Saurian is a survival-simulation experience about living the life of a dinosaur. Starting from the egg, you must survive to adulthood amidst the perilous Hell Creek ecosystem of 66 million years ago, meticulously reconstructed with the help of professional paleontologists.
Recent Reviews:
Mostly Positive (10) - 70% of the 10 user reviews in the last 30 days are positive.
All Reviews:
Mixed (669) - 66% of the 669 user reviews for this game are positive.
Release Date:
Aug 2, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We have opted to enter Early Access with Saurian as a part of our ultimate funding goal through our KickStarter campaign. Due to the generosity of our backers and fans, we have been able to develop Saurian to the point where we can openly present it to the public. That being said, Saurian still needs to be fully realized and Early Access can further help the game towards completion.”

Approximately how long will this game be in Early Access?

“Saurian is planned to exit Early Access when we have finalized the implementation of the following features: full life stages and playability of the four original planned playable dinosaurs (Dakotaraptor, Pachycephalosaurus, Triceratops, and Tyrannosaurus), complete all planned AI animals and foliage species. We estimate this to take about two years.”

How is the full version planned to differ from the Early Access version?

“In addition to the aforementioned features; the process of implementing all KickStarter stretch goals will begin, which will include: Dynamic Seasons and Weather, Character Customization, Genetic Variant Skins, Post-Impact Survival Mode, two additional playable dinosaurs (Anzu and Ankylosaurus), Spectator Mode, Multiplayer, and VR support.”

What is the current state of the Early Access version?

“Saurian's current Early Access features are: a fully realized game world featuring polished, final game assets; one dinosaur (Dakotaraptor), fully playable from hatchling to adult; a vibrant, functioning AI ecosystem; ongoing optimization efforts to ensure maximum access.”

Will the game be priced differently during and after Early Access?

“We have no plans to price Saurian differently after Early Access.”

How are you planning on involving the Community in your development process?

“We believe that community involvement is important, and plan to encourage feedback on in-game performance and gameplay features via our Steam forums and official Saurian Discord server.”
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Recent updates View all (50)

March 11

Patch 1.9.2843

Hey everyone,

Patch 1.9.2843 is live! This is a small patch mostly focused on improving stability, fixing bugs and tweaking balance from the last patch, although we also threw in a new animal and atmospheric effect.

There will also likely be new bugs, so, as always, please send us any bug reports or suggestions on either our Steam discussions page or our Discord. Thank you, and enjoy!

  • Visual offset of early juvie/hatchling Dakotaraptor from tree trunk while climbing significantly reduced
  • Digestion rate of adult Dakotaraptor preventing stomach from filling
  • Tree teleportation when climbing
  • Anatosaurus biting at air indefinitely
  • Slow-motion sound effects never deactivating
  • IK snapping while in aim mode
  • Minor typos in encyclopedia
  • Crocs being unable to swallow
  • Palaeosaniwa venom not dealing damage
  • Fixed incorrect orientation of Anatosaur visual sensors
  • Camera facing downward when initializing aim mode as juvenile Dakotaraptor
  • Player can now always bite successfully while running in aim mode
  • Issue where purely-aquatic AI seem to teleport along the Y axis
  • Reduced chance for predators to go on ‘killing sprees’ while hunting, prioritizing eating whatever they kill before predating on anything else
  • Crocs’ ability to be rotated to awkward angles in encyclopedia
  • Swallow procedure restarting if clicked mid-swallow
  • Materials glowing gray at night on low quality settings
  • Crocodilians chasing animals too far inland
  • Animals being pushed back into water with too much force after trying to exit on steep slopes
  • Eating and swallowing animations transitioning too abruptly
  • Exploit allowing player to glide much farther than normal while in aim mode
  • Being unable to eat properly while on aim mode
  • Sniffing taking the player out of sneak state
  • Player sometimes sliding while standing still on level ground
  • AI Dakotaraptor getting stuck in RPR state on ground, not mounted on any animal

  • Improved precision of targeting in aim mode, changed camera positioning logic and feel.
  • Increased Didelphodon sensory distances
  • Removed delay when switching from terrestrial to swimming states for all animals.
  • Intensity and range logic of hunting cues in daytime exploration music adjusted
  • Crocodilian AI spawn frequency decreased
  • Time window for damage transfer during attacks increased, making attacking easier
  • VRAM usage by textures decreased, making memory-related crashes less likely
  • Trample damage transfer restricted to tighter angles relative to the animal’s forward direction
  • Slow animals may now turn in place when countering faster attackers, rather than charging. This should make it harder to kill animals like Ankylosaurus.
  • Dakotaraptor are much less aggressive at a baseline, meaning parents will have better survival rates
  • Croc-like animals now ignore each other
  • Internal calendar is advanced by one month every time player sleeps, which should lead to more variety in rain frequency and lighting
  • The values of sliders are now displayed in text beside them in options menus
  • Player can no longer receive trample damage from an animal currently being RPR’d

  • Champsosaurus AI, encyclopedia entry
  • Animals will now make ripples and splashes when moving around in water, with the intensity of the ripples varying by their size and velocity.
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About This Game

Saurian is a dinosaur survival experience set in Hell Creek 66 million years ago. Players will take control of several extinct species in their natural environment and attempt to survive from hatchling to adult. Staying alive means managing physical needs while avoiding predators and natural hazards in an open world landscape reflecting up-to-date scientific knowledge of the Hell Creek ecosystem.

Features In Saurian

  • Survival: Start as a hatchling; eat, drink, and grow to an adult while avoiding predators and hazards.
  • Open World: Explore the diverse environments of Hell Creek with accurate flora of that time and location.
  • AI Ecosystem: The animals around you have the same needs as you do and will interact with you based on them.
  • Scientific Accuracy: Every animal and plant has been rigorously researched to be accurate to currently accepted knowledge.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8/10 64-bit
    • Processor: Intel Core i5 760 2.80GHz or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 670 or equivalent
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Sound Card: DirectX compatible soundcard or onboard chipset
    • Requires a 64-bit processor and operating system
    • OS: Windows 7/8/10 64-bit
    • Processor: Intel Core i7-4790K 4.10GHz or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 970 or equivalent
    • DirectX: Version 11
    • Storage: 5 GB available space
    • Sound Card: DirectX compatible soundcard or onboard chipset

What Curators Say

6 Curators have reviewed this product. Click here to see them.

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