Be a Pixel Shopkeeper! Collect items using inventory management puzzle mechanics. Sell your wares, decorate your shop, craft new products, and expand! Train to beat tougher dungeons, unlock new classes and decor, and furnish your shop smartly to maximize profits!
All Reviews:
Very Positive (96) - 81% of the 96 user reviews for this game are positive.
Release Date:
Jul 20, 2017

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Recent updates View all (20)

January 9

Update 1.27.6

Changelog

- Improved training after hitting max level - should now always have increased stats at a better rate
- Slowed down item disappearance in the first set of dungeons & speed of dungeons in "Chill" mode by a little bit
- Fixed issues where challenges in Chapter 3 stop completing
- Shelves now have "Empty Shelf" on right click menu
- When storing or selling your shelf, items automatically go to inventory (no need to empty)
- If fixtures have no upgrades, Max star is shown
- On the "Shop Info" button after unlocking the female noble, you can see all your active skills/buffs and how many times they are stacked
- Hovering over the timer in Shop mode shows the total number of seconds in a day
- Added icons to show if affinity and levels have been maxed out in the park
- Some text and color tweaks
- Adjusted some seed tolerances in late game
- Some bug fixes & minor adjustments to a couple of items

If you encounter any issues feel free to post in the forums or contact info@pixelprototype.com.

On another note, if you could upvote the tags that you feel applies to this game, that would help categorize the game better for Steam as well. Thanks so much!
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January 2

Beta Update Patch 1.26.8

A few small QoL updates have been pushed to the x86_64 Beta branch today and will be in there for testing for a couple of days before they get pushed up to the main/default game.

- Shelves now have "Empty Shelf" on right click menu
- When storing or selling your shelf, items automatically go to inventory (no need to empty)
- If fixtures have no upgrades, Max star is shown
- On the "Shop Info" button after unlocking the female noble, you can see all your active skills/buffs and how many times they are stacked
- Hovering over the timer in Shop mode shows the total number of seconds in a day
- Added icons to show if affinity and levels have been maxed out in the park
- Some text and color tweaks (i.e., info button in shop mode)

I am trying to get a few more updates in the next full patch, but for now if anyone would like to try them out you can do so by switching underneath your BETAS tab in Steam.

As always for any issues please let me know and/or send me your SaveData folder zipped at info@pixelprototype{dot}com. Thanks for playing the game and I hope everyone had a safe and awesome New Year's!
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About This Game



Be a Pixel Shopkeeper! Collect items using inventory management puzzle mechanics. Sell your wares, decorate your shop, craft new products, and expand! Train to beat tougher dungeons, unlock new classes and decor, and furnish your shop smartly to maximize profits! Choose from two levels of difficulty to pay off your loan, or play in Sandbox mode with no obligations.


- Different dungeons, enemies, and unlockable worlds: puzzle style is not always the same
- Variety of bags you can obtain that give special effects such as delivering directly to inventory and multiplying an item you collect!
- Purchase different kinds of tables, shelves, and decorations that affect different stats such as gold bonuses and customer choices
- Unlockable character classes that have different preferences and gifts that you can receive
- Crafting! Make your own items that customers will pay a premium for, or use them yourself to boost your stats
- Expand your shop to house more wares and remodel it with decorations to go for a certain look and add boosts
- Plant your own herbs (among other things) to use in battle or to sell, with chance of getting rarer seeds
- Get far enough to buy a second shop and hire managers to work for you

(Please Read ^^)
- Battle gameplay is puzzle-style, fitting items into grids with special effects - check out videos to learn more and see it in action!
- In this game you will be clicking quite a bit. There are in-game items that alleviate that, but fair warning in the beginning!
- As a simulation game it might start out slow as you build yourself up, so if you are bored easily, this might be important
- The default Challenge mode could be frustrating if you are not into the min-maxing of the genre. I recommend Sandbox or "Chill Mode" to start
- If you want an in-depth and real-time look at gameplay, check out Let's Play videos to see if it's your kind of game

Thanks so much for the interest and I hope you enjoy the game!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7
    • Processor: 2.0 GHz or higher
    • Memory: 1 GB RAM
    • Graphics: Nvidia GeForce 450
    • DirectX: Version 9.0
    • Storage: 500 MB available space
    Recommended:
    • Memory: 1 GB RAM
    • Storage: 500 MB available space
    Minimum:
    • OS: Mac OSX 10.6 Snow Leopard
    • Processor: 1.5 GHz
    • Memory: 1 GB RAM
    • Graphics: Nvidia GeForce 450
    • Storage: 500 MB available space
    Minimum:
    • OS: Ubuntu 16
    • Processor: Intel Core i7 920
    • Memory: 1 GB RAM
    • Graphics: Nvidia 550ti
    • Storage: 500 MB available space
    • Sound Card: Intel HD Graphics
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