Mashinky is a transport strategy game about trains. The goal is to create your own transport empire on a procedurally generated map. It’s a unique blend of realistic graphics combined with an isometric construction mode and board game-like rules.
Recent Reviews:
Very Positive (15) - 93% of the 15 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (885) - 84% of the 885 user reviews for this game are positive.
Release Date:
Oct 6, 2017

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Mashinky will be in Early Access on Steam for one or two years. This is the best way to engage with the Mashinky community through the early development of the game.I still have a long list of features I want to add into the game. I’ve already taken a test version to game conferences and gathered feedback (and a couple of awards!) which has helped to improve the game immensely. My goal is to work closely with the Mashinky community, providing players the opportunity to take part in the creation of the best Railway strategy game ever!

The first version of Mashinky that will be available through Early Access will feature 2 of the 7 planned historical eras. At this point the focus is on polishing core gameplay features and optimizing and balancing the game’s mechanics. In the meantime, work will continue on new features (such as the implementation of a multiplayer mode) and additional game content ( historical eras, industry chains, new vehicles and transport types). In this state, you might encounter bugs or performance issues – the most critical of these will be fixed to ensure the test version is playable. Others will be logged for fixing; these could be as simple as a diesel engine that chuffs like a steam train, so raising them is important to ensure the game is polished for its release!”

Approximately how long will this game be in Early Access?

“Release of the full version is planned for 2019. Until then, the game will be updated on a weekly basis, introducing new content, features and challenges.”

How is the full version planned to differ from the Early Access version?

“The full version of Mashinky game will include historical eras full of trains, industries, big cities and challenging sandbox quests
- 7 eras from the steam age to the future
- 21 different industries
- 28 railway engines
- Tons of scripted sandbox quests
- Mod support
- Multiplayer modes and other types of transport are also on my to do list! ;)”

What is the current state of the Early Access version?

“Mashinky is a unique combination of realistic graphics combined with an isometric construction mode and board game-like rules, which already guarantees an addictive mix of gameplay to keep you occupied for many hours!

- Procedurally generated sandbox mode full of transport possibilities, fully editable
- 2 historical eras
- 7 industries
- 8 engines, 16 different wagons
- Many challenging sandbox quests
- Three gameplay modes: construction, realistic and driver view”

Will the game be priced differently during and after Early Access?

“The Early Access version will be cheaper than the final release, to reflect the game’s ongoing development, and to thank those who support it.”

How are you planning on involving the Community in your development process?

“Players can connect with us on Facebook and Twitter and we’ve already started a Discord Server where developers can connect with the community to discuss ideas and future plans. Since we are using Discord to communicate within the team, we’re online most days; everyone is welcome to ask questions, raise bugs and even suggest new features”
Read more

Buy Mashinky


Recent updates View all (38)

October 10

Fixes and optimization

Hello respected community!

After releasing of 4th era, several issues showed up, so we did our best to sort these out.

Aside from fixing bugs, I've managed to optimize some parts of Mashinky's game logic, so the performance on lower spec. pcs and also when the game speed is set to higher value.

Full changelist can be seen here:

  • There are 3 areas I've improved performance (On screen news, bit arrays used for various AI and signals alghoritms and computation of train wheels position).

  • Sometimes old saves didn't get any of new quests
  • When cloning unavailable trains
  • Game creates SAVES directory if not exists
  • Potential fixes for rare corrupted saving bug
  • Wrong onboard camera directions when train flipped
  • Removing tool removes also high speed track stations
  • Rare crash with selecting / removing building
  • Adding upgrades to more than 256 stations used
  • Rare issue with era quests
  • Crash when removing station still present in a route list
  • Storage full message cool-down prolonged 5->15 minutes, train lost starving message prolonged 1->3 minutes
  • New localized texts version
  • Bangle model flipped
  • Bulldozer sound tuned down by ~9dB
  • Too much snow on rails and roads

16 comments Read more

October 6

4th era!

Hello respected community!

4th era is out and here you can see the most important changes, as well as several screenshots and teaser video!

New Industry chain
  • 2 new cargo types: Sand and Steel.
  • New buildings: Sand quarry with 2 upgrades and Steelworks with 3 upgrades.
  • New building recipes and Factory upgrade to process steel into tokens and goods.
  • Oil refining process rebalancing including oil wells upgrade to make more oil tokens.

New Quests
  • 7+ new quests, 2 old quests improved and modified Era quest.
  • We've also finished the brand new internal script director so it is possible to add more quests easier.

New Engines and Wagons
  • Since we are in an advanced diesel age, there are new 4 fast diesel engines.
  • Also we've added 4 new unique engines as a quest reward (reskinned old types, but one is really unique & awesome). There is also one new rare quest wagon.
  • There are new sand / steel wagons but there is also new iron wagon requested by the community.

New Map
  • One biggest carefully prepared map called Island
  • Updated all maps with 4th era industry locations

New Features
  • Buildings now have onboard cameras (172 camera positions for all buildings and building upgrades so you can climb up the chimney and look around or even take
    a look inside one or two buildings).
  • Now you can easily duplicate any train either stopped inside the depot or running
  • Vehicle's (or building's) onboad cameras now have directions and better transition between cameras itself.

Minor improvements
  • Many script functions for possibility to make quests even more interesting and novelty (already used for 4th era quests).
  • Rendering is now capable to cut holes into the ground for specific building parts (used for sand quarry).
  • Engines and wagons rebalancing.
  • Enabled new hardcore option: Fuel cost
  • Interieur and 3d wheels of Porter steam engine.
  • There is also message when you send train to a depot and it finally reaches
    the destination :)

  • Many fixes including some pathfinding, autorouting, signals, quests, visuals, post office generating, kph/mph conversions, quest text alignment with buttons and icons.
  • Also fixed annoying Station full storage message.
  • Splash window always starts on primary monitor and fixed prefered monitor index (for cases where removed or switched monitors).
  • and much more...

    You can continue from the old save, but better to start
    new game due to additional content in previous eras!


33 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards


“Mashinky has seduced me. It’s already shaping up to be a promising successor to Railroad Tycoon.”
Rock, Paper, Shotgun

About This Game

Mashinky is a brand new transport strategy game from Czech developer Jan Zeleny. Zooming through gorgeous landscapes, utilising a traditional isometric construction mode and mastering a unique board game-like gameplay, you'll find yourself immersed in the task of building your own transport empire.

The goal is to create your own transport empire on a procedurally generated map.

The game is a unique blend of realistic graphics combined with an isometric construction mode and boardgame-like rules.

Players start the game in control of a transport company. They must lay tracks on difficult terrain, research and buy new vehicles, manage routes and compete against economic rules to make as much profit as possible by transporting passengers and various cargos. This makes for a challenging simulation game requiring the player to consider all elements of business to be successful.

Players can switch to an isometric construction mode inspired by the very best strategy classics. This is a grid based map where every change of traffic layout is a rewarding puzzle. You can build simple tracks connecting just two stations, or design sophisticated networks using junctions and signals to maximize efficiency and performance.

As the game progresses, you’ll need to extend and customize your transport empire. You can upgrade industry buildings, stations and depots in various ways, and improve your trains using new engines and special wagons. Each upgrade offers a unique bonus; greater capacity, new processing rules and even new cargo types. Players can develop their own strategy to suit best the network they're building.

With the innovative viewing modes, you can ride one of your trains or watch the operation of the network you have built. You can exit construction mode at any time to dive back into the beautiful landscapes and detailing of the 3D world. You can see your track network from a different perspective, or even jump into one of your train and enjoy the ride.

For the Early Access release, we've prepared first 2 eras out of 7. As EA progresses, we will introduce more eras so in the future, you’ll progress from the Age of Steam through the modern world and into the future. You’ll encounter new industries and vehicles in each era. Villages will grow to become cities, new infrastructure and upgrades will become available. It is up to you how you use these new features to build your transport empire. From humble beginnings, you’ll build a vast transport network using everything from steam power while moving cargo like coal and wood to - will be introduced to the game in the future - maglev supertrains delivering futuristic electronics.

System Requirements

    • OS: Windows Vista
    • Processor: Dual Core 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: GeForce 750 or equivalent
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • OS: Windows 7
    • Processor: Quad Core 2.66 GHz
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 960 or equivalent
    • DirectX: Version 11
    • Storage: 2 GB available space

What Curators Say

24 Curators have reviewed this product. Click here to see them.
Customer reviews
High Volume of Reviews Detected:
Exclude  or  View Only
Review Type

Purchase Type


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph

Display As:
Review Beta NEW!
When enabled, will sort reviews by new Helpfulness score. Read more about it in the blog post.
Show graph
Hide graph
Review Helpfulness Beta Enabled
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...