Blender Character Modeling For Beginners HD
Blender Character Modeling For Beginners HD is an on going series by Riven Phoenix that takes the art student through a step-by-step process in creating a high quality 3D character design from scratch using a formula based system that uses no reference
All Reviews:
Positive (33) - 93% of the 33 user reviews for this series are positive.
Release Date:
Jun 18, 2017
Production:
Distributor:
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Notice: Blender Character Modeling For Beginners HD is no longer available on the Steam store.
 

Series Content

Introduction & Human Head Form
Modeling Nose, Eyes, Ears and Lips
Modeling Body & Surface Anatomy
1.1. Introduction to Course
Chapter
5 minutes
Introduction to Course
1.2a. General Overview of Blender - Part 1
Chapter
19 minutes
General Overview of Blender - Part 1
1.2b. General Overview of Blender - Part 2
Chapter
20 minutes
General Overview of Blender - Part 2
1.2c. General Overview of Blender - Part 3
Chapter
19 minutes
General Overview of Blender - Part 3
1.3. Modeling The Human Head Form - Part 1
Chapter
16 minutes
Modeling The Human Head Form - Part 1
1.4. Modeling The Human Head Form - Part 2
Chapter
18 minutes
Modeling The Human Head Form - Part 2
2.1. Modeling The Nose
Chapter
15 minutes
Modeling The Nose
3.1. Modeling The Eyes
Chapter
14 minutes
Modeling The Eyes
4.1. Modeling The Ear - Part 1
Chapter
16 minutes
Modeling The Ear - Part 1
4.2. Modeling The Ear - Part 2
Chapter
16 minutes
Modeling The Ear - Part 2
4.3. Understanding Quads and Triangles - Part 1
Chapter
13 minutes
Understanding Quads and Triangles - Part 1
4.4. Understanding Quads and Triangles - Part 2
Chapter
11 minutes
Understanding Quads and Triangles - Part 2
5.1. Modeling The Lips - Part 1
Chapter
16 minutes
Modeling The Lips - Part 1
5.2. Modeling The Lips - Part 2
Chapter
16 minutes
Modeling The Lips - Part 2
6.1. Basic Human Body Form - Part 1
Chapter
18 minutes
Basic Human Body Form - Part 1
6.2. Basic Human Body Form - Part 2
Chapter
17 minutes
Basic Human Body Form - Part 2
7.1. Basic Human Body Form - Part 3
Chapter
11 minutes
Basic Human Body Form - Part 3
7.2. Basic Human Body Form - Part 4
Chapter
12 minutes
Basic Human Body Form - Part 4
8.1. Surface Anatomy of Neck and Peck Muscles - Part 1
Chapter
15 minutes
Surface Anatomy of Neck and Peck Muscles - Part 1
8.2. Surface Anatomy of Neck and Peck Muscles - Part 2
Chapter
18 minutes
Surface Anatomy of Neck and Peck Muscles - Part 2
9.1. Surface Anatomy of Abs Muscles
Chapter
19 minutes
Surface Anatomy of Abs Muscle
10.1. Surface Anatomy of Leg Muscles - Part 1
Chapter
17 minutes
Surface Anatomy of Leg Muscles - Part 1
10.2. Surface Anatomy of Leg Muscles - Part 2
Chapter
19 minutes
Surface Anatomy of Leg Muscles - Part 2
11.1. Surface Anatomy of Arm Muscles - Part 1
Chapter
14 minutes
Surface Anatomy of Arm Muscles - Part 1
11.2. Surface Anatomy of Arm Muscles - Part 2
Chapter
14 minutes
Surface Anatomy of Arm Muscles - Part 2
11.3. Surface Anatomy of Arm Muscles - Part 3
Chapter
13 minutes
Surface Anatomy of Arm Muscles - Part 3
12.1. Surface Anatomy of Back Muscles - Part 1
Chapter
15 minutes
Surface Anatomy of Back Muscles - Part 1
12.2. Surface Anatomy of Back Muscles - Part 2
Chapter
14 minutes
Surface Anatomy of Back Muscles - Part 2
13.1. Surface Anatomy of Foot - Part 1
Chapter
18 minutes
Surface Anatomy of Foot - Part 1
13.2. Surface Anatomy of Foot - Part 2
Chapter
19 minutes
Surface Anatomy of Foot - Part 2
13.3. Surface Anatomy of Foot - Part 3
Chapter
17 minutes
Surface Anatomy of Foot - Part 3
13.4. Surface Anatomy of Foot - Part 4
Chapter
18 minutes
Surface Anatomy of Foot - Part 4
13.5. Surface Anatomy of Foot - Part 5
Chapter
19 minutes
Surface Anatomy of Foot - Part 5
14.1. Surface Anatomy of Hand - Part 1
Chapter
17 minutes
Surface Anatomy of Hand - Part 1
14.2. Surface Anatomy of Hand - Part 2
Chapter
19 minutes
Surface Anatomy of Hand - Part 2
14.3. Surface Anatomy of Hand - Part 3
Chapter
19 minutes
Surface Anatomy of Hand - Part 3
14.4. Surface Anatomy of Hand - Part 4
Chapter
19 minutes
Surface Anatomy of Hand - Part 4
14.5. Surface Anatomy of Hand - Part 5
Chapter
19 minutes
Surface Anatomy of Hand - Part 5
14.6. Surface Anatomy of Hand - Part 6
Chapter
19 minutes
Surface Anatomy of Hand - Part 6
14.7. Surface Anatomy of Hand - Part 7
Chapter
19 minutes
Surface Anatomy of Hand - Part 7
14.8. Surface Anatomy of Hand - Part 8
Chapter
19 minutes
Surface Anatomy of Hand - Part 8
14.9. Surface Anatomy of Hand - Part 9
Chapter
16 minutes
Surface Anatomy of Hand - Part 9
15.1. Relax Pose & Conclusion of Figure
Chapter
20 minutes
Relax Pose & Conclusion of Figure
15.2. Bottom Teeth & Tongue - Part 1
Chapter
19 minutes
Bottom Teeth & Tongue - Part 1
15.3. Bottom Teeth & Tongue - Part 2
Chapter
18 minutes
Bottom Teeth & Tongue - Part 2
15.4. Bottom Teeth & Tongue - Part 3
Chapter
20 minutes
Bottom Teeth & Tongue - Part 3
15.5. Bottom Teeth & Tongue - Part 4
Chapter
16 minutes
Bottom Teeth & Tongue - Part 4
15.6. Bottom Teeth & Tongue - Part 5
Chapter
18 minutes
Bottom Teeth & Tongue - Part 5
15.7. Bottom Teeth & Tongue - Part 6
Chapter
20 minutes
Bottom Teeth & Tongue - Part 6
15.8. Bottom Teeth & Tongue - Part 7
Chapter
17 minutes
Bottom Teeth & Tongue - Part 7
15.9. Bottom Teeth & Tongue - Part 8
Chapter
20 minutes
Bottom Teeth & Tongue - Part 8
16.1. Top Teeth - Part 1
Chapter
19 minutes
Top Teeth - Part 1
16.2. Top Teeth - Part 2
Chapter
15 minutes
Top Teeth - Part 2
16.3. Top Teeth - Part 3
Chapter
18 minutes
Top Teeth - Part 3
16.4. Top Teeth - Part 4
Chapter
16 minutes
Top Teeth - Part 4
16.5. Top Teeth - Part 5
Chapter
17 minutes
Top Teeth - Part 5
16.6. Top Teeth - Part 6
Chapter
19 minutes
Top Teeth - Part 6
17.1. Fitting Teeth To Figure - Part 1
Chapter
20 minutes
Fitting Teeth To Figure - Part 1
17.2. Fitting Teeth To Figure - Part 2
Chapter
15 minutes
Fitting Teeth To Figure - Part 2
init_data: 0.1414, render: 0.0925

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About This Series

Blender Character Modeling For Beginners HD is a series by Riven Phoenix that takes the art student through a step-by-step process in creating a high quality 3D character design from scratch using a formula based system that uses no reference. The art student will start by building a realistic human figure model using a simple cube, then using special formulas created by Riven Phoenix be able to model the complete human figure down to the last detail. The power of the formula based system is that any person can follow along to get the same exact results. Students will also become very intimate with the design of the human figure using this formula based system as they build out the surface anatomy. This course is designed to teach art students how to use blender and become more confident with it to develop their own character designs from scratch. Each step is explained clearly so the student can follow along with ease.

Cast and Crew

Produced By

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • OS *: Windows 7
    • Processor: Intel Core 2 or AMD equivalent
    • Memory: 1 GB RAM
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    • Additional Notes: Network Bandwidth of 5Mbps for 540p, 3Mbps for 360p.
    Recommended:
    • OS: Windows 10
    • Processor: Intel Core I3+ or AMD equivalent recommended for HD 1080p playback
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • Additional Notes: Network Bandwidth of 12Mbps for 1080p or 8Mbps for 720p.
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: Mac OSX 10.7
    • Processor: Intel Core 2 or AMD equivalent
    • Memory: 1 GB RAM
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    • Additional Notes: Network Bandwidth of 5Mbps for 540p, 3Mbps for 360p.
    Recommended:
    • OS: Mac OSX 10.10+
    • Processor: Intel Core I3+ or AMD equivalent recommended for HD 1080p playback
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • Additional Notes: Network Bandwidth of 12Mbps for 1080p or 8Mbps for 720p.
* Starting February 15, 2024, the Steam Client will no longer support 32-bit games or macOS 10.14 or lower.
    Minimum:
    • OS: Linux Ubuntu 12.04 or later, SteamOS 2.20 or later
    • Processor: Intel Core 2 or AMD equivalent
    • Memory: 1 GB RAM
    • Network: Broadband Internet connection
    • Storage: 200 MB available space
    • Additional Notes: Network Bandwidth of 5Mbps for 540p, 3Mbps for 360p.
    Recommended:
    • OS: Linux Ubuntu 12.04 or later, SteamOS 2.20 or later
    • Processor: Intel Core I3+ or AMD equivalent recommended for HD 1080p playback
    • Memory: 2 GB RAM
    • Network: Broadband Internet connection
    • Storage: 500 MB available space
    • Additional Notes: Network Bandwidth of 12Mbps for 1080p or 8Mbps for 720p.

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