Age of Defense is a tower defense game full of mind-blowing mayhem. There are tons of monsters and tough defenders in the game each of which fits perfectly into a funny cartoonish setting.
Recent Reviews:
Very Positive (41) - 90% of the 41 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (85) - 89% of the 85 user reviews for this game are positive.
Release Date:
May 27, 2019
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are a team of three people. We discussed a lot about game mechanics, story, gameplay features and chose some of them to bring in the game. We hope our players would help us with the development of the game by balancing, testing, advising new stuff and etc.
Our community helped us a lot through the development of our previous game, Warstone TD, so we want to repeat this great experience.”

Approximately how long will this game be in Early Access?

“We are going to completely release the game before the start of 2020.”

How is the full version planned to differ from the Early Access version?

“We plan to make 5 worlds with different enemies and bosses. We also have plans to add a lot of towers, upgrades and spells later. Also we have some ideas about making new cinematics which should tell more about the world and the plot.”

What is the current state of the Early Access version?

“The game has just 4 complete missions, it is not a big amount of content, so expect low length of the game now. Buy the game if you want to support us or wait a couple of weeks until we release more missions. There are 3 cinematics in the game. You get access to the first one with launching the game. After completing certain missions you get access to the rest of cinematics. Player can choose between 12 towers. There are more than 50 different enemies in the game now. Also, the game offers a great challenge with fighting huge bosses in the end of each world.”

Will the game be priced differently during and after Early Access?

“Yes, we are going to increase the price of the game when it is completed.”

How are you planning on involving the Community in your development process?

“We are very active on forums. Also we read/comment all reviews. You can check it by looking forums of our previous games.”
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Recent updates View all (21)

July 18

Version 0.60 with Skill System is here!



Hello there,

The game gets closer to the original idea. We added two major things which affect whole game. It is a skill system and settings menu. Player unlocks skill tree while playing Mission 3 and can learn just 2 skills. Each new missions increases your maximum level. There will be 15 player levels in the game and 6 of them are available to learn in Mission 6.



Skills are very diverse. Some of them just increase damage, attack speed and etc. Others give special abilities to certain towers (Voodoo mage gets damage bonus on kill); improve your spells (Spike trap gets extra spikes); Allow rank system to towers (towers get extra damage bonus depending on kill count). Finally you can take third spell. We added 2 new spells: 1) Summon a rage totem which increases attack speed of nearby towers; 2) Fear spell forces enemies in the area move back. Both of spells are extremely useful in a battle.

You can learn more about skills and the game in F.A.Q
https://steamcommunity.com/app/603320/discussions/0/1640912849398860226/



Also we added Settings menu. There is just a few options. Change sound and music volumes, disable blood effects on the map and disable terrain animations which improve fps. We are going to add more options in future. Write in comments what do you want.

Bug Fixes and other changes
  • Fixed the bug when last wave didn't start in mission 2 and 3.
  • Fixed the bug when Mission become endless
  • There were a huge bug with tower attack speed display. They were all wrong. Now info shows correct data.
  • Fixed the bug on mission 5 when some enemies got stuck in the fish skeleton after leaving first whirlpool.
  • Fixed the bug on mission 3 when one of Microbe Bosses could get stuck in the middle of the road

Play with us,
Battlecruiser Games
5 comments Read more

July 3

New Update. Version 0.55 is here!



Hello there,

In this update we fixed some very important things and fixed some bugs. First of all we improved visuals and added a soundtrack to Cinematics #4 which appears in the end of mission 6. It is very funny little clip now. We hope it involves your more in the game story.

Secondly, we added some visuals special effects, like stun, whirlpool animations, big jellyfish ability bang effect and etc. We fixed several bugs for 5th mission and improved waves balance. It should become easier now. Have a good game!

Bug Fixes and other changes
  • Fixed the bug when some enemies disappeared and took a live after reaching the first whirlpool at mission 5
  • Fixed the bug when Meteor magic didn't scatter units
  • Fixed the bug when mission 5 couldn't be finished after killing the boss
  • Fixed visual bugs at mission 5 when towers can be placed above some objects (like bushes, rock and etc)
  • Fixed the bug when some big enemies didn't appear at mission 6
  • Big Fly monster no longer cast abilities on little flies
  • Fixed some visual bugs in Upgrade Menu
  • Added animation of death for BossBug's cocoon
  • Status effects for air enemies are shown properly now
  • Enemies entrance point was moved behind game screen
  • Fixed some bugs when a player couldn't place a tower at clear land at mission 5
  • Added cycle animation for BossBug dead body
  • Projectiles no more try to reach the target if an enemy disappeared in a whirlpool
  • Explosion ability of Big Stegofly now scatter lesser units
  • Fixed the bug when an enemy could get stuck right before a whirlpool

Thanks for being with us,
Battlecruiser Games
0 comments Read more
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About This Game









Ancient world is really dangerous. You must protect your women and food from any bad things. In this reality dinosaurs have evolved differently. They can think, speak, make war! You are ruler of the ancient tribe. Your people are hungry and scary. You must protect them from scaleskins threat.

Features

  • The path is blockable. You can put obstacles on the road to gather enemies and kill them with one deadful ability
  • No buildfields! You can place towers anywhere you want
  • Marvelous mix of fantasy and history
  • Epic Boss fights
  • 12 unique towers
  • Over 50 enemies with various abilities

Gameplay

AoD is tower defense game with some new features. First of all, monsters have real size, they cant go through themselves. So you interrupt enemy goal by either building towers and creating obstacles on the path. Secondary, there is extensive choice of towers with incredible abilities. What do you prefer? Big monkey with bouncing poison bones or belligerent woman with exploding flowers straddles the huge rainbow toad? Choose your favorites, make important upgrades in skill tree and lead your wildmans to enemy land for revealing secret of scaleskin hostility!

System Requirements

    Minimum:
    • OS: Microsoft Windows XP SP3 (32-bt) and newer
    • Processor: Pentium or AMD 700mhz
    • Memory: 512 MB RAM
    • Graphics: Video Card DX9 128mb
    • Storage: 200 MB available space

What Curators Say

10 Curators have reviewed this product. Click here to see them.

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