Drive a small band of misfits on a open world island, using guerrilla tactics to sabotage the Evil Octopus Army. Dismantle key locations, pilfer enemy supply, rescue teammates with unique skills and loot the enemy hardware. Real Time Squad Combat, high speed, low drag!
All Reviews:
Positive (12) - 91% of the 12 user reviews for this game are positive.
Release Date:
Jun 21, 2017

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Inspired by action figure playing in our childhoods, we developed a real time squad combat game - Dog Duty. Our goal is to develop a uncomplicated, fun, fast-paced game.

So, why Early Access?
We've been working on this mission for 3 years, as a side project. We've tested a LOT of different mechanics, and still, there is always plenty of ideas and fun things to add.

While we're under some kind of loop, we're seeking help from players to narrow the things down. To get clear on what matters most, and focus to finish the game on it's best shape.

WARNING: Bugs of all sorts may happen on earliest versions!”

Approximately how long will this game be in Early Access?

“We don't have a specific time frame, but we're initially looking to keep the Early Access for 3 months. But only time will tell.
(Update, up to July 2018, max. Doing our best!)”

How is the full version planned to differ from the Early Access version?

“The first early access version contains:
-the intro level, and the desert world section
-4 soldiers to your squad, and some gear

The full version will get:
-the swamp and sea sections
-2 new soldiers to rescue
-more gear for your squad
-a final level”

What is the current state of the Early Access version?

“It contains the desert level of the game to play. It's a brief play, but have all the key gameplay mechanics on it.”

Will the game be priced differently during and after Early Access?

“It's possible that the price may change during Early Access, and before releasing. Not planned, but, it's a possibility.”

How are you planning on involving the Community in your development process?

“Our mission is to conclude the game development, while keeping it simple, friction-less, "high speed, low drag". Player feedback will be key to help us achieve this goal.

We will be present on the forums, interacting with the community, and posting regular updates.

Be a member of the Evil Octopus Army, to achieve higher glory!”
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Recent updates View all (36)

December 24, 2018

The full game

Hi there folks,

I have to deeply apologize for losing the November deadline, also, by not giving any news on what's going on.

First, the update is on (I've uploaded it yesterday, but, not for the OSX version yet. If you are a OSX player, would you help me test the update first? PM me please!).

The update is the final game. The final boss. The ending. The full soundtrack.

But... I've not lifted the early access status yet. Why?

A little note before I write a lot: if you need a refund, even in case of "no refund conditions", please PM me, I will ask Steam to refund you directly, no questions asked.

Ok. Time to enter on a complicated ground without stepping on landmines.
While developing the last details of Dog Duty, I've felt a heavy pressure on releasing the game by myself. This last month also included the porting work for Xbox (not as a deadline, but, as soon as possible). Why the hurry? Well, the game was almost completed, and I had a baby boy to born on January, 19.

As October was going on, I've started to wonder if Dog Duty launch and marketing campaign would be on better hands by a publisher (I never gave any shit to any marketing effort before). A publisher would also help on a lot of important details, like paying rating costs, etc.

Well, the pressure was going on, and, generally, publishers like to work with unreleased games, to make an all-platform launch, for marketing reasons.

But this does not explain everything. There was some stressful events that I cant describe yet. If anyone have any question, please ask, and I will do my best do answer it. I just... don't know how to describe, or where to start. But I owe you guys for everything. Your support helped me to survive on very very dark times.

So, again, the full game is uploaded. The game is finish-able. I will hold the Early Access status until I get a decision on if I will get a publisher or not. And maybe work on some extra content to justify all this delay.
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About This Game

Drive a small band of misfits on a open world island, using guerrilla tactics to sabotage the Evil Octopus Army.
Dismantle key locations, pilfer enemy supply, rescue teammates with unique skills and loot the enemy hardware.
The game focuses on real-time squad combat. Customize your squad with new members and equipment, and drive different vehicles to achieve your goals.

In Dog Duty you can:
-Drive a variety of vehicles on a vast wasteland;
-Explore the Island, its rivers and its surrounding seas;
-Unlock new characters;
-Customize your squad for each situation;

System Requirements

Mac OS X
    • OS: Windows 7
    • Processor: core 2 duo
    • Memory: 2000 MB RAM
    • Storage: 500 MB available space
    • OS: OS X 10.9.4
    • Processor: core 2 duo
    • Memory: 2000 MB RAM
    • Storage: 500 MB available space

What Curators Say

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