Mashinky is a transport strategy game about trains. The goal is to create your own transport empire on a procedurally generated map. It’s a unique blend of realistic graphics combined with an isometric construction mode and board game-like rules.
Recent Reviews:
Very Positive (15) - 80% of the 15 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (1,096) - 86% of the 1,096 user reviews for this game are positive.
Release Date:
Oct 6, 2018

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Mashinky will be in Early Access on Steam for one or two years. This is the best way to engage with the Mashinky community through the early development of the game.I still have a long list of features I want to add into the game. I’ve already taken a test version to game conferences and gathered feedback (and a couple of awards!) which has helped to improve the game immensely. My goal is to work closely with the Mashinky community, providing players the opportunity to take part in the creation of the best Railway strategy game ever!

The version of Mashinky that is available through Early Access features 4 of the 7 planned historical eras. At this point the focus is on polishing core gameplay features and optimizing and balancing the game’s mechanics. In the meantime, work will continue on new features (such as the implementation of a multiplayer mode) and additional game content ( historical eras, industry chains, new vehicles and transport types). In this state, you might encounter bugs or performance issues – the most critical of these will be fixed to ensure the test version is playable. Others will be logged for fixing; these could be as simple as a diesel engine that chuffs like a steam train, so raising them is important to ensure the game is polished for its release!”

Approximately how long will this game be in Early Access?

“Release of the full version is planned for 2019-2020. Until then, the game will be updated on a weekly basis, introducing new content, features and challenges.”

How is the full version planned to differ from the Early Access version?

“The full version of Mashinky game will include historical eras full of trains, industries, big cities and challenging sandbox quests
- 7 eras from the steam age to the future
- 21 different industries
- 28+ railway engines
- Tons of scripted sandbox quests
- Mod support
- Multiplayer modes and other types of transport are also on my to do list! ;)”

What is the current state of the Early Access version?

“Mashinky is a unique combination of realistic graphics combined with an isometric construction mode and board game-like rules, which already guarantees an addictive mix of gameplay to keep you occupied for many hours!

- Procedurally generated sandbox mode full of transport possibilities, fully editable
- 4 historical eras
- 13 industries
- 18 engines, 30 different wagons
- Many challenging sandbox quests
- Three gameplay modes: construction, realistic and driver view”

Will the game be priced differently during and after Early Access?

“The Early Access version is cheaper than the final release, to reflect the game’s ongoing development, and to thank those who support it.”

How are you planning on involving the Community in your development process?

“Players can connect with us on Facebook and Twitter and we’ve already started a Discord Server where developers can connect with the community to discuss ideas and future plans. Since we are using Discord to communicate within the team, we’re online most days; everyone is welcome to ask questions, raise bugs and even suggest new features”
Read more

Buy Mashinky


Recent updates View all (53)

June 14

UI Scale, Start from any era, Hi-res icons...

Hello respected community!

There is a new update online, so I would like to share some details with you.

There is for example UI Scale feature requested by the community (especially usefull on 4k), which forced me to re-do all icons and UI graphics in general, so I was doing kind of HD-Remaster to the game that has not been released yet :).

Also several players asked me to add some possibility to do restoration of their precious old or unique vehicles in the game, so now you may use auto replace tool for doing this (we will probably re-balance currently-fixed restoration price in one of next updates).

Main changes are:
  • UI Scaling (You may choose the user interface size, especially handy for 4k monitors)
  • Hi-res Icons (Reworked 400 icons)
  • Start in any era (once unlocked by playing)
  • 7 new Trees
  • Restoration of old vehicles

There are also several small improvements and tons of fixes as always :)

Detailed changelog:

UI Scale
  • New UI Scale feature
  • New 385 icons, 500+ letters
  • Added Tons of missing letters (aprox +200)
  • Automatically scale up icons that are in an old resolution (due to mods)
  • Modified icons of track modified to make them more distinguish
  • Added automatic restriction to UI Scale according to resolution / window size
Start new game from any era
  • Added possibility to start map in another era!
  • Added autodetection of max start era unlocked (you have to progress naturally to unlock more eras to start from)
  • 074 Bangle cost balanced to support start in later eras
  • Added script function GetStartEra
  • Restoration possibility (autoreplace by the same vehicle, even for unique ones. Fixed cost atm)
  • 7 new trees (+removed Acacia)

  • Fixed Town growing
  • Added image to YouWing oil quest
  • Automatic immediate reload of UI when language changed
  • Fixed Crash when stop window too narrow
  • Lowered farm fields size
  • Some fixes for 512_h_paths map
  • Fixed cursor position vs tool icon position
  • Fixed some script minor issues
  • Fixed visual glitch when using unknown cargo
  • Fixed position of number showing distance between automatic signal placemnt
  • Reload config runtime does not cause background main menu image to stretch
  • Dragging locomotive in depot window active area
  • Acccumulation of multiple "Train cannot find compatible track" message
  • Fixed building rules where only token is produced (no inputs)
  • Produced tokens agregated not per station nearby, but per token type (no more 0 tokens pruduct marker above the building)
  • Fixed Issues with the new trees trunk mapping
  • Fixed Device Reset when using assimp
  • Fixed Rendered texture alignments (except texts)
  • Fixed Consistency of leaves fade out on close model and far baked one
  • Modified Small raycasting optimization
  • Fixed Lodbaker supports also 32bits indices
  • Fixed Auto detection of max UI Scale minor bug
  • Fixed Crash when moded rail parts missing signal positions
  • Fixed UI Icons white outlines issue
  • Church quest do not build new town when any other existing
  • Fixed Tooltip for Start Era option
  • Fixed Changing Start Era cause change of difficulty selection
  • Fixed Spawning of posts and towns when save/load custom map
  • Fixed Era limitations (when start from specific era)
  • Fixed Spawning posts and shops in town on custom maps
  • Fixed Glassworks script
  • Fixed Longer script

Hope you will like it ;) Have a nice weekend and thanks again for keeping me updated on some of your ideas and wishes!

14 comments Read more

June 4

100+ mods in Steam workshop

Hello respected community!

It is insane, but recently we've together reached more than 100 mods in Mashinky steam workshop :O This is something I would never expected, especially while still in Early Access and without any usable tutorial how to create one mod.

I feel a huge gratitude and respect to the authors, thanks a lot guys!

This is another proof of having the best community ever, full of talented people who are able to dig into our data and learn how to create almost any modification possible. So many beautiful crafted engines and wagons, awesome maps or even mods that changes the basic gameplay, adding more possibilities to station upgrades or buildings...

If anyone needs some help with mod creation, please don't hesitate to ask me. I plan to add some documentation to our wiki page one day and this may help me structure it properly and even raise the priority of creating it.

Thanks a lot! I love it and working on the game for all of you guys who like the game and support it is a great honor for me...


8 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards


“Mashinky has seduced me. It’s already shaping up to be a promising successor to Railroad Tycoon.”
Rock, Paper, Shotgun

Steam Workshop

Download community mods, extend the game and customize your experience.

About This Game

Mashinky is a brand new transport strategy game from Czech developer Jan Zeleny. Zooming through gorgeous landscapes, utilising a traditional isometric construction mode and mastering a unique board game-like gameplay, you'll find yourself immersed in the task of building your own transport empire.

The goal is to create your own transport empire on a procedurally generated map.

The game is a unique blend of realistic graphics combined with an isometric construction mode and boardgame-like rules.

Players start the game in control of a transport company. They must lay tracks on difficult terrain, research and buy new vehicles, manage routes and compete against economic rules to make as much profit as possible by transporting passengers and various cargos. This makes for a challenging simulation game requiring the player to consider all elements of business to be successful.

Players can switch to an isometric construction mode inspired by the very best strategy classics. This is a grid based map where every change of traffic layout is a rewarding puzzle. You can build simple tracks connecting just two stations, or design sophisticated networks using junctions and signals to maximize efficiency and performance.

As the game progresses, you’ll need to extend and customize your transport empire. You can upgrade industry buildings, stations and depots in various ways, and improve your trains using new engines and special wagons. Each upgrade offers a unique bonus; greater capacity, new processing rules and even new cargo types. Players can develop their own strategy to suit best the network they're building.

With the innovative viewing modes, you can ride one of your trains or watch the operation of the network you have built. You can exit construction mode at any time to dive back into the beautiful landscapes and detailing of the 3D world. You can see your track network from a different perspective, or even jump into one of your train and enjoy the ride.

For the Early Access release, we've prepared already first 5 eras out of 7. As EA progresses, we will introduce more eras so in the future, you’ll progress from the Age of Steam through the modern world and into the future. You’ll encounter new industries and vehicles in each era. Villages will grow to become cities, new infrastructure and upgrades will become available. It is up to you how you use these new features to build your transport empire. From humble beginnings, you’ll build a vast transport network using everything from steam power while moving cargo like coal and wood to - will be introduced to the game in the future - maglev supertrains delivering futuristic electronics.

System Requirements

    • OS: Windows Vista
    • Processor: Dual Core 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: GeForce 750 or equivalent
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • OS: Windows 7
    • Processor: Quad Core 2.66 GHz
    • Memory: 4 GB RAM
    • Graphics: GeForce GTX 970 or equivalent
    • DirectX: Version 11
    • Storage: 2 GB available space

What Curators Say

35 Curators have reviewed this product. Click here to see them.

Customer reviews

Review Type

Purchase Type


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph

Display As:
Show graph
Hide graph
Excluding Off-topic Review Activity
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...