain territory and control vital resources. Every victory and defeat will sway the tides of the larger war.
  • Become a legend

    The story of Guns of Icarus Alliance is constantly being written based on the results of online gameplay. Achieve a key victory and your name may become part of the lore!
  • A vivid steampunk world

    Lumbering, heavily-armored airships bristling with guns patrol the skies above a land ravaged beyond repair by an out-of-control industrial revolution.
  • Build your own airship

    Starting from a selection of basic hulls, players can mix and match hundreds of custom parts to create their own unique airship, then assemble a crew to fly it.

  • Your ship is your life

    Your ship is your collective life bar - when the ship goes down, the crew goes down with it. Every member of the crew plays an integral role in not only maintaining the integrity - “life” - of the ship, but also weakening the integrity of enemy ships as they work cooperatively towards a shared victory.





The Industrial Revolution never ended. Raging out of control, the new machines consumed the world, staining the sky, scouring the land and poisoning the water. Humanity came to the brink of extinction, all but destroyed by their own unrestrained ingenuity. A few pockets of civilization survived, sheltering in the crevices of the world, and it is time for a comeback.
Divided by wide expanses of toxic wasteland, a handful of these remnants have developed airship technology. Cruising through the sky, safely away from the poisoned earth, trade and industry could finally begin anew. However, with resources so desperately limited, war was inevitable.



After years of isolation, the six factions have developed very different ideas about how this new world should be reclaimed.


Reinvigorated by a fulfilled prophecy, the members of the Fjord Baronies don their ceremonial gowns in readiness to fight for lands that have been promised to them. With the Creed close to their hearts and an old, but formidable, armada of airships behind them, the Baronites venture forth to protect those who seek The Creed and to reclaim what is rightfully theirs. The King’s Seat, once occupied by a line of righteous high lords and ladies, is now led by the Silver-Haired Savior. Inspiration sweeps through these feudal lands and all are ready to take up arms to become whole again.


Much of the world is teetering out of control, but the Chaladonians are only concerned with correcting a single aspect: sequestered in the eastern isles for too long, the Order of Chaladon now embarks on a mission to put an end to the ecological devastation that their mainland neighbors partake in. The days are already numbered as the natural balance of the world spirals out of control, leaving everything on the planet to die. The island dwellers ask, who will die first? With their advanced organic technologies, the Chaladonians are sure it won’t be them.


Rapacious, manipulative, and aggressive are the most common words used to describe those of the Mercantile Guild. Only the desperation of a war-torn world would allow them to get away with the ruthless deals for which they are known. The Mercantile Guild knows everything has its price and they are naturally attracted to the best transactions. Nothing angers Merchants more than denying them a trade. With profits at their highest, the Guild worms its way into every nook and cranny of the world in the hopes of finding retribution and making their enemies pay the ultimate price.


The Anglean Republic works to uncover the remains of an ancient civilization from underneath the northern icescapes. In these ruined, sunken cities, war machines spit smoke and artifacts harness the power of lightning. The Angleans claim that, through these relics, the Ancients whisper dark secrets to them. Despite the dilapidation, the buried cityscapes are proof to the Angleans that the time of the Ancients was a superior one. Instead of finding a new way of life, they believe a great one is waiting to be resurrected. With newly unearthed powers, the Angleans have become the deadly harbingers of a second Golden Age.


Discord, disorder, and disarray have taken hold of the land for far too long. People wander in the wastelands without hope, and without purpose. What an unimaginable way to live, a life without meaning. This life doesn’t exist within the borders of the Yesha Empire. An aimless soul can once again find determination in one of its great western cities with their gardens of alabaster columns, and surrounded by great stone walls. Whether it be standing guard at a palace, minding the tops of tables at a restaurant, or fighting fiercely on the battlefront, a Yeshan can lead a fulfilled life by following their ordained path.


With time, the desert turns all things to sand and dust - all things, except for the Arashi League. Made up of disparate tribes ruled by the most powerful warrior, the Arashi believe that only the strongest deserve to live. Weaker clans are trampled as the tougher ones join and fortify the ranks of the imposing League as it makes its way out of the desert into a world unknown. The Arashi thirst to be tested, to prove their might and dominance. To them, the world is but an arena where only one can be left standing.

These are the six great powers that are currently known, but rumors abound of other nations secreted in remote strongholds, biding their time and gathering their strength. Who knows what the future may hold?




Select your faction, build a custom airship, assemble a trusty crew and get ready to change the world!

Every mission you undertake, whether it results in victory or defeat, will have an effect on the factional struggle for dominance. Play the way you want to: become a berserker who lusts only for battle and conquest, protect your domain from aggressive invaders, or take on one of your faction’s constantly changing list of objectives.

Missions take a wide variety of forms, including straight-up airship battles, tense infiltrations, convoy raids, assaults on heavily-fortified bases and much more. Impress your faction and you will enjoy great rewards, from unique character costumes to powerful experimental weapons.

The story of Guns of Icarus Alliance is constantly being written, and in-game events determine the course of the story. This means that a player who achieves a key victory, oversees a notorious massacre or repulses an overwhelming invasion may find that their name becomes part of the official lore.




We are Muse Games, an independent studio based out of New York City. Our debut game, Flight of the Icarus, was the seed that would later grow into our flagship title. After releasing the unique and eye-catching platform game CreaVures in 2011, we dedicated ourselves to re-engineering our debut title into a fully-featured cooperative online airship combat game.

We released Guns of Icarus Online in October 2012, right in the midst of Hurricane Sandy. Despite that challenging start, the game earned a loyal audience and built up a healthy community, passing the million player mark in January 2016. Since then, we have remained committed to supporting and expanding the Guns of Icarus experience. What was originally intended to be an expansion that would introduce AI opponents and player-vs-environment gameplay grew into a new standalone game - Guns of Icarus Alliance, the ultimate and definitive Guns of Icarus experience - which released in March 2017.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 or higher
    • Processor: Dual-core 2.4GHz (Intel Core 2 Duo E6600 or better)
    • Memory: 3 GB RAM
    • Graphics: Dedicated graphics card with at least 512MB VRAM (GeForce 240 GT or better)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    Minimum:
    • OS: Mac OS X 10.7 or higher
    • Processor: Dual-core 2.4GHz (Intel Core 2 Duo E6600 or better)
    • Memory: 4 GB RAM
    • Graphics: Dedicated graphics card with at least 512MB VRAM (Radeon HD 6750M or better)
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    Minimum:
    • OS: Ubuntu 12.04 LTS (Linux machine configuration not supported)
    • Processor: Dual-core 2.4GHz or better (Intel Core 2 Duo E6600 or equivalent)
    • Memory: 3 GB RAM
    • Graphics: DirectX9c-compatible dedicated graphics card with at least 512MB VRAM (GeForce 240 GT or better)
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
Customer reviews
High Volume of Reviews Detected:
Exclude  or  View Only
Review Type


Purchase Type


Language


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph



Display As:
Review Beta NEW!
When enabled, will sort reviews by new Helpfulness score. Read more about it in the blog post.
Show graph
 
Hide graph
 
Filters
Review Helpfulness Beta Enabled
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...