Release the mooring lines, fire up the boiler, and prepare to lift off in this high-flying game of airships, sky cities, and pirates! Sky Trader is a top-down RPG with elements of trade, management, and exploration.
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We believe that it is important to get Sky Trader in front of you as early as possible! This way, we can build the game that you want, not the game we think you want.

While we want to make sure you can play Sky Trader early, it is very important to us that you have an enjoyable experience. We will try our hardest to make sure the game is bug-free and full of awesome features!”

Approximately how long will this game be in Early Access?

“We aren't entirely sure how long we will be in Early Access, honestly. We do want to move forward at a steady pace and regular releases of new content is very important to us. We plan on having four major areas included in the final game... we won't be leaving Early Access until they are finished.”

How is the full version planned to differ from the Early Access version?

“The initial release of Sky Trader will include a dozen map areas of varying sizes. It will also include three playable airships and about a dozen upgrades and weapons.

We plan on releasing many more areas, with tons of new airships, quests, equipment, and NPCs, in the months following our Early Access release.

The game is nearly feature complete, but we do have a few new things we hope to add. We don't want to make any promises about these features, since one of the benefits of Early Access is responding to the way YOU want to play the game.”

What is the current state of the Early Access version?

“The game is fully playable with access to the first map areas.

There are still a few quirks we are ironing out, and we won't guarantee the game will be bug-free. It is, however, very much playable and we are making steady progress towards eliminating all of the outstanding issues.”

Will the game be priced differently during and after Early Access?

“Beyond the release discount and any other sales, we will be offering Sky Trader at the same price during and after Early Access.”

How are you planning on involving the Community in your development process?

“Community involvement is very important to us, and we take your suggestions and comments seriously! In our experience, some of the best ideas come from an active and engaged audience. We look forward to meeting you and growing this game together!”
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Recent updates View all (15)

January 30

January 2019 Update

Hey Sky Trader fans,

Here is the latest news from the trenches of airship development!

Sky Trader has been through a fair number of changes over the last month, but the biggest one was setting up the camera to "follow" the mouse cursor. This allowed me to bring the camera in much closer while still maintaining the same visible area. It also makes the parallax effect of the 3d terrain really obvious (TL;DR - it looks cool). I haven't resolved how to make this work with the controller yet, but I have some ideas.

Most of the other improvements are less dramatic... just steady progress towards the launch. As the feature set is getting firmed up, I am focusing more and more on adding content. There will be lots of areas to explore, even in Early Access. Check out the videos below for more deets!

Let me know what you think!

2 comments Read more

January 17

We're back!

Hey Sky Trader Fans,

Well, what can I say... it's hard to excuse disappearing for over a year. A lot has happened for me both professionally and personally, and I finally seem to have ended up where I started. It has been a great regret of mine that I was never able to deliver the game I promised you so long ago... so without further ado I present...

Sky Trader 2019

My vision for Sky Trader has been forced to evolve with the dissolving of our original team. I have taken over all art responsibilities, and as such I have moved to a new art style for the game. I loved Nick's work on the original game, but it wasn't something I was able to reproduce on my own very effectively... that said, I am really happy with the way the new game looks and I hope you will enjoy it too.

I've also made several significant changes to the gameplay... most notably the switch to a top-down view. There were several factors that went into this, and I'll write an update detailing them in the next few weeks, but it has actually turned out to be a lot more fun to play than the original!

As far as timelines go, I won't make you any promises... development is progressing quite quickly right now, and I'll be sure to post regular updates as things unfold.

To those of you reading this, thank you so much for sticking it out! I'll post more updates about this new direction over the next few weeks, but feel free to fire off any questions in the meantime!

Best Wishes,

8 comments Read more
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About This Game

This action RPG that is all about airships and the brave people that fly them. Explore, fight, and trade your way through a huge world full of islands, pirates, monsters, and more! Restore balance to a land wracked by conflict and strife… and turn a tidy profit too!

Release the mooring lines, fire up the boiler, and prepare to lift off in this high-flying game of airships, sky cities, and pirates! Sky Trader is an action RPG with elements of trade, management, and exploration.


  • Unique 3d Top-down gameplay, focusing on trade and exploration
  • Lots of unique locations to discover.
  • The map is different every time you play.
  • An immersive day/night cycle.
  • Market prices that vary depending on availability of commodities.
  • Flyable airships ranging in size from sky rafts to floating battleships.
  • Dozens of ship upgrades to find and install.
  • Defend your ship and cargo against sky pirates, monsters, and more!

Sky Trader is all about exploring a unique and beautiful world! Manage your fuel and crew as you explore every nook and cranny of the world. But be careful, some places are safe and others are very, very dangerous.

Find friendly settlements, then buy and sell goods to turn a tidy profit. Some towns require cargo that other towns have a surplus of. Take advantage of supply and demand, and trade your way to fame and glory!

Talk to NPCs and take on quests. Villages, towns, and cities will serve as a focal point for your adventures. Take the time to visit with the townspeople, and you may discover important information. Some may even have profitable quests for you!

Watch your enemies fall from the sky. While you will encounter many friendly airships during your travels, sky pirates will undoubtedly find you and try their hardest to defeat you. Eventually you will take the fight to them, attacking their bases and making the airways safe. Also, its best to remember that there are places in this world that even the pirates dare not tread.

Combat is a deadly compromise. Should you engage or run away? Sometimes, bringing down an enemy won't be worth the damage and lost fuel. A weakened airship far from home puts both you and your crew at great risk. Choosing your battles wisely can be very profitable, however, as you can pick through the wreckage of your fallen foes for valuable treasures.

Upgrade! Save those gold crowns, and soon you will be able to afford some fancy new equipment! Shipyards are scattered around Theria, each with unique items and ships available. As with everything in Sky Trader, you must balance firepower with defence, agility, and cargo capacity. An unprofitable airship as as risky as an unarmed one. Eventually, you will have enough money to buy a bigger, better airship!

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 8/10
    • Processor: Core i3 2.3 GHz or equivalent
    • Graphics: Intel HD 4000
    • DirectX: Version 9.0c
    • Storage: 520 MB available space
    • Requires a 64-bit processor and operating system
    • OS: Windows 8/10
    • Processor: Core i5-2300 or equivalent
    • Graphics: GeForce GTX 560 / 1 GB
    • DirectX: Version 11
    • Storage: 520 MB available space

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